mirror of
https://github.com/msgpack/msgpack-c
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3c271892e3
If MSGPACK_DISABLE_LEGACY_CONVERT is defined, msgpack::object::convert(T*) is removed. Added MSGPACK_DISABLE_LEGACY_CONVERT to build system and documents. Please define MSGPACK_DISABLE_LEGACY_CONVERT and update your code as follows: Replace int i; obj.convert(&i); // Removed pointer version with int i; obj.convert(i); // Reference version
274 lines
7.3 KiB
C++
274 lines
7.3 KiB
C++
//
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// MessagePack for C++ static resolution routine
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//
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// Copyright (C) 2008-2014 FURUHASHI Sadayuki and KONDO Takatoshi
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//
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef MSGPACK_OBJECT_FWD_HPP
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#define MSGPACK_OBJECT_FWD_HPP
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#include "msgpack/versioning.hpp"
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#include "msgpack/zone.hpp"
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#include "msgpack/object.h"
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#include <typeinfo>
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namespace msgpack {
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/// @cond
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MSGPACK_API_VERSION_NAMESPACE(v1) {
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/// @endcond
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namespace type {
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enum object_type {
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NIL = MSGPACK_OBJECT_NIL,
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BOOLEAN = MSGPACK_OBJECT_BOOLEAN,
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POSITIVE_INTEGER = MSGPACK_OBJECT_POSITIVE_INTEGER,
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NEGATIVE_INTEGER = MSGPACK_OBJECT_NEGATIVE_INTEGER,
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FLOAT = MSGPACK_OBJECT_FLOAT,
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#if defined(MSGPACK_USE_LEGACY_NAME_AS_FLOAT)
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DOUBLE = MSGPACK_OBJECT_DOUBLE, // obsolete
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#endif // MSGPACK_USE_LEGACY_NAME_AS_FLOAT
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STR = MSGPACK_OBJECT_STR,
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BIN = MSGPACK_OBJECT_BIN,
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ARRAY = MSGPACK_OBJECT_ARRAY,
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MAP = MSGPACK_OBJECT_MAP,
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EXT = MSGPACK_OBJECT_EXT
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};
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}
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struct object;
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struct object_kv;
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struct object_array {
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uint32_t size;
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msgpack::object* ptr;
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};
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struct object_map {
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uint32_t size;
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msgpack::object_kv* ptr;
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};
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struct object_str {
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uint32_t size;
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const char* ptr;
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};
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struct object_bin {
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uint32_t size;
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const char* ptr;
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};
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struct object_ext {
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int8_t type() const { return ptr[0]; }
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const char* data() const { return &ptr[1]; }
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uint32_t size;
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const char* ptr;
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};
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#if !defined(MSGPACK_USE_CPP03)
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struct object;
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namespace adaptor {
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template <typename T, typename Enabler = void>
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struct as;
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} // namespace adaptor
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template <typename T>
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struct has_as {
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private:
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template <typename U>
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static auto check(U*) ->
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typename std::is_same<
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decltype(msgpack::adaptor::as<U>()(std::declval<msgpack::object>())),
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T>::type;
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template <typename>
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static std::false_type check(...);
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public:
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using type = decltype(check<T>(nullptr));
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static constexpr bool value = type::value;
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};
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#endif // !defined(MSGPACK_USE_CPP03)
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/// Object class that corresponding to MessagePack format object
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/**
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* See https://github.com/msgpack/msgpack-c/wiki/v1_1_cpp_object
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*/
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struct object {
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union union_type {
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bool boolean;
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uint64_t u64;
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int64_t i64;
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#if defined(MSGPACK_USE_LEGACY_NAME_AS_FLOAT)
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double dec; // obsolete
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#endif // MSGPACK_USE_LEGACY_NAME_AS_FLOAT
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double f64;
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msgpack::object_array array;
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msgpack::object_map map;
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msgpack::object_str str;
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msgpack::object_bin bin;
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msgpack::object_ext ext;
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};
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msgpack::type::object_type type;
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union_type via;
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/// Cheking nil
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/**
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* @return If the object is nil, then return true, else return false.
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*/
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bool is_nil() const { return type == msgpack::type::NIL; }
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#if defined(MSGPACK_USE_CPP03)
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/// Get value as T
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/**
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* If the object can't be converted to T, msgpack::type_error would be thrown.
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* @tparam T The type you want to get.
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* @return The converted object.
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*/
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template <typename T>
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T as() const;
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#else // defined(MSGPACK_USE_CPP03)
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/// Get value as T
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/**
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* If the object can't be converted to T, msgpack::type_error would be thrown.
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* @tparam T The type you want to get.
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* @return The converted object.
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*/
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template <typename T>
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typename std::enable_if<msgpack::has_as<T>::value, T>::type as() const;
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/// Get value as T
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/**
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* If the object can't be converted to T, msgpack::type_error would be thrown.
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* @tparam T The type you want to get.
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* @return The converted object.
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*/
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template <typename T>
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typename std::enable_if<!msgpack::has_as<T>::value, T>::type as() const;
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#endif // defined(MSGPACK_USE_CPP03)
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/// Convert the object
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/**
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* If the object can't be converted to T, msgpack::type_error would be thrown.
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* @tparam T The type of v.
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* @param v The value you want to get. `v` is output parameter. `v` is overwritten by converted value from the object.
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* @return The reference of `v`.
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*/
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template <typename T>
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T& convert(T& v) const;
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#if !defined(MSGPACK_DISABLE_LEGACY_CONVERT)
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/// Convert the object (obsolete)
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/**
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* If the object can't be converted to T, msgpack::type_error would be thrown.
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* @tparam T The type of v.
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* @param v The pointer of the value you want to get. `v` is output parameter. `*v` is overwritten by converted value from the object.
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* @return The pointer of `v`.
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*/
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template <typename T>
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T* convert(T* v) const;
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#endif // !defined(MSGPACK_DISABLE_LEGACY_CONVERT)
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/// Convert the object if not nil
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/**
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* If the object is not nil and can't be converted to T, msgpack::type_error would be thrown.
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* @tparam T The type of v.
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* @param v The value you want to get. `v` is output parameter. `v` is overwritten by converted value from the object if the object is not nil.
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* @return If the object is nil, then return false, else return true.
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*/
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template <typename T>
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bool convert_if_not_nil(T& v) const;
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/// Default constructor. The object is set to nil.
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object();
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/// Copy constructor. Object is shallow copied.
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object(const msgpack_object& o);
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/// Construct object from T
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/**
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* If `v` is the type that is corresponding to MessegePack format str, bin, ext, array, or map,
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* you need to call `object(const T& v, msgpack::zone& z)` instead of this constructor.
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*
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* @tparam T The type of `v`.
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* @param v The value you want to convert.
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*/
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template <typename T>
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explicit object(const T& v);
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/// Construct object from T
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/**
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* The object is constructed on the zone `z`.
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* See https://github.com/msgpack/msgpack-c/wiki/v1_1_cpp_object
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*
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* @tparam T The type of `v`.
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* @param v The value you want to convert.
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* @param z The zone that is used by the object.
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*/
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template <typename T>
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object(const T& v, msgpack::zone& z);
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/// Construct object from T (obsolete)
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/**
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* The object is constructed on the zone `z`.
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* Use `object(const T& v, msgpack::zone& z)` instead of this constructor.
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* See https://github.com/msgpack/msgpack-c/wiki/v1_1_cpp_object
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*
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* @tparam T The type of `v`.
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* @param v The value you want to convert.
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* @param z The pointer to the zone that is used by the object.
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*/
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template <typename T>
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object(const T& v, msgpack::zone* z);
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template <typename T>
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object& operator=(const T& v);
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operator msgpack_object() const;
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struct with_zone;
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private:
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struct implicit_type;
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public:
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implicit_type convert() const;
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};
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class type_error : public std::bad_cast { };
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struct object_kv {
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msgpack::object key;
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msgpack::object val;
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};
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struct object::with_zone : object {
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with_zone(msgpack::zone& z) : zone(z) { }
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msgpack::zone& zone;
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private:
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with_zone();
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};
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/// @cond
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} // MSGPACK_API_VERSION_NAMESPACE(v1)
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/// @endcond
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} // namespace msgpack
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#endif // MSGPACK_OBJECT_FWD_HPP
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