Files
mlua-rs-mlua/src/value.rs
T
Alex Orlenko 1ebb4b468a Support 52-bit integers for Luau
Simply to float conversion (it actually never fails or goes out of range)
2025-03-13 16:18:44 +00:00

756 lines
26 KiB
Rust

use std::cmp::Ordering;
use std::collections::HashSet;
use std::os::raw::c_void;
use std::string::String as StdString;
use std::{fmt, ptr, str};
use num_traits::FromPrimitive;
use crate::error::{Error, Result};
use crate::function::Function;
use crate::string::{BorrowedStr, String};
use crate::table::Table;
use crate::thread::Thread;
use crate::types::{Integer, LightUserData, Number, ValueRef};
use crate::userdata::AnyUserData;
use crate::util::{check_stack, StackGuard};
#[cfg(feature = "serialize")]
use {
crate::table::SerializableTable,
rustc_hash::FxHashSet,
serde::ser::{self, Serialize, Serializer},
std::{cell::RefCell, rc::Rc, result::Result as StdResult},
};
/// A dynamically typed Lua value.
///
/// The non-primitive variants (eg. string/table/function/thread/userdata) contain handle types
/// into the internal Lua state. It is a logic error to mix handle types between separate
/// `Lua` instances, and doing so will result in a panic.
#[derive(Clone)]
pub enum Value {
/// The Lua value `nil`.
Nil,
/// The Lua value `true` or `false`.
Boolean(bool),
/// A "light userdata" object, equivalent to a raw pointer.
LightUserData(LightUserData),
/// An integer number.
///
/// Any Lua number convertible to a `Integer` will be represented as this variant.
Integer(Integer),
/// A floating point number.
Number(Number),
/// A Luau vector.
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
Vector(crate::Vector),
/// An interned string, managed by Lua.
///
/// Unlike Rust strings, Lua strings may not be valid UTF-8.
String(String),
/// Reference to a Lua table.
Table(Table),
/// Reference to a Lua function (or closure).
Function(Function),
/// Reference to a Lua thread (or coroutine).
Thread(Thread),
/// Reference to a userdata object that holds a custom type which implements `UserData`.
///
/// Special builtin userdata types will be represented as other `Value` variants.
UserData(AnyUserData),
/// A Luau buffer.
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
Buffer(crate::Buffer),
/// `Error` is a special builtin userdata type. When received from Lua it is implicitly cloned.
Error(Box<Error>),
/// Any other value not known to mlua (eg. LuaJIT CData).
Other(#[doc(hidden)] ValueRef),
}
pub use self::Value::Nil;
impl Value {
/// A special value (lightuserdata) to represent null value.
///
/// It can be used in Lua tables without downsides of `nil`.
pub const NULL: Value = Value::LightUserData(LightUserData(ptr::null_mut()));
/// Returns type name of this value.
pub fn type_name(&self) -> &'static str {
match *self {
Value::Nil => "nil",
Value::Boolean(_) => "boolean",
Value::LightUserData(_) => "lightuserdata",
Value::Integer(_) => "integer",
Value::Number(_) => "number",
#[cfg(feature = "luau")]
Value::Vector(_) => "vector",
Value::String(_) => "string",
Value::Table(_) => "table",
Value::Function(_) => "function",
Value::Thread(_) => "thread",
Value::UserData(_) => "userdata",
#[cfg(feature = "luau")]
Value::Buffer(_) => "buffer",
Value::Error(_) => "error",
Value::Other(_) => "other",
}
}
/// Compares two values for equality.
///
/// Equality comparisons do not convert strings to numbers or vice versa.
/// Tables, functions, threads, and userdata are compared by reference:
/// two objects are considered equal only if they are the same object.
///
/// If table or userdata have `__eq` metamethod then mlua will try to invoke it.
/// The first value is checked first. If that value does not define a metamethod
/// for `__eq`, then mlua will check the second value.
/// Then mlua calls the metamethod with the two values as arguments, if found.
pub fn equals(&self, other: &Self) -> Result<bool> {
match (self, other) {
(Value::Table(a), Value::Table(b)) => a.equals(b),
(Value::UserData(a), Value::UserData(b)) => a.equals(b),
(a, b) => Ok(a == b),
}
}
/// Converts the value to a generic C pointer.
///
/// The value can be a userdata, a table, a thread, a string, or a function; otherwise it
/// returns NULL. Different objects will give different pointers.
/// There is no way to convert the pointer back to its original value.
///
/// Typically this function is used only for hashing and debug information.
#[inline]
pub fn to_pointer(&self) -> *const c_void {
match self {
Value::String(String(vref)) => {
// In Lua < 5.4 (excluding Luau), string pointers are NULL
// Use alternative approach
let lua = vref.lua.lock();
unsafe { ffi::lua_tostring(lua.ref_thread(), vref.index) as *const c_void }
}
Value::LightUserData(ud) => ud.0,
Value::Table(Table(vref))
| Value::Function(Function(vref))
| Value::Thread(Thread(vref, ..))
| Value::UserData(AnyUserData(vref))
| Value::Other(vref) => vref.to_pointer(),
#[cfg(feature = "luau")]
Value::Buffer(crate::Buffer(vref)) => vref.to_pointer(),
_ => ptr::null(),
}
}
/// Converts the value to a string.
///
/// This might invoke the `__tostring` metamethod for non-primitive types (eg. tables,
/// functions).
pub fn to_string(&self) -> Result<StdString> {
unsafe fn invoke_to_string(vref: &ValueRef) -> Result<StdString> {
let lua = vref.lua.lock();
let state = lua.state();
let _guard = StackGuard::new(state);
check_stack(state, 3)?;
lua.push_ref(vref);
protect_lua!(state, 1, 1, fn(state) {
ffi::luaL_tolstring(state, -1, ptr::null_mut());
})?;
Ok(String(lua.pop_ref()).to_str()?.to_string())
}
match self {
Value::Nil => Ok("nil".to_string()),
Value::Boolean(b) => Ok(b.to_string()),
Value::LightUserData(ud) if ud.0.is_null() => Ok("null".to_string()),
Value::LightUserData(ud) => Ok(format!("lightuserdata: {:p}", ud.0)),
Value::Integer(i) => Ok(i.to_string()),
Value::Number(n) => Ok(n.to_string()),
#[cfg(feature = "luau")]
Value::Vector(v) => Ok(v.to_string()),
Value::String(s) => Ok(s.to_str()?.to_string()),
Value::Table(Table(vref))
| Value::Function(Function(vref))
| Value::Thread(Thread(vref, ..))
| Value::UserData(AnyUserData(vref))
| Value::Other(vref) => unsafe { invoke_to_string(vref) },
#[cfg(feature = "luau")]
Value::Buffer(crate::Buffer(vref)) => unsafe { invoke_to_string(vref) },
Value::Error(err) => Ok(err.to_string()),
}
}
/// Returns `true` if the value is a [`Nil`].
#[inline]
pub fn is_nil(&self) -> bool {
self == &Nil
}
/// Returns `true` if the value is a [`NULL`].
///
/// [`NULL`]: Value::NULL
#[inline]
pub fn is_null(&self) -> bool {
self == &Self::NULL
}
/// Returns `true` if the value is a boolean.
#[inline]
pub fn is_boolean(&self) -> bool {
self.as_boolean().is_some()
}
/// Cast the value to boolean.
///
/// If the value is a Boolean, returns it or `None` otherwise.
#[inline]
pub fn as_boolean(&self) -> Option<bool> {
match *self {
Value::Boolean(b) => Some(b),
_ => None,
}
}
/// Returns `true` if the value is a [`LightUserData`].
#[inline]
pub fn is_light_userdata(&self) -> bool {
self.as_light_userdata().is_some()
}
/// Cast the value to [`LightUserData`].
///
/// If the value is a [`LightUserData`], returns it or `None` otherwise.
#[inline]
pub fn as_light_userdata(&self) -> Option<LightUserData> {
match *self {
Value::LightUserData(l) => Some(l),
_ => None,
}
}
/// Returns `true` if the value is an [`Integer`].
#[inline]
pub fn is_integer(&self) -> bool {
self.as_integer().is_some()
}
/// Cast the value to [`Integer`].
///
/// If the value is a Lua [`Integer`], returns it or `None` otherwise.
#[inline]
pub fn as_integer(&self) -> Option<Integer> {
match *self {
Value::Integer(i) => Some(i),
_ => None,
}
}
/// Cast the value to `i32`.
///
/// If the value is a Lua [`Integer`], try to convert it to `i32` or return `None` otherwise.
#[inline]
pub fn as_i32(&self) -> Option<i32> {
#[allow(clippy::useless_conversion)]
self.as_integer().and_then(|i| i32::try_from(i).ok())
}
/// Cast the value to `u32`.
///
/// If the value is a Lua [`Integer`], try to convert it to `u32` or return `None` otherwise.
#[inline]
pub fn as_u32(&self) -> Option<u32> {
self.as_integer().and_then(|i| u32::try_from(i).ok())
}
/// Cast the value to `i64`.
///
/// If the value is a Lua [`Integer`], try to convert it to `i64` or return `None` otherwise.
#[inline]
pub fn as_i64(&self) -> Option<i64> {
#[cfg(target_pointer_width = "64")]
return self.as_integer();
#[cfg(not(target_pointer_width = "64"))]
return self.as_integer().map(i64::from);
}
/// Cast the value to `u64`.
///
/// If the value is a Lua [`Integer`], try to convert it to `u64` or return `None` otherwise.
#[inline]
pub fn as_u64(&self) -> Option<u64> {
self.as_integer().and_then(|i| u64::try_from(i).ok())
}
/// Cast the value to `isize`.
///
/// If the value is a Lua [`Integer`], try to convert it to `isize` or return `None` otherwise.
#[inline]
pub fn as_isize(&self) -> Option<isize> {
self.as_integer().and_then(|i| isize::try_from(i).ok())
}
/// Cast the value to `usize`.
///
/// If the value is a Lua [`Integer`], try to convert it to `usize` or return `None` otherwise.
#[inline]
pub fn as_usize(&self) -> Option<usize> {
self.as_integer().and_then(|i| usize::try_from(i).ok())
}
/// Returns `true` if the value is a Lua [`Number`].
#[inline]
pub fn is_number(&self) -> bool {
self.as_number().is_some()
}
/// Cast the value to [`Number`].
///
/// If the value is a Lua [`Number`], returns it or `None` otherwise.
#[inline]
pub fn as_number(&self) -> Option<Number> {
match *self {
Value::Number(n) => Some(n),
_ => None,
}
}
/// Cast the value to `f32`.
///
/// If the value is a Lua [`Number`], try to convert it to `f32` or return `None` otherwise.
#[inline]
pub fn as_f32(&self) -> Option<f32> {
self.as_number().and_then(f32::from_f64)
}
/// Cast the value to `f64`.
///
/// If the value is a Lua [`Number`], try to convert it to `f64` or return `None` otherwise.
#[inline]
pub fn as_f64(&self) -> Option<f64> {
self.as_number()
}
/// Returns `true` if the value is a Lua [`String`].
#[inline]
pub fn is_string(&self) -> bool {
self.as_string().is_some()
}
/// Cast the value to Lua [`String`].
///
/// If the value is a Lua [`String`], returns it or `None` otherwise.
#[inline]
pub fn as_string(&self) -> Option<&String> {
match self {
Value::String(s) => Some(s),
_ => None,
}
}
/// Cast the value to [`BorrowedStr`].
///
/// If the value is a Lua [`String`], try to convert it to [`BorrowedStr`] or return `None`
/// otherwise.
#[inline]
pub fn as_str(&self) -> Option<BorrowedStr> {
self.as_string().and_then(|s| s.to_str().ok())
}
/// Cast the value to [`StdString`].
///
/// If the value is a Lua [`String`], converts it to [`StdString`] or returns `None` otherwise.
#[inline]
pub fn as_string_lossy(&self) -> Option<StdString> {
self.as_string().map(|s| s.to_string_lossy())
}
/// Returns `true` if the value is a Lua [`Table`].
#[inline]
pub fn is_table(&self) -> bool {
self.as_table().is_some()
}
/// Cast the value to [`Table`].
///
/// If the value is a Lua [`Table`], returns it or `None` otherwise.
#[inline]
pub fn as_table(&self) -> Option<&Table> {
match self {
Value::Table(t) => Some(t),
_ => None,
}
}
/// Returns `true` if the value is a Lua [`Thread`].
#[inline]
pub fn is_thread(&self) -> bool {
self.as_thread().is_some()
}
/// Cast the value to [`Thread`].
///
/// If the value is a Lua [`Thread`], returns it or `None` otherwise.
#[inline]
pub fn as_thread(&self) -> Option<&Thread> {
match self {
Value::Thread(t) => Some(t),
_ => None,
}
}
/// Returns `true` if the value is a Lua [`Function`].
#[inline]
pub fn is_function(&self) -> bool {
self.as_function().is_some()
}
/// Cast the value to [`Function`].
///
/// If the value is a Lua [`Function`], returns it or `None` otherwise.
#[inline]
pub fn as_function(&self) -> Option<&Function> {
match self {
Value::Function(f) => Some(f),
_ => None,
}
}
/// Returns `true` if the value is an [`AnyUserData`].
#[inline]
pub fn is_userdata(&self) -> bool {
self.as_userdata().is_some()
}
/// Cast the value to [`AnyUserData`].
///
/// If the value is an [`AnyUserData`], returns it or `None` otherwise.
#[inline]
pub fn as_userdata(&self) -> Option<&AnyUserData> {
match self {
Value::UserData(ud) => Some(ud),
_ => None,
}
}
/// Cast the value to a [`Buffer`].
///
/// If the value is [`Buffer`], returns it or `None` otherwise.
///
/// [`Buffer`]: crate::Buffer
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
#[inline]
pub fn as_buffer(&self) -> Option<&crate::Buffer> {
match self {
Value::Buffer(b) => Some(b),
_ => None,
}
}
/// Returns `true` if the value is a [`Buffer`].
///
/// [`Buffer`]: crate::Buffer
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
#[inline]
pub fn is_buffer(&self) -> bool {
self.as_buffer().is_some()
}
/// Returns `true` if the value is an [`Error`].
#[inline]
pub fn is_error(&self) -> bool {
self.as_error().is_some()
}
/// Cast the value to [`Error`].
///
/// If the value is an [`Error`], returns it or `None` otherwise.
pub fn as_error(&self) -> Option<&Error> {
match self {
Value::Error(e) => Some(e),
_ => None,
}
}
/// Wrap reference to this Value into [`SerializableValue`].
///
/// This allows customizing serialization behavior using serde.
#[cfg(feature = "serialize")]
#[cfg_attr(docsrs, doc(cfg(feature = "serialize")))]
#[doc(hidden)]
pub fn to_serializable(&self) -> SerializableValue {
SerializableValue::new(self, Default::default(), None)
}
// Compares two values.
// Used to sort values for Debug printing.
pub(crate) fn sort_cmp(&self, other: &Self) -> Ordering {
fn cmp_num(a: Number, b: Number) -> Ordering {
match (a, b) {
_ if a < b => Ordering::Less,
_ if a > b => Ordering::Greater,
_ => Ordering::Equal,
}
}
match (self, other) {
// Nil
(Value::Nil, Value::Nil) => Ordering::Equal,
(Value::Nil, _) => Ordering::Less,
(_, Value::Nil) => Ordering::Greater,
// Null (a special case)
(Value::LightUserData(ud1), Value::LightUserData(ud2)) if ud1 == ud2 => Ordering::Equal,
(Value::LightUserData(ud1), _) if ud1.0.is_null() => Ordering::Less,
(_, Value::LightUserData(ud2)) if ud2.0.is_null() => Ordering::Greater,
// Boolean
(Value::Boolean(a), Value::Boolean(b)) => a.cmp(b),
(Value::Boolean(_), _) => Ordering::Less,
(_, Value::Boolean(_)) => Ordering::Greater,
// Integer && Number
(Value::Integer(a), Value::Integer(b)) => a.cmp(b),
(Value::Integer(a), Value::Number(b)) => cmp_num(*a as Number, *b),
(Value::Number(a), Value::Integer(b)) => cmp_num(*a, *b as Number),
(Value::Number(a), Value::Number(b)) => cmp_num(*a, *b),
(Value::Integer(_) | Value::Number(_), _) => Ordering::Less,
(_, Value::Integer(_) | Value::Number(_)) => Ordering::Greater,
// Vector (Luau)
#[cfg(feature = "luau")]
(Value::Vector(a), Value::Vector(b)) => a.partial_cmp(b).unwrap_or(Ordering::Equal),
// String
(Value::String(a), Value::String(b)) => a.as_bytes().cmp(&b.as_bytes()),
(Value::String(_), _) => Ordering::Less,
(_, Value::String(_)) => Ordering::Greater,
// Other variants can be ordered by their pointer
(a, b) => a.to_pointer().cmp(&b.to_pointer()),
}
}
pub(crate) fn fmt_pretty(
&self,
fmt: &mut fmt::Formatter,
recursive: bool,
ident: usize,
visited: &mut HashSet<*const c_void>,
) -> fmt::Result {
match self {
Value::Nil => write!(fmt, "nil"),
Value::Boolean(b) => write!(fmt, "{b}"),
Value::LightUserData(ud) if ud.0.is_null() => write!(fmt, "null"),
Value::LightUserData(ud) => write!(fmt, "lightuserdata: {:?}", ud.0),
Value::Integer(i) => write!(fmt, "{i}"),
Value::Number(n) => write!(fmt, "{n}"),
#[cfg(feature = "luau")]
Value::Vector(v) => write!(fmt, "{v}"),
Value::String(s) => write!(fmt, "{s:?}"),
Value::Table(t) if recursive && !visited.contains(&t.to_pointer()) => {
t.fmt_pretty(fmt, ident, visited)
}
t @ Value::Table(_) => write!(fmt, "table: {:?}", t.to_pointer()),
f @ Value::Function(_) => write!(fmt, "function: {:?}", f.to_pointer()),
t @ Value::Thread(_) => write!(fmt, "thread: {:?}", t.to_pointer()),
u @ Value::UserData(ud) => {
// Try `__name/__type` first then `__tostring`
let name = ud.type_name().ok().flatten();
let s = name
.map(|name| format!("{name}: {:?}", u.to_pointer()))
.or_else(|| u.to_string().ok())
.unwrap_or_else(|| format!("userdata: {:?}", u.to_pointer()));
write!(fmt, "{s}")
}
#[cfg(feature = "luau")]
buf @ Value::Buffer(_) => write!(fmt, "buffer: {:?}", buf.to_pointer()),
Value::Error(e) if recursive => write!(fmt, "{e:?}"),
Value::Error(_) => write!(fmt, "error"),
Value::Other(v) => write!(fmt, "other: {:?}", v.to_pointer()),
}
}
}
impl Default for Value {
fn default() -> Self {
Self::Nil
}
}
impl fmt::Debug for Value {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
if fmt.alternate() {
return self.fmt_pretty(fmt, true, 0, &mut HashSet::new());
}
match self {
Value::Nil => write!(fmt, "Nil"),
Value::Boolean(b) => write!(fmt, "Boolean({b})"),
Value::LightUserData(ud) => write!(fmt, "{ud:?}"),
Value::Integer(i) => write!(fmt, "Integer({i})"),
Value::Number(n) => write!(fmt, "Number({n})"),
#[cfg(feature = "luau")]
Value::Vector(v) => write!(fmt, "{v:?}"),
Value::String(s) => write!(fmt, "String({s:?})"),
Value::Table(t) => write!(fmt, "{t:?}"),
Value::Function(f) => write!(fmt, "{f:?}"),
Value::Thread(t) => write!(fmt, "{t:?}"),
Value::UserData(ud) => write!(fmt, "{ud:?}"),
#[cfg(feature = "luau")]
Value::Buffer(buf) => write!(fmt, "{buf:?}"),
Value::Error(e) => write!(fmt, "Error({e:?})"),
Value::Other(v) => write!(fmt, "Other({v:?})"),
}
}
}
impl PartialEq for Value {
fn eq(&self, other: &Self) -> bool {
match (self, other) {
(Value::Nil, Value::Nil) => true,
(Value::Boolean(a), Value::Boolean(b)) => a == b,
(Value::LightUserData(a), Value::LightUserData(b)) => a == b,
(Value::Integer(a), Value::Integer(b)) => *a == *b,
(Value::Integer(a), Value::Number(b)) => *a as Number == *b,
(Value::Number(a), Value::Integer(b)) => *a == *b as Number,
(Value::Number(a), Value::Number(b)) => *a == *b,
#[cfg(feature = "luau")]
(Value::Vector(v1), Value::Vector(v2)) => v1 == v2,
(Value::String(a), Value::String(b)) => a == b,
(Value::Table(a), Value::Table(b)) => a == b,
(Value::Function(a), Value::Function(b)) => a == b,
(Value::Thread(a), Value::Thread(b)) => a == b,
(Value::UserData(a), Value::UserData(b)) => a == b,
#[cfg(feature = "luau")]
(Value::Buffer(a), Value::Buffer(b)) => a == b,
_ => false,
}
}
}
/// A wrapped [`Value`] with customized serialization behavior.
#[cfg(feature = "serialize")]
#[cfg_attr(docsrs, doc(cfg(feature = "serialize")))]
pub struct SerializableValue<'a> {
value: &'a Value,
options: crate::serde::de::Options,
// In many cases we don't need `visited` map, so don't allocate memory by default
visited: Option<Rc<RefCell<FxHashSet<*const c_void>>>>,
}
#[cfg(feature = "serialize")]
impl Serialize for Value {
#[inline]
fn serialize<S: Serializer>(&self, serializer: S) -> StdResult<S::Ok, S::Error> {
SerializableValue::new(self, Default::default(), None).serialize(serializer)
}
}
#[cfg(feature = "serialize")]
impl<'a> SerializableValue<'a> {
#[inline]
pub(crate) fn new(
value: &'a Value,
options: crate::serde::de::Options,
visited: Option<&Rc<RefCell<FxHashSet<*const c_void>>>>,
) -> Self {
if let Value::Table(_) = value {
return Self {
value,
options,
// We need to always initialize the `visited` map for Tables
visited: visited.cloned().or_else(|| Some(Default::default())),
};
}
Self {
value,
options,
visited: None,
}
}
/// If true, an attempt to serialize types such as [`Function`], [`Thread`], [`LightUserData`]
/// and [`Error`] will cause an error.
/// Otherwise these types skipped when iterating or serialized as unit type.
///
/// Default: **true**
#[must_use]
pub const fn deny_unsupported_types(mut self, enabled: bool) -> Self {
self.options.deny_unsupported_types = enabled;
self
}
/// If true, an attempt to serialize a recursive table (table that refers to itself)
/// will cause an error.
/// Otherwise subsequent attempts to serialize the same table will be ignored.
///
/// Default: **true**
#[must_use]
pub const fn deny_recursive_tables(mut self, enabled: bool) -> Self {
self.options.deny_recursive_tables = enabled;
self
}
/// If true, keys in tables will be iterated (and serialized) in sorted order.
///
/// Default: **false**
#[must_use]
pub const fn sort_keys(mut self, enabled: bool) -> Self {
self.options.sort_keys = enabled;
self
}
}
#[cfg(feature = "serialize")]
impl Serialize for SerializableValue<'_> {
fn serialize<S>(&self, serializer: S) -> StdResult<S::Ok, S::Error>
where
S: Serializer,
{
match self.value {
Value::Nil => serializer.serialize_unit(),
Value::Boolean(b) => serializer.serialize_bool(*b),
#[allow(clippy::useless_conversion)]
Value::Integer(i) => serializer.serialize_i64((*i).into()),
Value::Number(n) => serializer.serialize_f64(*n),
#[cfg(feature = "luau")]
Value::Vector(v) => v.serialize(serializer),
Value::String(s) => s.serialize(serializer),
Value::Table(t) => {
let visited = self.visited.as_ref().unwrap().clone();
SerializableTable::new(t, self.options, visited).serialize(serializer)
}
Value::LightUserData(ud) if ud.0.is_null() => serializer.serialize_none(),
Value::UserData(ud) if ud.is_serializable() || self.options.deny_unsupported_types => {
ud.serialize(serializer)
}
#[cfg(feature = "luau")]
Value::Buffer(buf) => buf.serialize(serializer),
Value::Function(_)
| Value::Thread(_)
| Value::UserData(_)
| Value::LightUserData(_)
| Value::Error(_)
| Value::Other(_) => {
if self.options.deny_unsupported_types {
let msg = format!("cannot serialize <{}>", self.value.type_name());
Err(ser::Error::custom(msg))
} else {
serializer.serialize_unit()
}
}
}
}
}
#[cfg(test)]
mod assertions {
use super::*;
#[cfg(not(feature = "send"))]
static_assertions::assert_not_impl_any!(Value: Send);
#[cfg(feature = "send")]
static_assertions::assert_impl_all!(Value: Send, Sync);
}