Files
monoxgas-sRDI/ShellcodeRDI/ShellcodeRDI.c
T
Nick Landers d19ff41682 Initial Code
2017-07-28 14:00:59 -06:00

448 lines
16 KiB
C

#define WIN32_LEAN_AND_MEAN
#pragma warning( disable : 4201 ) // Disable warning about 'nameless struct/union'
#include "GetProcAddressWithHash.h"
#include "64BitHelper.h"
#include <windows.h>
#include <intrin.h>
// we declare some common stuff in here...
#define DLL_QUERY_HMODULE 6
#define DEREF( name )*(UINT_PTR *)(name)
#define DEREF_64( name )*(DWORD64 *)(name)
#define DEREF_32( name )*(DWORD *)(name)
#define DEREF_16( name )*(WORD *)(name)
#define DEREF_8( name )*(BYTE *)(name)
typedef ULONG_PTR(WINAPI * REFLECTIVELOADER)(LPVOID lpParameter, LPVOID lpLibraryAddress, DWORD dwFunctionHash, LPVOID lpUserData, DWORD nUserdataLen, BOOL exitThread);
typedef BOOL(WINAPI * DLLMAIN)(HINSTANCE, DWORD, LPVOID);
typedef HMODULE(WINAPI * LOADLIBRARYA)(LPCSTR);
typedef FARPROC(WINAPI * GETPROCADDRESS)(HMODULE, LPCSTR);
typedef LPVOID(WINAPI * VIRTUALALLOC)(LPVOID, SIZE_T, DWORD, DWORD);
typedef VOID(WINAPI * EXITTHREAD)(DWORD);
typedef DWORD(NTAPI * NTFLUSHINSTRUCTIONCACHE)(HANDLE, PVOID, ULONG);
/** NOTE: module hashes are computed using all-caps unicode strings */
#define KERNEL32DLL_HASH 0x6A4ABC5B
#define NTDLLDLL_HASH 0x3CFA685D
#define LOADLIBRARYA_HASH 0xEC0E4E8E
#define GETPROCADDRESS_HASH 0x7C0DFCAA
#define VIRTUALALLOC_HASH 0x91AFCA54
#define EXITTHREAD_HSAH 0x60E0CEEF
#define NTFLUSHINSTRUCTIONCACHE_HASH 0x534C0AB8
#define RTLEXITUSERTHREAD_HASH 0xFF7F061A // Vista+
#define IMAGE_REL_BASED_ARM_MOV32A 5
#define IMAGE_REL_BASED_ARM_MOV32T 7
#define ARM_MOV_MASK (DWORD)(0xFBF08000)
#define ARM_MOV_MASK2 (DWORD)(0xFBF08F00)
#define ARM_MOVW 0xF2400000
#define ARM_MOVT 0xF2C00000
#define HASH_KEY 13
typedef struct _UNICODE_STR
{
USHORT Length;
USHORT MaximumLength;
PWSTR pBuffer;
} UNICODE_STR, *PUNICODE_STR;
typedef struct _PEB_FREE_BLOCK
{
struct _PEB_FREE_BLOCK * pNext;
DWORD dwSize;
} PEB_FREE_BLOCK, *PPEB_FREE_BLOCK;
typedef struct __PEB
{
BYTE bInheritedAddressSpace;
BYTE bReadImageFileExecOptions;
BYTE bBeingDebugged;
BYTE bSpareBool;
LPVOID lpMutant;
LPVOID lpImageBaseAddress;
PPEB_LDR_DATA pLdr;
LPVOID lpProcessParameters;
LPVOID lpSubSystemData;
LPVOID lpProcessHeap;
PRTL_CRITICAL_SECTION pFastPebLock;
LPVOID lpFastPebLockRoutine;
LPVOID lpFastPebUnlockRoutine;
DWORD dwEnvironmentUpdateCount;
LPVOID lpKernelCallbackTable;
DWORD dwSystemReserved;
DWORD dwAtlThunkSListPtr32;
PPEB_FREE_BLOCK pFreeList;
DWORD dwTlsExpansionCounter;
LPVOID lpTlsBitmap;
DWORD dwTlsBitmapBits[2];
LPVOID lpReadOnlySharedMemoryBase;
LPVOID lpReadOnlySharedMemoryHeap;
LPVOID lpReadOnlyStaticServerData;
LPVOID lpAnsiCodePageData;
LPVOID lpOemCodePageData;
LPVOID lpUnicodeCaseTableData;
DWORD dwNumberOfProcessors;
DWORD dwNtGlobalFlag;
LARGE_INTEGER liCriticalSectionTimeout;
DWORD dwHeapSegmentReserve;
DWORD dwHeapSegmentCommit;
DWORD dwHeapDeCommitTotalFreeThreshold;
DWORD dwHeapDeCommitFreeBlockThreshold;
DWORD dwNumberOfHeaps;
DWORD dwMaximumNumberOfHeaps;
LPVOID lpProcessHeaps;
LPVOID lpGdiSharedHandleTable;
LPVOID lpProcessStarterHelper;
DWORD dwGdiDCAttributeList;
LPVOID lpLoaderLock;
DWORD dwOSMajorVersion;
DWORD dwOSMinorVersion;
WORD wOSBuildNumber;
WORD wOSCSDVersion;
DWORD dwOSPlatformId;
DWORD dwImageSubsystem;
DWORD dwImageSubsystemMajorVersion;
DWORD dwImageSubsystemMinorVersion;
DWORD dwImageProcessAffinityMask;
DWORD dwGdiHandleBuffer[34];
LPVOID lpPostProcessInitRoutine;
LPVOID lpTlsExpansionBitmap;
DWORD dwTlsExpansionBitmapBits[32];
DWORD dwSessionId;
ULARGE_INTEGER liAppCompatFlags;
ULARGE_INTEGER liAppCompatFlagsUser;
LPVOID lppShimData;
LPVOID lpAppCompatInfo;
UNICODE_STR usCSDVersion;
LPVOID lpActivationContextData;
LPVOID lpProcessAssemblyStorageMap;
LPVOID lpSystemDefaultActivationContextData;
LPVOID lpSystemAssemblyStorageMap;
DWORD dwMinimumStackCommit;
} _PEB, *_PPEB;
#pragma warning( push )
#pragma warning( disable : 4214 ) // nonstandard extension
typedef struct
{
WORD offset : 12;
WORD type : 4;
} IMAGE_RELOC, *PIMAGE_RELOC;
#pragma warning(pop)
// Redefine Win32 function signatures. This is necessary because the output
// of GetProcAddressWithHash is cast as a function pointer. Also, this makes
// working with these functions a joy in Visual Studio with Intellisense.
typedef HMODULE (WINAPI *FuncLoadLibraryA) (
_In_z_ LPTSTR lpFileName
);
typedef HANDLE (WINAPI *FuncCreateFile) (
_In_ LPCTSTR lpFileName,
_In_ DWORD dwDesiredAccess,
_In_ DWORD dwShareMode,
_In_opt_ LPSECURITY_ATTRIBUTES lpSecurityAttributes,
_In_ DWORD dwCreationDisposition,
_In_ DWORD dwFlagsAndAttributes,
_In_opt_ HANDLE hTemplateFile
);
typedef BOOL (WINAPI *FuncWriteFile)(
_In_ HANDLE hFile,
_In_ LPCVOID lpBuffer,
_In_ DWORD nNumberOfBytesToWrite,
_Out_opt_ LPDWORD lpNumberOfBytesWritten,
_Inout_opt_ LPOVERLAPPED lpOverlapped
);
typedef int (WINAPI *FuncMessageBox)(
_In_opt_ HWND hWnd,
_In_opt_ LPSTR lpText,
_In_opt_ LPSTR lpCaption,
_In_ UINT uType
);
typedef BOOL(*EXPORTFUNC)(LPVOID, DWORD);
// Write the logic for the primary payload here
// Normally, I would call this 'main' but if you call a function 'main', link.exe requires that you link against the CRT
// Rather, I will pass a linker option of "/ENTRY:ExecutePayload" in order to get around this issue.
ULONG_PTR ExecutePayload(ULONG_PTR uiLibraryAddress, DWORD dwFunctionHash, LPVOID lpUserData, DWORD nUserdataLen)
{
#pragma warning( push )
#pragma warning( disable : 4055 ) // Ignore cast warnings
// the functions we need
LOADLIBRARYA pLoadLibraryA = NULL;
GETPROCADDRESS pGetProcAddress = NULL;
VIRTUALALLOC pVirtualAlloc = NULL;
EXITTHREAD pExitThread = NULL;
NTFLUSHINSTRUCTIONCACHE pNtFlushInstructionCache = NULL;
PIMAGE_DATA_DIRECTORY directory = NULL;
PIMAGE_EXPORT_DIRECTORY exports = NULL;
int idx;
DWORD nameSearchIndex;
DWORD *nameRef = NULL;
WORD *ordinal = NULL;
PCSTR pTempChar;
DWORD dwCalculatedFunctionHash;
EXPORTFUNC f = NULL;
// the initial location of this image in memory
//ULONG_PTR uiLibraryAddress;
// the kernels base address and later this images newly loaded base address
ULONG_PTR uiBaseAddress;
// variables for processing the kernels export table
ULONG_PTR uiAddressArray;
ULONG_PTR uiNameArray;
ULONG_PTR uiExportDir;
// variables for loading this image
ULONG_PTR uiHeaderValue;
ULONG_PTR uiValueA;
ULONG_PTR uiValueB;
ULONG_PTR uiValueC;
ULONG_PTR uiValueD;
ULONG_PTR uiValueE;
// exit code for current thread
DWORD dwExitCode = 1;
pLoadLibraryA = (LOADLIBRARYA)GetProcAddressWithHash(0x726774c);
pGetProcAddress = (GETPROCADDRESS)GetProcAddressWithHash(0x7802f749);
pVirtualAlloc = (VIRTUALALLOC)GetProcAddressWithHash(0xe553a458);
pExitThread = (EXITTHREAD)GetProcAddressWithHash(0xa2a1de0);
pNtFlushInstructionCache = (NTFLUSHINSTRUCTIONCACHE)GetProcAddressWithHash(0x945cb1af);
// STEP 2: load our image into a new permanent location in memory...
// get the VA of the NT Header for the PE to be loaded
uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// allocate all the memory for the DLL to be loaded into. we can load at any address because we will
// relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems.
uiBaseAddress = (ULONG_PTR)pVirtualAlloc(NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
// we must now copy over the headers
uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders;
uiValueB = uiLibraryAddress;
uiValueC = uiBaseAddress;
while (uiValueA--)
*(BYTE *)uiValueC++ = *(BYTE *)uiValueB++;
// STEP 3: load in all of our sections...
// uiValueA = the VA of the first section
uiValueA = ((ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader);
// itterate through all sections, loading them into memory.
uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections;
while (uiValueE--)
{
// uiValueB is the VA for this section
uiValueB = (uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress);
// uiValueC if the VA for this sections data
uiValueC = (uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData);
// copy the section over
uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData;
while (uiValueD--)
*(BYTE *)uiValueB++ = *(BYTE *)uiValueC++;
// get the VA of the next section
uiValueA += sizeof(IMAGE_SECTION_HEADER);
}
// STEP 4: process our images import table...
// uiValueB = the address of the import directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
// we assume their is an import table to process
// uiValueC is the first entry in the import table
uiValueC = (uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress);
// itterate through all imports
while (((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name)
{
// use LoadLibraryA to load the imported module into memory
uiLibraryAddress = (ULONG_PTR)pLoadLibraryA((LPCSTR)(uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name));
// uiValueD = VA of the OriginalFirstThunk
uiValueD = (uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk);
// uiValueA = VA of the IAT (via first thunk not origionalfirstthunk)
uiValueA = (uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk);
// itterate through all imported functions, importing by ordinal if no name present
while (DEREF(uiValueA))
{
// sanity check uiValueD as some compilers only import by FirstThunk
if (((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal && uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG)
{
// get the VA of the modules NT Header
uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
// get the VA of the export directory
uiExportDir = (uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress);
// get the VA for the array of addresses
uiAddressArray = (uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfFunctions);
// use the import ordinal (- export ordinal base) as an index into the array of addresses
uiAddressArray += ((IMAGE_ORDINAL(((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal) - ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->Base) * sizeof(DWORD));
// patch in the address for this imported function
DEREF(uiValueA) = (uiLibraryAddress + DEREF_32(uiAddressArray));
}
else
{
// get the VA of this functions import by name struct
uiValueB = (uiBaseAddress + DEREF(uiValueA));
// use GetProcAddress and patch in the address for this imported function
DEREF(uiValueA) = (ULONG_PTR)pGetProcAddress((HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name);
}
// get the next imported function
uiValueA += sizeof(ULONG_PTR);
if (uiValueD)
uiValueD += sizeof(ULONG_PTR);
}
// get the next import
uiValueC += sizeof(IMAGE_IMPORT_DESCRIPTOR);
}
// STEP 5: process all of our images relocations...
// calculate the base address delta and perform relocations (even if we load at desired image base)
uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase;
// uiValueB = the address of the relocation directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];
// check if their are any relocations present
if (((PIMAGE_DATA_DIRECTORY)uiValueB)->Size)
{
// uiValueC is now the first entry (IMAGE_BASE_RELOCATION)
uiValueC = (uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress);
// and we itterate through all entries...
while (((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock)
{
// uiValueA = the VA for this relocation block
uiValueA = (uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress);
// uiValueB = number of entries in this relocation block
uiValueB = (((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(IMAGE_RELOC);
// uiValueD is now the first entry in the current relocation block
uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION);
// we itterate through all the entries in the current block...
while (uiValueB--)
{
// perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required.
// we dont use a switch statement to avoid the compiler building a jump table
// which would not be very position independent!
if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64)
*(ULONG_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress;
else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW)
*(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress;
else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH)
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress);
else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW)
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress);
// get the next entry in the current relocation block
uiValueD += sizeof(IMAGE_RELOC);
}
// get the next entry in the relocation directory
uiValueC = uiValueC + ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock;
}
}
// STEP 6: call our images entry point
// uiValueA = the VA of our newly loaded DLL/EXE's entry point
uiValueA = (uiBaseAddress + ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.AddressOfEntryPoint);
// We must flush the instruction cache to avoid stale code being used which was updated by our relocation processing.
pNtFlushInstructionCache((HANDLE)-1, NULL, 0);
// call our respective entry point, fudging our hInstance value
// if we are injecting a DLL via LoadRemoteLibraryR we call DllMain and pass in our parameter (via the DllMain lpReserved parameter)
((DLLMAIN)uiValueA)((HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, (LPVOID)1);
if (dwFunctionHash) {
do
{
directory = &((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
if (directory->Size == 0)
break;
exports = (PIMAGE_EXPORT_DIRECTORY)(uiBaseAddress + directory->VirtualAddress);
if (exports->NumberOfNames == 0 || exports->NumberOfFunctions == 0)
break;
// search function name in list of exported names
idx = -1;
nameRef = (DWORD *)(uiBaseAddress + exports->AddressOfNames);
ordinal = (WORD *)(uiBaseAddress + exports->AddressOfNameOrdinals);
for (nameSearchIndex = 0; nameSearchIndex < exports->NumberOfNames; nameSearchIndex++, nameRef++, ordinal++) {
pTempChar = (char *)(uiBaseAddress + (*nameRef));
dwCalculatedFunctionHash = 0;
do
{
dwCalculatedFunctionHash = ROTR32(dwCalculatedFunctionHash, 13);
dwCalculatedFunctionHash += *pTempChar;
pTempChar++;
} while (*(pTempChar - 1) != 0);
if (dwFunctionHash == dwCalculatedFunctionHash)
{
idx = *ordinal;
break;
}
}
if (idx == -1)
break;
// AddressOfFunctions contains the RVAs to the "real" functions
f = (EXPORTFUNC)(uiBaseAddress + (*(DWORD *)(uiBaseAddress + exports->AddressOfFunctions + (idx * 4))));
if (!f(lpUserData, nUserdataLen))
break;
dwExitCode = 0;
} while (0);
}
return uiBaseAddress; //Atempt to return a handle to the module
}