Files
mlua-rs-mlua/mlua-sys/src/lua54/lua.rs
T
Alex Orlenko 788175e0d6 Restrict access to Luau VM from UserData destructors.
It's unsafe to make almost any Lua calls when userdata destructor is running.
This can cause recursive GC run and crash.
See https://github.com/luau-lang/luau/pull/510 for some details.
2025-05-05 00:49:26 +01:00

560 lines
18 KiB
Rust

//! Contains definitions from `lua.h`.
use std::ffi::CStr;
use std::marker::{PhantomData, PhantomPinned};
use std::os::raw::{c_char, c_double, c_int, c_uchar, c_ushort, c_void};
use std::{mem, ptr};
// Mark for precompiled code (`<esc>Lua`)
pub const LUA_SIGNATURE: &[u8] = b"\x1bLua";
// Option for multiple returns in 'lua_pcall' and 'lua_call'
pub const LUA_MULTRET: c_int = -1;
// Size of the Lua stack
pub const LUAI_MAXSTACK: c_int = 1000000;
// Size of a raw memory area associated with a Lua state with very fast access.
pub const LUA_EXTRASPACE: usize = mem::size_of::<*const ()>();
//
// Pseudo-indices
//
pub const LUA_REGISTRYINDEX: c_int = -LUAI_MAXSTACK - 1000;
pub const fn lua_upvalueindex(i: c_int) -> c_int {
LUA_REGISTRYINDEX - i
}
//
// Thread status
//
pub const LUA_OK: c_int = 0;
pub const LUA_YIELD: c_int = 1;
pub const LUA_ERRRUN: c_int = 2;
pub const LUA_ERRSYNTAX: c_int = 3;
pub const LUA_ERRMEM: c_int = 4;
pub const LUA_ERRERR: c_int = 5;
/// A raw Lua state associated with a thread.
#[repr(C)]
pub struct lua_State {
_data: [u8; 0],
_marker: PhantomData<(*mut u8, PhantomPinned)>,
}
//
// Basic types
//
pub const LUA_TNONE: c_int = -1;
pub const LUA_TNIL: c_int = 0;
pub const LUA_TBOOLEAN: c_int = 1;
pub const LUA_TLIGHTUSERDATA: c_int = 2;
pub const LUA_TNUMBER: c_int = 3;
pub const LUA_TSTRING: c_int = 4;
pub const LUA_TTABLE: c_int = 5;
pub const LUA_TFUNCTION: c_int = 6;
pub const LUA_TUSERDATA: c_int = 7;
pub const LUA_TTHREAD: c_int = 8;
pub const LUA_NUMTYPES: c_int = 9;
/// Minimum Lua stack available to a C function
pub const LUA_MINSTACK: c_int = 20;
// Predefined values in the registry
pub const LUA_RIDX_MAINTHREAD: lua_Integer = 1;
pub const LUA_RIDX_GLOBALS: lua_Integer = 2;
pub const LUA_RIDX_LAST: lua_Integer = LUA_RIDX_GLOBALS;
/// A Lua number, usually equivalent to `f64`
pub type lua_Number = c_double;
/// A Lua integer, usually equivalent to `i64`
pub type lua_Integer = i64;
/// A Lua unsigned integer, usually equivalent to `u64`
pub type lua_Unsigned = u64;
/// Type for continuation-function contexts
pub type lua_KContext = isize;
/// Type for native C functions that can be passed to Lua
pub type lua_CFunction = unsafe extern "C-unwind" fn(L: *mut lua_State) -> c_int;
/// Type for continuation functions
pub type lua_KFunction =
unsafe extern "C-unwind" fn(L: *mut lua_State, status: c_int, ctx: lua_KContext) -> c_int;
// Type for functions that read/write blocks when loading/dumping Lua chunks
#[rustfmt::skip]
pub type lua_Reader =
unsafe extern "C-unwind" fn(L: *mut lua_State, ud: *mut c_void, sz: *mut usize) -> *const c_char;
#[rustfmt::skip]
pub type lua_Writer =
unsafe extern "C-unwind" fn(L: *mut lua_State, p: *const c_void, sz: usize, ud: *mut c_void) -> c_int;
/// Type for memory-allocation functions (no unwinding)
#[rustfmt::skip]
pub type lua_Alloc =
unsafe extern "C" fn(ud: *mut c_void, ptr: *mut c_void, osize: usize, nsize: usize) -> *mut c_void;
/// Type for warning functions
pub type lua_WarnFunction = unsafe extern "C-unwind" fn(ud: *mut c_void, msg: *const c_char, tocont: c_int);
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
//
// State manipulation
//
pub fn lua_newstate(f: lua_Alloc, ud: *mut c_void) -> *mut lua_State;
pub fn lua_close(L: *mut lua_State);
pub fn lua_newthread(L: *mut lua_State) -> *mut lua_State;
// Deprecated in Lua 5.4.6
pub fn lua_resetthread(L: *mut lua_State) -> c_int;
#[cfg(feature = "vendored")]
pub fn lua_closethread(L: *mut lua_State, from: *mut lua_State) -> c_int;
pub fn lua_atpanic(L: *mut lua_State, panicf: lua_CFunction) -> lua_CFunction;
pub fn lua_version(L: *mut lua_State) -> lua_Number;
//
// Basic stack manipulation
//
pub fn lua_absindex(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_gettop(L: *mut lua_State) -> c_int;
pub fn lua_settop(L: *mut lua_State, idx: c_int);
pub fn lua_pushvalue(L: *mut lua_State, idx: c_int);
pub fn lua_rotate(L: *mut lua_State, idx: c_int, n: c_int);
pub fn lua_copy(L: *mut lua_State, fromidx: c_int, toidx: c_int);
pub fn lua_checkstack(L: *mut lua_State, sz: c_int) -> c_int;
pub fn lua_xmove(from: *mut lua_State, to: *mut lua_State, n: c_int);
//
// Access functions (stack -> C)
//
pub fn lua_isnumber(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isstring(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_iscfunction(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isinteger(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isuserdata(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_type(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_typename(L: *mut lua_State, tp: c_int) -> *const c_char;
pub fn lua_tonumberx(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Number;
pub fn lua_tointegerx(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Integer;
pub fn lua_toboolean(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_tolstring(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char;
#[link_name = "lua_rawlen"]
fn lua_rawlen_(L: *mut lua_State, idx: c_int) -> lua_Unsigned;
pub fn lua_tocfunction(L: *mut lua_State, idx: c_int) -> Option<lua_CFunction>;
pub fn lua_touserdata(L: *mut lua_State, idx: c_int) -> *mut c_void;
pub fn lua_tothread(L: *mut lua_State, idx: c_int) -> *mut lua_State;
pub fn lua_topointer(L: *mut lua_State, idx: c_int) -> *const c_void;
}
// lua_rawlen's return type changed from size_t to lua_Unsigned int in Lua 5.4.
// This adapts the crate API to the new Lua ABI.
#[inline(always)]
pub unsafe fn lua_rawlen(L: *mut lua_State, idx: c_int) -> usize {
lua_rawlen_(L, idx) as usize
}
//
// Comparison and arithmetic functions
//
pub const LUA_OPADD: c_int = 0;
pub const LUA_OPSUB: c_int = 1;
pub const LUA_OPMUL: c_int = 2;
pub const LUA_OPMOD: c_int = 3;
pub const LUA_OPPOW: c_int = 4;
pub const LUA_OPDIV: c_int = 5;
pub const LUA_OPIDIV: c_int = 6;
pub const LUA_OPBAND: c_int = 7;
pub const LUA_OPBOR: c_int = 8;
pub const LUA_OPBXOR: c_int = 9;
pub const LUA_OPSHL: c_int = 10;
pub const LUA_OPSHR: c_int = 11;
pub const LUA_OPUNM: c_int = 12;
pub const LUA_OPBNOT: c_int = 13;
pub const LUA_OPEQ: c_int = 0;
pub const LUA_OPLT: c_int = 1;
pub const LUA_OPLE: c_int = 2;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_arith(L: *mut lua_State, op: c_int);
pub fn lua_rawequal(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_compare(L: *mut lua_State, idx1: c_int, idx2: c_int, op: c_int) -> c_int;
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
//
// Push functions (C -> stack)
//
pub fn lua_pushnil(L: *mut lua_State);
pub fn lua_pushnumber(L: *mut lua_State, n: lua_Number);
pub fn lua_pushinteger(L: *mut lua_State, n: lua_Integer);
pub fn lua_pushlstring(L: *mut lua_State, s: *const c_char, len: usize) -> *const c_char;
pub fn lua_pushstring(L: *mut lua_State, s: *const c_char) -> *const c_char;
// lua_pushvfstring
pub fn lua_pushfstring(L: *mut lua_State, fmt: *const c_char, ...) -> *const c_char;
pub fn lua_pushcclosure(L: *mut lua_State, f: lua_CFunction, n: c_int);
pub fn lua_pushboolean(L: *mut lua_State, b: c_int);
pub fn lua_pushlightuserdata(L: *mut lua_State, p: *mut c_void);
pub fn lua_pushthread(L: *mut lua_State) -> c_int;
//
// Get functions (Lua -> stack)
//
pub fn lua_getglobal(L: *mut lua_State, name: *const c_char) -> c_int;
pub fn lua_gettable(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_getfield(L: *mut lua_State, idx: c_int, k: *const c_char) -> c_int;
pub fn lua_geti(L: *mut lua_State, idx: c_int, n: lua_Integer) -> c_int;
pub fn lua_rawget(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_rawgeti(L: *mut lua_State, idx: c_int, n: lua_Integer) -> c_int;
pub fn lua_rawgetp(L: *mut lua_State, idx: c_int, p: *const c_void) -> c_int;
pub fn lua_createtable(L: *mut lua_State, narr: c_int, nrec: c_int);
pub fn lua_newuserdatauv(L: *mut lua_State, sz: usize, nuvalue: c_int) -> *mut c_void;
pub fn lua_getmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_getiuservalue(L: *mut lua_State, idx: c_int, n: c_int) -> c_int;
//
// Set functions (stack -> Lua)
//
pub fn lua_setglobal(L: *mut lua_State, name: *const c_char);
pub fn lua_settable(L: *mut lua_State, idx: c_int);
pub fn lua_setfield(L: *mut lua_State, idx: c_int, k: *const c_char);
pub fn lua_seti(L: *mut lua_State, idx: c_int, n: lua_Integer);
pub fn lua_rawset(L: *mut lua_State, idx: c_int);
pub fn lua_rawseti(L: *mut lua_State, idx: c_int, n: lua_Integer);
pub fn lua_rawsetp(L: *mut lua_State, idx: c_int, p: *const c_void);
pub fn lua_setmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_setiuservalue(L: *mut lua_State, idx: c_int, n: c_int) -> c_int;
//
// 'load' and 'call' functions (load and run Lua code)
//
pub fn lua_callk(
L: *mut lua_State,
nargs: c_int,
nresults: c_int,
ctx: lua_KContext,
k: Option<lua_KFunction>,
);
pub fn lua_pcallk(
L: *mut lua_State,
nargs: c_int,
nresults: c_int,
errfunc: c_int,
ctx: lua_KContext,
k: Option<lua_KFunction>,
) -> c_int;
pub fn lua_load(
L: *mut lua_State,
reader: lua_Reader,
data: *mut c_void,
chunkname: *const c_char,
mode: *const c_char,
) -> c_int;
pub fn lua_dump(L: *mut lua_State, writer: lua_Writer, data: *mut c_void, strip: c_int) -> c_int;
}
#[inline(always)]
pub unsafe fn lua_call(L: *mut lua_State, n: c_int, r: c_int) {
lua_callk(L, n, r, 0, None)
}
#[inline(always)]
pub unsafe fn lua_pcall(L: *mut lua_State, n: c_int, r: c_int, f: c_int) -> c_int {
lua_pcallk(L, n, r, f, 0, None)
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
//
// Coroutine functions
//
pub fn lua_yieldk(
L: *mut lua_State,
nresults: c_int,
ctx: lua_KContext,
k: Option<lua_KFunction>,
) -> c_int;
pub fn lua_resume(L: *mut lua_State, from: *mut lua_State, narg: c_int, nres: *mut c_int) -> c_int;
pub fn lua_status(L: *mut lua_State) -> c_int;
pub fn lua_isyieldable(L: *mut lua_State) -> c_int;
}
#[inline(always)]
pub unsafe fn lua_yield(L: *mut lua_State, n: c_int) -> c_int {
lua_yieldk(L, n, 0, None)
}
//
// Warning-related functions
//
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_setwarnf(L: *mut lua_State, f: Option<lua_WarnFunction>, ud: *mut c_void);
pub fn lua_warning(L: *mut lua_State, msg: *const c_char, tocont: c_int);
}
//
// Garbage-collection function and options
//
pub const LUA_GCSTOP: c_int = 0;
pub const LUA_GCRESTART: c_int = 1;
pub const LUA_GCCOLLECT: c_int = 2;
pub const LUA_GCCOUNT: c_int = 3;
pub const LUA_GCCOUNTB: c_int = 4;
pub const LUA_GCSTEP: c_int = 5;
pub const LUA_GCSETPAUSE: c_int = 6;
pub const LUA_GCSETSTEPMUL: c_int = 7;
pub const LUA_GCISRUNNING: c_int = 9;
pub const LUA_GCGEN: c_int = 10;
pub const LUA_GCINC: c_int = 11;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_gc(L: *mut lua_State, what: c_int, ...) -> c_int;
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
//
// Miscellaneous functions
//
#[link_name = "lua_error"]
fn lua_error_(L: *mut lua_State) -> c_int;
pub fn lua_next(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_concat(L: *mut lua_State, n: c_int);
pub fn lua_len(L: *mut lua_State, idx: c_int);
pub fn lua_stringtonumber(L: *mut lua_State, s: *const c_char) -> usize;
pub fn lua_getallocf(L: *mut lua_State, ud: *mut *mut c_void) -> lua_Alloc;
pub fn lua_setallocf(L: *mut lua_State, f: lua_Alloc, ud: *mut c_void);
pub fn lua_toclose(L: *mut lua_State, idx: c_int);
pub fn lua_closeslot(L: *mut lua_State, idx: c_int);
}
// lua_error does not return but is declared to return int, and Rust translates
// ! to void which can cause link-time errors if the platform linker is aware
// of return types and requires they match (for example: wasm does this).
#[inline(always)]
pub unsafe fn lua_error(L: *mut lua_State) -> ! {
lua_error_(L);
unreachable!();
}
//
// Some useful macros (implemented as Rust functions)
//
#[inline(always)]
pub unsafe fn lua_getextraspace(L: *mut lua_State) -> *mut c_void {
(L as *mut c_char).sub(LUA_EXTRASPACE) as *mut c_void
}
#[inline(always)]
pub unsafe fn lua_tonumber(L: *mut lua_State, i: c_int) -> lua_Number {
lua_tonumberx(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_tointeger(L: *mut lua_State, i: c_int) -> lua_Integer {
lua_tointegerx(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_pop(L: *mut lua_State, n: c_int) {
lua_settop(L, -n - 1)
}
#[inline(always)]
pub unsafe fn lua_newtable(L: *mut lua_State) {
lua_createtable(L, 0, 0)
}
#[inline(always)]
pub unsafe fn lua_register(L: *mut lua_State, n: *const c_char, f: lua_CFunction) {
lua_pushcfunction(L, f);
lua_setglobal(L, n)
}
#[inline(always)]
pub unsafe fn lua_pushcfunction(L: *mut lua_State, f: lua_CFunction) {
lua_pushcclosure(L, f, 0)
}
#[inline(always)]
pub unsafe fn lua_isfunction(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TFUNCTION) as c_int
}
#[inline(always)]
pub unsafe fn lua_istable(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTABLE) as c_int
}
#[inline(always)]
pub unsafe fn lua_islightuserdata(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TLIGHTUSERDATA) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNIL) as c_int
}
#[inline(always)]
pub unsafe fn lua_isboolean(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TBOOLEAN) as c_int
}
#[inline(always)]
pub unsafe fn lua_isthread(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTHREAD) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnone(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNONE) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnoneornil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) <= 0) as c_int
}
#[inline(always)]
pub unsafe fn lua_pushliteral(L: *mut lua_State, s: &'static CStr) {
lua_pushstring(L, s.as_ptr());
}
#[inline(always)]
pub unsafe fn lua_pushglobaltable(L: *mut lua_State) -> c_int {
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
}
#[inline(always)]
pub unsafe fn lua_tolightuserdata(L: *mut lua_State, idx: c_int) -> *mut c_void {
if lua_islightuserdata(L, idx) != 0 {
return lua_touserdata(L, idx);
}
ptr::null_mut()
}
#[inline(always)]
pub unsafe fn lua_tostring(L: *mut lua_State, i: c_int) -> *const c_char {
lua_tolstring(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_insert(L: *mut lua_State, idx: c_int) {
lua_rotate(L, idx, 1)
}
#[inline(always)]
pub unsafe fn lua_remove(L: *mut lua_State, idx: c_int) {
lua_rotate(L, idx, -1);
lua_pop(L, 1)
}
#[inline(always)]
pub unsafe fn lua_replace(L: *mut lua_State, idx: c_int) {
lua_copy(L, -1, idx);
lua_pop(L, 1)
}
#[inline(always)]
pub unsafe fn lua_xpush(from: *mut lua_State, to: *mut lua_State, idx: c_int) {
lua_pushvalue(from, idx);
lua_xmove(from, to, 1);
}
#[inline(always)]
pub unsafe fn lua_newuserdata(L: *mut lua_State, sz: usize) -> *mut c_void {
lua_newuserdatauv(L, sz, 1)
}
#[inline(always)]
pub unsafe fn lua_getuservalue(L: *mut lua_State, idx: c_int) -> c_int {
lua_getiuservalue(L, idx, 1)
}
#[inline(always)]
pub unsafe fn lua_setuservalue(L: *mut lua_State, idx: c_int) -> c_int {
lua_setiuservalue(L, idx, 1)
}
//
// Debug API
//
// Maximum size for the description of the source of a function in debug information.
const LUA_IDSIZE: usize = 60;
// Event codes
pub const LUA_HOOKCALL: c_int = 0;
pub const LUA_HOOKRET: c_int = 1;
pub const LUA_HOOKLINE: c_int = 2;
pub const LUA_HOOKCOUNT: c_int = 3;
pub const LUA_HOOKTAILCALL: c_int = 4;
// Event masks
pub const LUA_MASKCALL: c_int = 1 << (LUA_HOOKCALL as usize);
pub const LUA_MASKRET: c_int = 1 << (LUA_HOOKRET as usize);
pub const LUA_MASKLINE: c_int = 1 << (LUA_HOOKLINE as usize);
pub const LUA_MASKCOUNT: c_int = 1 << (LUA_HOOKCOUNT as usize);
/// Type for functions to be called on debug events.
pub type lua_Hook = unsafe extern "C-unwind" fn(L: *mut lua_State, ar: *mut lua_Debug);
#[cfg_attr(all(windows, raw_dylib), link(name = "lua54", kind = "raw-dylib"))]
extern "C-unwind" {
pub fn lua_getstack(L: *mut lua_State, level: c_int, ar: *mut lua_Debug) -> c_int;
pub fn lua_getinfo(L: *mut lua_State, what: *const c_char, ar: *mut lua_Debug) -> c_int;
pub fn lua_getlocal(L: *mut lua_State, ar: *const lua_Debug, n: c_int) -> *const c_char;
pub fn lua_setlocal(L: *mut lua_State, ar: *const lua_Debug, n: c_int) -> *const c_char;
pub fn lua_getupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_setupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_upvalueid(L: *mut lua_State, fidx: c_int, n: c_int) -> *mut c_void;
pub fn lua_upvaluejoin(L: *mut lua_State, fidx1: c_int, n1: c_int, fidx2: c_int, n2: c_int);
pub fn lua_sethook(L: *mut lua_State, func: Option<lua_Hook>, mask: c_int, count: c_int);
pub fn lua_gethook(L: *mut lua_State) -> Option<lua_Hook>;
pub fn lua_gethookmask(L: *mut lua_State) -> c_int;
pub fn lua_gethookcount(L: *mut lua_State) -> c_int;
}
#[repr(C)]
pub struct lua_Debug {
pub event: c_int,
pub name: *const c_char,
pub namewhat: *const c_char,
pub what: *const c_char,
pub source: *const c_char,
pub srclen: usize,
pub currentline: c_int,
pub linedefined: c_int,
pub lastlinedefined: c_int,
pub nups: c_uchar,
pub nparams: c_uchar,
pub isvararg: c_char,
pub istailcall: c_char,
pub ftransfer: c_ushort,
pub ntransfer: c_ushort,
pub short_src: [c_char; LUA_IDSIZE],
// lua.h mentions this is for private use
i_ci: *mut c_void,
}