Files
notscimmy-libcapcom/libcapcom/libcapcom.vcxproj.filters
2018-09-03 23:48:47 -07:00

60 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files\capcom">
<UniqueIdentifier>{b6bac2cf-f95a-4db7-b69c-7d4940b947f3}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\loader">
<UniqueIdentifier>{efb5525a-c429-4278-ba06-e89b4ece6569}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\capcom">
<UniqueIdentifier>{9acf6e2f-811c-4e78-abfc-18393ea778c0}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="capcom_wrapper.cpp">
<Filter>Source Files\capcom</Filter>
</ClCompile>
<ClCompile Include="capcom_payload.cpp">
<Filter>Source Files\capcom</Filter>
</ClCompile>
<ClCompile Include="libcapcom.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="capcom_wrapper.h">
<Filter>Header Files\capcom</Filter>
</ClInclude>
<ClInclude Include="capcom_payload.h">
<Filter>Header Files\capcom</Filter>
</ClInclude>
<ClInclude Include="capcomsys.h">
<Filter>Header Files\loader</Filter>
</ClInclude>
<ClInclude Include="loader.h">
<Filter>Header Files\loader</Filter>
</ClInclude>
<ClInclude Include="native.h">
<Filter>Header Files\loader</Filter>
</ClInclude>
<ClInclude Include="libcapcom.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="structs.h">
<Filter>Header Files\loader</Filter>
</ClInclude>
</ItemGroup>
</Project>