Files
msgpack-msgpack-c/include/msgpack/adaptor/float.hpp
T
Takatoshi Kondo 737e6703df Fixed #191.
The names of float format family are changed.

old                      new
dec                   -> f64
MSGPACK_OBJECT_DOUBLE -> MSGPACK_OBJECT_FLOAT
msgpack::type::DOUBLE -> msgpack::type::FLOAT

Client codes could have compile errors when it use dec, MSGPACK_OBJECT_DOUBLE or msgpack::type::DOUBLE.
The best way to fix such errors, update client code. If it can't, set MSGPACK_USE_LEGACY_NAME_AS_FLOAT macro.
Then both old names and new names are available.
2015-01-16 00:20:43 +09:00

106 lines
2.4 KiB
C++

//
// MessagePack for C++ static resolution routine
//
// Copyright (C) 2008-2009 FURUHASHI Sadayuki
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef MSGPACK_TYPE_FLOAT_HPP
#define MSGPACK_TYPE_FLOAT_HPP
#include "msgpack/versioning.hpp"
#include "msgpack/object_fwd.hpp"
#include <vector>
namespace msgpack {
MSGPACK_API_VERSION_NAMESPACE(v1) {
// FIXME check overflow, underflow
inline object const& operator>> (object const& o, float& v)
{
if(o.type == type::FLOAT) {
v = static_cast<float>(o.via.f64);
}
else if (o.type == type::POSITIVE_INTEGER) {
v = static_cast<float>(o.via.u64);
}
else if (o.type == type::NEGATIVE_INTEGER) {
v = static_cast<float>(o.via.i64);
}
else {
throw type_error();
}
return o;
}
template <typename Stream>
inline packer<Stream>& operator<< (packer<Stream>& o, const float& v)
{
o.pack_float(v);
return o;
}
inline object const& operator>> (object const& o, double& v)
{
if(o.type == type::FLOAT) {
v = o.via.f64;
}
else if (o.type == type::POSITIVE_INTEGER) {
v = static_cast<double>(o.via.u64);
}
else if (o.type == type::NEGATIVE_INTEGER) {
v = static_cast<double>(o.via.i64);
}
else {
throw type_error();
}
return o;
}
template <typename Stream>
inline packer<Stream>& operator<< (packer<Stream>& o, const double& v)
{
o.pack_double(v);
return o;
}
inline void operator<< (object& o, float v)
{
o.type = type::FLOAT;
o.via.f64 = static_cast<double>(v);
}
inline void operator<< (object& o, double v)
{
o.type = type::FLOAT;
o.via.f64 = v;
}
inline void operator<< (object::with_zone& o, float v)
{ static_cast<object&>(o) << v; }
inline void operator<< (object::with_zone& o, double v)
{ static_cast<object&>(o) << v; }
} // MSGPACK_API_VERSION_NAMESPACE(v1)
} // namespace msgpack
#endif // MSGPACK_TYPE_FLOAT_HPP