#include #include // Define NTDLL function prototypes typedef struct _UNICODE_STRING { USHORT Length; USHORT MaximumLength; PWSTR Buffer; } UNICODE_STRING, *PUNICODE_STRING; typedef struct _OBJECT_ATTRIBUTES { ULONG Length; HANDLE RootDirectory; PUNICODE_STRING ObjectName; ULONG Attributes; PVOID SecurityDescriptor; PVOID SecurityQualityOfService; } OBJECT_ATTRIBUTES; typedef struct _CLIENT_ID { HANDLE UniqueProcess; HANDLE UniqueThread; } CLIENT_ID;
{ NTSTATUS status; PVOID address = NULL; SIZE_T size = 4096; NtAllocateVirtualMemory(GetCurrentProcess(), &address, 0, &size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE); NtWriteVirtualMemoty( return 0; }