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mruby-mruby/mrbgems/mruby-random/src/random.c
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Yukihiro "Matz" Matsumoto 8956c5abb5 mruby.h: include mruby/presym.h for all source files
Since presym is now mandatory, mruby.h includes presym.h so that
MRB_SYM() macros are available everywhere without explicit include.
Remove redundant #include <mruby/presym.h> from all source files.

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-09 16:50:58 +09:00

608 lines
16 KiB
C

/*
** random.c - Random module
**
** See Copyright Notice in mruby.h
*/
#include <mruby.h>
#include <mruby/variable.h>
#include <mruby/class.h>
#include <mruby/internal.h>
#include <mruby/data.h>
#include <mruby/array.h>
#include <mruby/istruct.h>
#include <mruby/range.h>
#include <mruby/string.h>
#include <mruby/internal.h>
#include <time.h>
/* PCG Random Number Generation
Based on the PCG family by Melissa O'Neill <oneill@pcg-random.org>
This implements PCG-XSH-RR with 64-bit state and 32-bit output.
On 32-bit platforms, uses an optimized 32-bit multiplier for better
performance. On 64-bit platforms, uses the standard 64-bit multiplier
for maximum statistical quality.
See <https://www.pcg-random.org/> for details. */
/* Platform-adaptive multiplier selection:
- 32-bit platforms: 0xf13283ad requires only 2 multiplies instead of 3
- 64-bit platforms: standard multiplier for best statistical quality */
#ifdef MRB_32BIT
# define PCG_MULTIPLIER 0xf13283adULL
#else
# define PCG_MULTIPLIER 6364136223846793005ULL
#endif
#define PCG_INCREMENT 1442695040888963407ULL
typedef struct rand_state {
#ifdef MRB_32BIT
/* On 32-bit platforms, split state to avoid alignment padding */
uint32_t state_lo;
uint32_t state_hi;
#else
uint64_t state;
#endif
uint32_t seed_value; /* Track last seed for srand compatibility */
} rand_state;
/* Helper macros for 64-bit state access */
#ifdef MRB_32BIT
# define GET_STATE(t) (((uint64_t)(t)->state_hi << 32) | (t)->state_lo)
# define SET_STATE(t, val) do { \
uint64_t v_ = (val); \
(t)->state_lo = (uint32_t)v_; \
(t)->state_hi = (uint32_t)(v_ >> 32); \
} while (0)
#else
# define GET_STATE(t) ((t)->state)
# define SET_STATE(t, val) ((t)->state = (val))
#endif
static void
rand_init(rand_state *t)
{
SET_STATE(t, 0x853c49e6748fea9bULL);
t->seed_value = 521288629;
}
static uint32_t rand_uint32(rand_state *state);
static uint32_t
rand_seed(rand_state *t, uint32_t seed)
{
uint32_t old_seed = t->seed_value;
/* PCG initialization: state=0, step, add seed, step, then mix */
SET_STATE(t, 0);
rand_uint32(t);
SET_STATE(t, GET_STATE(t) + seed);
for (int i = 0; i < 10; i++) {
rand_uint32(t);
}
t->seed_value = seed;
return old_seed;
}
static uint32_t
rand_uint32(rand_state *rng)
{
/* PCG-XSH-RR: XorShift High (xorshift), then Random Rotate */
uint64_t oldstate = GET_STATE(rng);
/* LCG step: advance internal state */
SET_STATE(rng, oldstate * PCG_MULTIPLIER + PCG_INCREMENT);
/* Output function: xorshift, then rotate by top bits */
uint32_t xorshifted = (uint32_t)(((oldstate >> 18u) ^ oldstate) >> 27u);
uint32_t rot = (uint32_t)(oldstate >> 59u);
/* Rotate right by rot bits (handles rot=0 case correctly) */
return (xorshifted >> rot) | (xorshifted << ((32 - rot) & 31));
}
#ifndef MRB_NO_FLOAT
static double
rand_real(rand_state *t)
{
uint32_t x = rand_uint32(t);
return x*(1.0/4294967296.0);
}
#endif
static mrb_value
random_rand(mrb_state *mrb, rand_state *t, mrb_int max)
{
if (max == 0) {
#ifndef MRB_NO_FLOAT
return mrb_float_value(mrb, rand_real(t));
#else
max = 100;
#endif
}
return mrb_int_value(mrb, rand_uint32(t) % max);
}
static mrb_int
rand_i(rand_state *t, mrb_int max)
{
/* return uniform integer in [0, max) without modulo bias */
if (max <= 0) return 0;
#ifdef MRB_INT64
/* For large ranges that exceed 32-bit, use 64-bit random */
if (max > (mrb_int)UINT32_MAX) {
uint64_t umax = (uint64_t)max;
uint64_t threshold = (uint64_t)(-(int64_t)umax) % umax;
uint64_t r;
do {
/* combine two 32-bit randoms into one 64-bit */
r = ((uint64_t)rand_uint32(t) << 32) | rand_uint32(t);
} while (r < threshold);
return (mrb_int)(r % umax);
}
#endif
uint32_t threshold = (uint32_t)(-max) % (uint32_t)max; /* power-of-two fast path => 0 */
uint32_t r;
do {
r = rand_uint32(t);
} while (r < threshold);
return (mrb_int)(r % (uint32_t)max);
}
static mrb_value
rand_range_int(mrb_state *mrb, rand_state *t, mrb_int begin,
mrb_int end, mrb_bool excl) {
mrb_int span = end - begin + (excl ? 0 : 1);
if (span <= 0)
return mrb_nil_value();
return mrb_int_value(mrb, (rand_i(t, span)) + begin);
}
#ifndef MRB_NO_FLOAT
static mrb_value
rand_range_float(mrb_state *mrb, rand_state *t,
mrb_float begin, mrb_float end,
mrb_bool excl) {
mrb_float span = end - begin;
if (span <= 0.0)
return mrb_nil_value();
return mrb_float_value(mrb, rand_real(t) * span + begin);
}
#endif
static mrb_noreturn void
range_error(mrb_state *mrb, mrb_value v)
{
mrb_raisef(mrb, E_TYPE_ERROR, "no implicit conversion of %Y into Integer", v);
}
static mrb_value
random_range(mrb_state *mrb, rand_state *t, mrb_value rv)
{
struct RRange *r = mrb_range_ptr(mrb, rv);
if (mrb_integer_p(RANGE_BEG(r)) && mrb_integer_p(RANGE_END(r))) {
return rand_range_int(mrb, t, mrb_integer(RANGE_BEG(r)),
mrb_integer(RANGE_END(r)), RANGE_EXCL(r));
}
#define cast_to_float(v) \
(mrb_float_p(v) ? mrb_float(v) \
: mrb_integer_p(v) ? (mrb_float)mrb_integer(v) \
: (range_error(mrb, v), 0.0))
return rand_range_float(mrb, t, cast_to_float(RANGE_BEG(r)),
cast_to_float(RANGE_END(r)), RANGE_EXCL(r));
#undef cast_to_float
}
static mrb_value
random_rand_impl(mrb_state *mrb, rand_state *t, mrb_value self)
{
mrb_value arg;
if (mrb_get_args(mrb, "|o", &arg) == 0) {
return random_rand(mrb, t, 0);
}
if (mrb_float_p(arg)) {
return random_rand(mrb, t, (mrb_int)mrb_float(arg));
}
if (mrb_integer_p(arg)) {
return random_rand(mrb, t, mrb_integer(arg));
}
if (mrb_range_p(arg)) {
return random_range(mrb, t, arg);
}
#ifdef MRB_USE_BIGINT
if (mrb_bigint_p(arg)) {
if (mrb_bint_sign(mrb, arg) < 0) {
mrb_raise(mrb, E_ARGUMENT_ERROR, "negative value as random limit");
}
mrb_int size = mrb_bint_size(mrb, arg);
mrb_value bytes = mrb_str_new(mrb, NULL, size);
uint8_t *p = (uint8_t*)RSTRING_PTR(bytes);
for (mrb_int i = 0; i < size; i++) {
p[i] = (uint8_t)rand_uint32(t);
}
mrb_value rand_bint = mrb_bint_from_bytes(mrb, p, size);
return mrb_bint_mod(mrb, rand_bint, arg);
}
#endif
range_error(mrb, arg);
}
#define ID_RANDOM MRB_SYM(mruby_Random)
static mrb_value
random_default(mrb_state *mrb)
{
struct RClass *c = mrb_class_get_id(mrb, ID_RANDOM);
mrb_value d = mrb_iv_get(mrb, mrb_obj_value(c), ID_RANDOM);
if (!mrb_obj_is_kind_of(mrb, d, c)) {
mrb_raise(mrb, E_RUNTIME_ERROR, "[BUG] default Random replaced");
}
return d;
}
#define random_ptr(v) (rand_state*)mrb_istruct_ptr(v)
#define random_default_state(mrb) random_ptr(random_default(mrb))
/*
* call-seq:
* Random.new(seed = nil) -> random
*
* Creates a new random number generator. If seed is omitted or nil,
* the generator is initialized with a default seed. Otherwise,
* the generator is initialized with the given seed.
*
* Random.new #=> #<Random:0x...>
* Random.new(1234) #=> #<Random:0x...>
*/
static mrb_value
random_m_init(mrb_state *mrb, mrb_value self)
{
mrb_int seed;
rand_state *t = random_ptr(self);
if (mrb_get_args(mrb, "|i", &seed) == 0) {
rand_init(t);
}
else {
rand_seed(t, (uint32_t)seed);
}
return self;
}
/*
* call-seq:
* random.rand -> float
* random.rand(max) -> number
* random.rand(range) -> number
*
* Returns a random number. When called without arguments, returns a
* random float between 0.0 and 1.0. When called with a positive integer,
* returns a random integer between 0 and max-1. When called with a range,
* returns a random number within that range.
*
* prng = Random.new
* prng.rand #=> 0.2725926052826416
* prng.rand(10) #=> 7
* prng.rand(1..6) #=> 4
*/
static mrb_value
random_m_rand(mrb_state *mrb, mrb_value self)
{
rand_state *t = random_ptr(self);
return random_rand_impl(mrb, t, self);
}
/*
* call-seq:
* random.srand(seed = nil) -> old_seed
*
* Seeds the random number generator with the given seed. If seed is
* omitted or nil, uses a combination of current time and internal state.
* Returns the previous seed value.
*
* prng = Random.new
* prng.srand(1234) #=> (previous seed)
* prng.srand #=> 1234
*/
static mrb_value
random_m_srand(mrb_state *mrb, mrb_value self)
{
uint32_t seed;
mrb_int i;
rand_state *t = random_ptr(self);
if (mrb_get_args(mrb, "|i", &i) == 0) {
seed = (uint32_t)time(NULL) ^ rand_uint32(t) ^ (uint32_t)(uintptr_t)t;
}
else {
seed = (uint32_t)i;
}
uint32_t old_seed = rand_seed(t, seed);
return mrb_int_value(mrb, (mrb_int)old_seed);
}
/*
* call-seq:
* random.bytes(size) -> string
*
* Returns a string of random bytes of the specified size.
*
* prng = Random.new
* prng.bytes(4) #=> "\x8F\x12\xA3\x7C"
* prng.bytes(10).length #=> 10
*/
static mrb_value
random_m_bytes(mrb_state *mrb, mrb_value self)
{
rand_state *t = random_ptr(self);
mrb_int i = mrb_as_int(mrb, mrb_get_arg1(mrb));
if (i < 0) mrb_raise(mrb, E_ARGUMENT_ERROR, "negative string size");
mrb_value bytes = mrb_str_new(mrb, NULL, i);
uint8_t *p = (uint8_t*)RSTRING_PTR(bytes);
/* write 4 bytes per PRNG call */
while (i >= 4) {
uint32_t x = rand_uint32(t);
p[0] = (uint8_t)(x);
p[1] = (uint8_t)(x >> 8);
p[2] = (uint8_t)(x >> 16);
p[3] = (uint8_t)(x >> 24);
p += 4;
i -= 4;
}
if (i > 0) {
uint32_t x = rand_uint32(t);
while (i-- > 0) {
*p++ = (uint8_t)x;
x >>= 8;
}
}
return bytes;
}
static rand_state*
check_random_arg(mrb_state *mrb, mrb_value r)
{
struct RClass *c = mrb_class_get_id(mrb, ID_RANDOM);
rand_state *random;
if (mrb_undef_p(r)) {
random = random_default_state(mrb);
}
else if (mrb_istruct_p(r) && mrb_obj_is_kind_of(mrb, r, c)){
random = (rand_state*)mrb_istruct_ptr(r);
}
else {
mrb_raise(mrb, E_TYPE_ERROR, "Random object required");
}
return random;
}
/*
* call-seq:
* ary.shuffle! -> ary
*
* Shuffles elements in self in place.
*/
static mrb_value
mrb_ary_shuffle_bang(mrb_state *mrb, mrb_value ary)
{
if (RARRAY_LEN(ary) > 1) {
mrb_sym kname = MRB_SYM(random);
mrb_value r;
const mrb_kwargs kw = {1, 0, &kname, &r, NULL};
mrb_get_args(mrb, ":", &kw);
rand_state *random = check_random_arg(mrb, r);
mrb_ary_modify(mrb, mrb_ary_ptr(ary));
mrb_int len = RARRAY_LEN(ary);
mrb_value *ptr = RARRAY_PTR(ary);
for (mrb_int i = len - 1; i > 0; i--) {
mrb_int j = rand_i(random, i + 1);
mrb_value tmp = ptr[i];
ptr[i] = ptr[j];
ptr[j] = tmp;
}
}
return ary;
}
/*
* call-seq:
* ary.shuffle -> new_ary
*
* Returns a new array with elements of self shuffled.
*/
static mrb_value
mrb_ary_shuffle(mrb_state *mrb, mrb_value ary)
{
mrb_value new_ary = mrb_ary_dup(mrb, ary);
mrb_ary_shuffle_bang(mrb, new_ary);
return new_ary;
}
/*
* call-seq:
* ary.sample -> obj
* ary.sample(n) -> new_ary
*
* Choose a random element or `n` random elements from the array.
*
* The elements are chosen by using random and unique indices into the array
* in order to ensure that an element doesn't repeat itself unless the array
* already contained duplicate elements.
*
* If the array is empty the first form returns `nil` and the second form
* returns an empty array.
*/
static mrb_value
mrb_ary_sample(mrb_state *mrb, mrb_value ary)
{
mrb_int n = 0;
mrb_bool given;
mrb_sym kname = MRB_SYM(random);
mrb_value r;
const mrb_kwargs kw = {1, 0, &kname, &r, NULL};
mrb_get_args(mrb, "|i?:", &n, &given, &kw);
rand_state *random = check_random_arg(mrb, r);
mrb_int len = RARRAY_LEN(ary);
if (!given) { /* pick one element */
switch (len) {
case 0:
return mrb_nil_value();
case 1:
return RARRAY_PTR(ary)[0];
default:
return RARRAY_PTR(ary)[rand_i(random, len)];
}
}
else {
if (n < 0) mrb_raise(mrb, E_ARGUMENT_ERROR, "negative sample number");
if (n > len) n = len;
/* collect unique indices without allocating Ruby Integers */
mrb_int *idx = (mrb_int*)mrb_alloca(mrb, sizeof(mrb_int) * (n > 0 ? n : 1));
for (mrb_int i = 0; i < n; i++) {
mrb_int v;
for (;;) {
retry:
v = rand_i(random, len);
for (mrb_int j = 0; j < i; j++) {
if (idx[j] == v) goto retry; /* retry if duplicate */
}
break;
}
idx[i] = v;
}
mrb_value result = mrb_ary_new_capa(mrb, n);
for (mrb_int i = 0; i < n; i++) {
mrb_ary_push(mrb, result, RARRAY_PTR(ary)[idx[i]]);
}
return result;
}
}
/*
* call-seq:
* Random.rand -> float
* Random.rand(max) -> number
* Random.rand(range) -> number
* rand -> float
* rand(max) -> number
* rand(range) -> number
*
* Returns a random number using the default random number generator.
* Equivalent to Random.new.rand. When called without arguments, returns
* a random float between 0.0 and 1.0. When called with a positive integer,
* returns a random integer between 0 and max-1. When called with a range,
* returns a random number within that range.
*
* Random.rand #=> 0.8444218515250481
* Random.rand(10) #=> 5
* rand(1..6) #=> 3
*/
static mrb_value
random_f_rand(mrb_state *mrb, mrb_value self)
{
rand_state *t = random_default_state(mrb);
return random_rand_impl(mrb, t, self);
}
/*
* call-seq:
* Random.srand(seed = nil) -> old_seed
* srand(seed = nil) -> old_seed
*
* Seeds the default random number generator with the given seed.
* If seed is omitted or nil, uses current time and internal state.
* Returns the previous seed value.
*
* Random.srand(1234) #=> (previous seed)
* srand #=> 1234
*/
static mrb_value
random_f_srand(mrb_state *mrb, mrb_value self)
{
mrb_value random = random_default(mrb);
return random_m_srand(mrb, random);
}
/*
* call-seq:
* Random.bytes(size) -> string
*
* Returns a string of random bytes of the specified size using
* the default random number generator.
*
* Random.bytes(4) #=> "\x8F\x12\xA3\x7C"
* Random.bytes(10).length #=> 10
*/
static mrb_value
random_f_bytes(mrb_state *mrb, mrb_value self)
{
mrb_value random = random_default(mrb);
return random_m_bytes(mrb, random);
}
static const mrb_mt_entry random_rom_entries[] = {
MRB_MT_ENTRY(random_m_init, MRB_SYM(initialize), MRB_ARGS_OPT(1)),
MRB_MT_ENTRY(random_m_rand, MRB_SYM(rand), MRB_ARGS_OPT(1)),
MRB_MT_ENTRY(random_m_srand, MRB_SYM(srand), MRB_ARGS_OPT(1)),
MRB_MT_ENTRY(random_m_bytes, MRB_SYM(bytes), MRB_ARGS_REQ(1)),
};
void mrb_mruby_random_gem_init(mrb_state *mrb)
{
struct RClass *array = mrb->array_class;
mrb_static_assert(sizeof(rand_state) <= ISTRUCT_DATA_SIZE);
struct RClass *random = mrb_define_class_id(mrb, MRB_SYM(Random), mrb->object_class);
mrb_const_set(mrb, mrb_obj_value(mrb->object_class), ID_RANDOM, mrb_obj_value(random));
MRB_SET_INSTANCE_TT(random, MRB_TT_ISTRUCT);
mrb_define_class_method_id(mrb, random, MRB_SYM(rand), random_f_rand, MRB_ARGS_OPT(1));
mrb_define_class_method_id(mrb, random, MRB_SYM(srand), random_f_srand, MRB_ARGS_OPT(1));
mrb_define_class_method_id(mrb, random, MRB_SYM(bytes), random_f_bytes, MRB_ARGS_REQ(1));
mrb_define_private_method_id(mrb, mrb->kernel_module, MRB_SYM(rand), random_f_rand, MRB_ARGS_OPT(1));
mrb_define_private_method_id(mrb, mrb->kernel_module, MRB_SYM(srand), random_f_srand, MRB_ARGS_OPT(1));
MRB_MT_INIT_ROM(mrb, random, random_rom_entries);
mrb_define_method_id(mrb, array, MRB_SYM(shuffle), mrb_ary_shuffle, MRB_ARGS_OPT(1));
mrb_define_method_id(mrb, array, MRB_SYM_B(shuffle), mrb_ary_shuffle_bang, MRB_ARGS_OPT(1));
mrb_define_method_id(mrb, array, MRB_SYM(sample), mrb_ary_sample, MRB_ARGS_OPT(2));
mrb_value d = mrb_obj_new(mrb, random, 0, NULL);
rand_state *t = random_ptr(d);
mrb_iv_set(mrb, mrb_obj_value(random), ID_RANDOM, d);
uint32_t seed = (uint32_t)time(NULL);
rand_seed(t, seed ^ (uint32_t)(uintptr_t)t);
}
void mrb_mruby_random_gem_final(mrb_state *mrb)
{
}