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https://github.com/obfuscator-llvm/obfuscator
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Initial commit of LLVM 3.4
This commit is contained in:
+293
-192
@@ -15,147 +15,120 @@
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "stack-protector"
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#include "llvm/CodeGen/StackProtector.h"
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#include "llvm/CodeGen/Analysis.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Target/TargetLowering.h"
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#include <cstdlib>
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using namespace llvm;
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STATISTIC(NumFunProtected, "Number of functions protected");
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STATISTIC(NumAddrTaken, "Number of local variables that have their address"
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" taken.");
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namespace {
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class StackProtector : public FunctionPass {
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/// TLI - Keep a pointer of a TargetLowering to consult for determining
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/// target type sizes.
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const TargetLoweringBase *TLI;
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Function *F;
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Module *M;
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DominatorTree *DT;
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/// VisitedPHIs - The set of PHI nodes visited when determining
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/// if a variable's reference has been taken. This set
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/// is maintained to ensure we don't visit the same PHI node multiple
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/// times.
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SmallPtrSet<const PHINode*, 16> VisitedPHIs;
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/// InsertStackProtectors - Insert code into the prologue and epilogue of
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/// the function.
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///
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/// - The prologue code loads and stores the stack guard onto the stack.
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/// - The epilogue checks the value stored in the prologue against the
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/// original value. It calls __stack_chk_fail if they differ.
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bool InsertStackProtectors();
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/// CreateFailBB - Create a basic block to jump to when the stack protector
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/// check fails.
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BasicBlock *CreateFailBB();
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/// ContainsProtectableArray - Check whether the type either is an array or
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/// contains an array of sufficient size so that we need stack protectors
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/// for it.
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bool ContainsProtectableArray(Type *Ty, bool Strong = false,
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bool InStruct = false) const;
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/// \brief Check whether a stack allocation has its address taken.
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bool HasAddressTaken(const Instruction *AI);
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/// RequiresStackProtector - Check whether or not this function needs a
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/// stack protector based upon the stack protector level.
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bool RequiresStackProtector();
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public:
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static char ID; // Pass identification, replacement for typeid.
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StackProtector() : FunctionPass(ID), TLI(0) {
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initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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}
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StackProtector(const TargetLoweringBase *tli)
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: FunctionPass(ID), TLI(tli) {
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initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addPreserved<DominatorTree>();
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}
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virtual bool runOnFunction(Function &Fn);
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};
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} // end anonymous namespace
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static cl::opt<bool> EnableSelectionDAGSP("enable-selectiondag-sp",
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cl::init(true), cl::Hidden);
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char StackProtector::ID = 0;
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INITIALIZE_PASS(StackProtector, "stack-protector",
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"Insert stack protectors", false, false)
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INITIALIZE_PASS(StackProtector, "stack-protector", "Insert stack protectors",
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false, true)
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FunctionPass *llvm::createStackProtectorPass(const TargetLoweringBase *tli) {
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return new StackProtector(tli);
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FunctionPass *llvm::createStackProtectorPass(const TargetMachine *TM) {
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return new StackProtector(TM);
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}
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StackProtector::SSPLayoutKind
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StackProtector::getSSPLayout(const AllocaInst *AI) const {
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return AI ? Layout.lookup(AI) : SSPLK_None;
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}
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bool StackProtector::runOnFunction(Function &Fn) {
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F = &Fn;
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M = F->getParent();
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DT = getAnalysisIfAvailable<DominatorTree>();
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TLI = TM->getTargetLowering();
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if (!RequiresStackProtector()) return false;
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if (!RequiresStackProtector())
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return false;
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Attribute Attr = Fn.getAttributes().getAttribute(
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AttributeSet::FunctionIndex, "stack-protector-buffer-size");
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if (Attr.isStringAttribute())
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Attr.getValueAsString().getAsInteger(10, SSPBufferSize);
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++NumFunProtected;
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return InsertStackProtectors();
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}
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/// ContainsProtectableArray - Check whether the type either is an array or
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/// contains a char array of sufficient size so that we need stack protectors
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/// for it.
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bool StackProtector::ContainsProtectableArray(Type *Ty, bool Strong,
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/// \param [out] IsLarge is set to true if a protectable array is found and
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/// it is "large" ( >= ssp-buffer-size). In the case of a structure with
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/// multiple arrays, this gets set if any of them is large.
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bool StackProtector::ContainsProtectableArray(Type *Ty, bool &IsLarge,
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bool Strong,
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bool InStruct) const {
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if (!Ty) return false;
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if (!Ty)
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return false;
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if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
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// In strong mode any array, regardless of type and size, triggers a
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// protector
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if (Strong)
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return true;
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const TargetMachine &TM = TLI->getTargetMachine();
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if (!AT->getElementType()->isIntegerTy(8)) {
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Triple Trip(TM.getTargetTriple());
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// If we're on a non-Darwin platform or we're inside of a structure, don't
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// add stack protectors unless the array is a character array.
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if (InStruct || !Trip.isOSDarwin())
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return false;
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// However, in strong mode any array, regardless of type and size,
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// triggers a protector.
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if (!Strong && (InStruct || !Trip.isOSDarwin()))
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return false;
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}
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// If an array has more than SSPBufferSize bytes of allocated space, then we
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// emit stack protectors.
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if (TM.Options.SSPBufferSize <= TLI->getDataLayout()->getTypeAllocSize(AT))
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if (SSPBufferSize <= TLI->getDataLayout()->getTypeAllocSize(AT)) {
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IsLarge = true;
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return true;
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}
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if (Strong)
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// Require a protector for all arrays in strong mode
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return true;
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}
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const StructType *ST = dyn_cast<StructType>(Ty);
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if (!ST) return false;
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if (!ST)
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return false;
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bool NeedsProtector = false;
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for (StructType::element_iterator I = ST->element_begin(),
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E = ST->element_end(); I != E; ++I)
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if (ContainsProtectableArray(*I, Strong, true))
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return true;
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E = ST->element_end();
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I != E; ++I)
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if (ContainsProtectableArray(*I, IsLarge, Strong, true)) {
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// If the element is a protectable array and is large (>= SSPBufferSize)
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// then we are done. If the protectable array is not large, then
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// keep looking in case a subsequent element is a large array.
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if (IsLarge)
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return true;
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NeedsProtector = true;
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}
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return false;
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return NeedsProtector;
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}
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bool StackProtector::HasAddressTaken(const Instruction *AI) {
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for (Value::const_use_iterator UI = AI->use_begin(), UE = AI->use_end();
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UI != UE; ++UI) {
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UI != UE; ++UI) {
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const User *U = *UI;
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if (const StoreInst *SI = dyn_cast<StoreInst>(U)) {
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if (AI == SI->getValueOperand())
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@@ -202,11 +175,13 @@ bool StackProtector::HasAddressTaken(const Instruction *AI) {
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/// address taken.
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bool StackProtector::RequiresStackProtector() {
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bool Strong = false;
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bool NeedsProtector = false;
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if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtectReq))
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return true;
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else if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtectStrong))
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Attribute::StackProtectReq)) {
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NeedsProtector = true;
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Strong = true; // Use the same heuristic as strong to determine SSPLayout
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} else if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtectStrong))
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Strong = true;
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else if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtect))
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@@ -215,38 +190,156 @@ bool StackProtector::RequiresStackProtector() {
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
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BasicBlock *BB = I;
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for (BasicBlock::iterator
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II = BB->begin(), IE = BB->end(); II != IE; ++II) {
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for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE;
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++II) {
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if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
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if (AI->isArrayAllocation()) {
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// SSP-Strong: Enable protectors for any call to alloca, regardless
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// of size.
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if (Strong)
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return true;
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if (const ConstantInt *CI =
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dyn_cast<ConstantInt>(AI->getArraySize())) {
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unsigned BufferSize = TLI->getTargetMachine().Options.SSPBufferSize;
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if (CI->getLimitedValue(BufferSize) >= BufferSize)
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dyn_cast<ConstantInt>(AI->getArraySize())) {
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if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize) {
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// A call to alloca with size >= SSPBufferSize requires
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// stack protectors.
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return true;
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} else // A call to alloca with a variable size requires protectors.
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return true;
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Layout.insert(std::make_pair(AI, SSPLK_LargeArray));
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NeedsProtector = true;
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} else if (Strong) {
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// Require protectors for all alloca calls in strong mode.
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Layout.insert(std::make_pair(AI, SSPLK_SmallArray));
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NeedsProtector = true;
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}
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} else {
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// A call to alloca with a variable size requires protectors.
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Layout.insert(std::make_pair(AI, SSPLK_LargeArray));
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NeedsProtector = true;
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}
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continue;
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}
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if (ContainsProtectableArray(AI->getAllocatedType(), Strong))
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return true;
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bool IsLarge = false;
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if (ContainsProtectableArray(AI->getAllocatedType(), IsLarge, Strong)) {
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Layout.insert(std::make_pair(AI, IsLarge ? SSPLK_LargeArray
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: SSPLK_SmallArray));
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NeedsProtector = true;
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continue;
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}
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if (Strong && HasAddressTaken(AI)) {
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++NumAddrTaken;
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return true;
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++NumAddrTaken;
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Layout.insert(std::make_pair(AI, SSPLK_AddrOf));
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NeedsProtector = true;
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}
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}
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}
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}
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return false;
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return NeedsProtector;
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}
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static bool InstructionWillNotHaveChain(const Instruction *I) {
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return !I->mayHaveSideEffects() && !I->mayReadFromMemory() &&
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isSafeToSpeculativelyExecute(I);
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}
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/// Identify if RI has a previous instruction in the "Tail Position" and return
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/// it. Otherwise return 0.
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///
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/// This is based off of the code in llvm::isInTailCallPosition. The difference
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/// is that it inverts the first part of llvm::isInTailCallPosition since
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/// isInTailCallPosition is checking if a call is in a tail call position, and
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/// we are searching for an unknown tail call that might be in the tail call
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/// position. Once we find the call though, the code uses the same refactored
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/// code, returnTypeIsEligibleForTailCall.
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static CallInst *FindPotentialTailCall(BasicBlock *BB, ReturnInst *RI,
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const TargetLoweringBase *TLI) {
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// Establish a reasonable upper bound on the maximum amount of instructions we
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// will look through to find a tail call.
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unsigned SearchCounter = 0;
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const unsigned MaxSearch = 4;
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bool NoInterposingChain = true;
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for (BasicBlock::reverse_iterator I = llvm::next(BB->rbegin()),
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E = BB->rend();
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I != E && SearchCounter < MaxSearch; ++I) {
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Instruction *Inst = &*I;
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// Skip over debug intrinsics and do not allow them to affect our MaxSearch
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// counter.
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if (isa<DbgInfoIntrinsic>(Inst))
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continue;
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// If we find a call and the following conditions are satisifed, then we
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// have found a tail call that satisfies at least the target independent
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// requirements of a tail call:
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//
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// 1. The call site has the tail marker.
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//
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// 2. The call site either will not cause the creation of a chain or if a
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// chain is necessary there are no instructions in between the callsite and
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// the call which would create an interposing chain.
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//
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// 3. The return type of the function does not impede tail call
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// optimization.
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if (CallInst *CI = dyn_cast<CallInst>(Inst)) {
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if (CI->isTailCall() &&
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(InstructionWillNotHaveChain(CI) || NoInterposingChain) &&
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returnTypeIsEligibleForTailCall(BB->getParent(), CI, RI, *TLI))
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return CI;
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}
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// If we did not find a call see if we have an instruction that may create
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// an interposing chain.
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NoInterposingChain =
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NoInterposingChain && InstructionWillNotHaveChain(Inst);
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// Increment max search.
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SearchCounter++;
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}
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return 0;
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}
|
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/// Insert code into the entry block that stores the __stack_chk_guard
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/// variable onto the stack:
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///
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/// entry:
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/// StackGuardSlot = alloca i8*
|
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/// StackGuard = load __stack_chk_guard
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/// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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///
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/// Returns true if the platform/triple supports the stackprotectorcreate pseudo
|
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/// node.
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static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI,
|
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const TargetLoweringBase *TLI, const Triple &Trip,
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AllocaInst *&AI, Value *&StackGuardVar) {
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bool SupportsSelectionDAGSP = false;
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PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
|
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unsigned AddressSpace, Offset;
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if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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||||
Constant *OffsetVal =
|
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ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
|
||||
|
||||
StackGuardVar = ConstantExpr::getIntToPtr(
|
||||
OffsetVal, PointerType::get(PtrTy, AddressSpace));
|
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} else if (Trip.getOS() == llvm::Triple::OpenBSD) {
|
||||
StackGuardVar = M->getOrInsertGlobal("__guard_local", PtrTy);
|
||||
cast<GlobalValue>(StackGuardVar)
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->setVisibility(GlobalValue::HiddenVisibility);
|
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} else {
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SupportsSelectionDAGSP = true;
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StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
|
||||
}
|
||||
|
||||
IRBuilder<> B(&F->getEntryBlock().front());
|
||||
AI = B.CreateAlloca(PtrTy, 0, "StackGuardSlot");
|
||||
LoadInst *LI = B.CreateLoad(StackGuardVar, "StackGuard");
|
||||
B.CreateCall2(Intrinsic::getDeclaration(M, Intrinsic::stackprotector), LI,
|
||||
AI);
|
||||
|
||||
return SupportsSelectionDAGSP;
|
||||
}
|
||||
|
||||
/// InsertStackProtectors - Insert code into the prologue and epilogue of the
|
||||
@@ -256,102 +349,102 @@ bool StackProtector::RequiresStackProtector() {
|
||||
/// - The epilogue checks the value stored in the prologue against the original
|
||||
/// value. It calls __stack_chk_fail if they differ.
|
||||
bool StackProtector::InsertStackProtectors() {
|
||||
BasicBlock *FailBB = 0; // The basic block to jump to if check fails.
|
||||
BasicBlock *FailBBDom = 0; // FailBB's dominator.
|
||||
AllocaInst *AI = 0; // Place on stack that stores the stack guard.
|
||||
Value *StackGuardVar = 0; // The stack guard variable.
|
||||
bool HasPrologue = false;
|
||||
bool SupportsSelectionDAGSP =
|
||||
EnableSelectionDAGSP && !TM->Options.EnableFastISel;
|
||||
AllocaInst *AI = 0; // Place on stack that stores the stack guard.
|
||||
Value *StackGuardVar = 0; // The stack guard variable.
|
||||
|
||||
for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
|
||||
for (Function::iterator I = F->begin(), E = F->end(); I != E;) {
|
||||
BasicBlock *BB = I++;
|
||||
ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
|
||||
if (!RI) continue;
|
||||
if (!RI)
|
||||
continue;
|
||||
|
||||
if (!FailBB) {
|
||||
// Insert code into the entry block that stores the __stack_chk_guard
|
||||
// variable onto the stack:
|
||||
//
|
||||
// entry:
|
||||
// StackGuardSlot = alloca i8*
|
||||
// StackGuard = load __stack_chk_guard
|
||||
// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
|
||||
//
|
||||
PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
|
||||
unsigned AddressSpace, Offset;
|
||||
if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
|
||||
Constant *OffsetVal =
|
||||
ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
|
||||
if (!HasPrologue) {
|
||||
HasPrologue = true;
|
||||
SupportsSelectionDAGSP &=
|
||||
CreatePrologue(F, M, RI, TLI, Trip, AI, StackGuardVar);
|
||||
}
|
||||
|
||||
StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
|
||||
PointerType::get(PtrTy, AddressSpace));
|
||||
if (SupportsSelectionDAGSP) {
|
||||
// Since we have a potential tail call, insert the special stack check
|
||||
// intrinsic.
|
||||
Instruction *InsertionPt = 0;
|
||||
if (CallInst *CI = FindPotentialTailCall(BB, RI, TLI)) {
|
||||
InsertionPt = CI;
|
||||
} else {
|
||||
StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
|
||||
InsertionPt = RI;
|
||||
// At this point we know that BB has a return statement so it *DOES*
|
||||
// have a terminator.
|
||||
assert(InsertionPt != 0 && "BB must have a terminator instruction at "
|
||||
"this point.");
|
||||
}
|
||||
|
||||
BasicBlock &Entry = F->getEntryBlock();
|
||||
Instruction *InsPt = &Entry.front();
|
||||
Function *Intrinsic =
|
||||
Intrinsic::getDeclaration(M, Intrinsic::stackprotectorcheck);
|
||||
CallInst::Create(Intrinsic, StackGuardVar, "", InsertionPt);
|
||||
|
||||
AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
|
||||
LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
|
||||
} else {
|
||||
// If we do not support SelectionDAG based tail calls, generate IR level
|
||||
// tail calls.
|
||||
//
|
||||
// For each block with a return instruction, convert this:
|
||||
//
|
||||
// return:
|
||||
// ...
|
||||
// ret ...
|
||||
//
|
||||
// into this:
|
||||
//
|
||||
// return:
|
||||
// ...
|
||||
// %1 = load __stack_chk_guard
|
||||
// %2 = load StackGuardSlot
|
||||
// %3 = cmp i1 %1, %2
|
||||
// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
|
||||
//
|
||||
// SP_return:
|
||||
// ret ...
|
||||
//
|
||||
// CallStackCheckFailBlk:
|
||||
// call void @__stack_chk_fail()
|
||||
// unreachable
|
||||
|
||||
Value *Args[] = { LI, AI };
|
||||
CallInst::
|
||||
Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
|
||||
Args, "", InsPt);
|
||||
// Create the FailBB. We duplicate the BB every time since the MI tail
|
||||
// merge pass will merge together all of the various BB into one including
|
||||
// fail BB generated by the stack protector pseudo instruction.
|
||||
BasicBlock *FailBB = CreateFailBB();
|
||||
|
||||
// Create the basic block to jump to when the guard check fails.
|
||||
FailBB = CreateFailBB();
|
||||
// Split the basic block before the return instruction.
|
||||
BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
|
||||
|
||||
// Update the dominator tree if we need to.
|
||||
if (DT && DT->isReachableFromEntry(BB)) {
|
||||
DT->addNewBlock(NewBB, BB);
|
||||
DT->addNewBlock(FailBB, BB);
|
||||
}
|
||||
|
||||
// Remove default branch instruction to the new BB.
|
||||
BB->getTerminator()->eraseFromParent();
|
||||
|
||||
// Move the newly created basic block to the point right after the old
|
||||
// basic block so that it's in the "fall through" position.
|
||||
NewBB->moveAfter(BB);
|
||||
|
||||
// Generate the stack protector instructions in the old basic block.
|
||||
IRBuilder<> B(BB);
|
||||
LoadInst *LI1 = B.CreateLoad(StackGuardVar);
|
||||
LoadInst *LI2 = B.CreateLoad(AI);
|
||||
Value *Cmp = B.CreateICmpEQ(LI1, LI2);
|
||||
B.CreateCondBr(Cmp, NewBB, FailBB);
|
||||
}
|
||||
|
||||
// For each block with a return instruction, convert this:
|
||||
//
|
||||
// return:
|
||||
// ...
|
||||
// ret ...
|
||||
//
|
||||
// into this:
|
||||
//
|
||||
// return:
|
||||
// ...
|
||||
// %1 = load __stack_chk_guard
|
||||
// %2 = load StackGuardSlot
|
||||
// %3 = cmp i1 %1, %2
|
||||
// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
|
||||
//
|
||||
// SP_return:
|
||||
// ret ...
|
||||
//
|
||||
// CallStackCheckFailBlk:
|
||||
// call void @__stack_chk_fail()
|
||||
// unreachable
|
||||
|
||||
// Split the basic block before the return instruction.
|
||||
BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
|
||||
|
||||
if (DT && DT->isReachableFromEntry(BB)) {
|
||||
DT->addNewBlock(NewBB, BB);
|
||||
FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
|
||||
}
|
||||
|
||||
// Remove default branch instruction to the new BB.
|
||||
BB->getTerminator()->eraseFromParent();
|
||||
|
||||
// Move the newly created basic block to the point right after the old basic
|
||||
// block so that it's in the "fall through" position.
|
||||
NewBB->moveAfter(BB);
|
||||
|
||||
// Generate the stack protector instructions in the old basic block.
|
||||
LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
|
||||
LoadInst *LI2 = new LoadInst(AI, "", true, BB);
|
||||
ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
|
||||
BranchInst::Create(NewBB, FailBB, Cmp, BB);
|
||||
}
|
||||
|
||||
// Return if we didn't modify any basic blocks. I.e., there are no return
|
||||
// statements in the function.
|
||||
if (!FailBB) return false;
|
||||
|
||||
if (DT && FailBBDom)
|
||||
DT->addNewBlock(FailBB, FailBBDom);
|
||||
if (!HasPrologue)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -359,12 +452,20 @@ bool StackProtector::InsertStackProtectors() {
|
||||
/// CreateFailBB - Create a basic block to jump to when the stack protector
|
||||
/// check fails.
|
||||
BasicBlock *StackProtector::CreateFailBB() {
|
||||
BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
|
||||
"CallStackCheckFailBlk", F);
|
||||
Constant *StackChkFail =
|
||||
M->getOrInsertFunction("__stack_chk_fail",
|
||||
Type::getVoidTy(F->getContext()), NULL);
|
||||
CallInst::Create(StackChkFail, "", FailBB);
|
||||
new UnreachableInst(F->getContext(), FailBB);
|
||||
LLVMContext &Context = F->getContext();
|
||||
BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F);
|
||||
IRBuilder<> B(FailBB);
|
||||
if (Trip.getOS() == llvm::Triple::OpenBSD) {
|
||||
Constant *StackChkFail = M->getOrInsertFunction(
|
||||
"__stack_smash_handler", Type::getVoidTy(Context),
|
||||
Type::getInt8PtrTy(Context), NULL);
|
||||
|
||||
B.CreateCall(StackChkFail, B.CreateGlobalStringPtr(F->getName(), "SSH"));
|
||||
} else {
|
||||
Constant *StackChkFail = M->getOrInsertFunction(
|
||||
"__stack_chk_fail", Type::getVoidTy(Context), NULL);
|
||||
B.CreateCall(StackChkFail);
|
||||
}
|
||||
B.CreateUnreachable();
|
||||
return FailBB;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user