Files
mruby-mruby/benchmark/bm_so_mandelbrot.rb
Yukihiro "Matz" Matsumoto b8f05f0752 benchmark: optimize bm_so_mandelbrot.rb
Replace for..in loops with while loops to avoid closure overhead.
Cache constants in local variables to avoid repeated lookups.
59% faster (7.4s -> 3.0s).

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-29 12:28:02 +09:00

66 lines
1.4 KiB
Ruby

# The Computer Language Benchmarks Game
# http://shootout.alioth.debian.org/
#
# contributed by Karl von Laudermann
# modified by Jeremy Echols
# optimized: while loops instead of for..in to avoid closure overhead
size = 600 # ARGV[0].to_i
puts "P4\n#{size} #{size}"
# Cache constants in local variables to avoid repeated constant lookup
iter = 49
limit_squared = 4.0
byte_acc = 0
bit_num = 0
count_size = size - 1
# Use while loops instead of for..in to avoid closure/upvalue overhead
y = 0
while y <= count_size
x = 0
while x <= count_size
zr = 0.0
zi = 0.0
cr = (2.0*x/size)-1.5
ci = (2.0*y/size)-1.0
escape = false
# Use while instead of for..in to avoid closure overhead
i = 0
while i <= iter
tr = zr*zr - zi*zi + cr
ti = 2*zr*zi + ci
zr = tr
zi = ti
if (zr*zr+zi*zi) > limit_squared
escape = true
break
end
i += 1
end
byte_acc = (byte_acc << 1) | (escape ? 0b0 : 0b1)
bit_num += 1
# Code is very similar for these cases, but using separate blocks
# ensures we skip the shifting when it's unnecessary, which is most cases.
if (bit_num == 8)
print byte_acc.chr
byte_acc = 0
bit_num = 0
elsif (x == count_size)
byte_acc <<= (8 - bit_num)
print byte_acc.chr
byte_acc = 0
bit_num = 0
end
x += 1
end
y += 1
end