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General improvements on debugging information
* Don't dump entry point addres, not very interesting * Handle `nullptr` in `getName`
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@@ -592,8 +592,6 @@ void CodeGenerator::translate(uint64_t VirtualAddress,
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VirtualAddress = Binary.entryPoint();
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}
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dbg << "Entry address: 0x" << std::hex << VirtualAddress << std::endl;
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BasicBlock *Head = JumpTargets.getBlockAt(VirtualAddress);
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// Fake jumps to the dispatcher-related basic blocks. This way all the blocks
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