Refactor the binary import and dependency resolution infrastructure to
support multiple platforms (Linux, Windows, macOS) via a
configuration-driven root system.
Major changes:
* Overhaul PDB and DWARF importers for platform-aware debug info
loading.
* Refactor LDDTree into a template-based architecture with
platform-specific implementations (ELF, PE/COFF).
* Mostly rewrite the PDB importer, which had significant limitations.
Fix the behavior of binary importers by propagating the path of the
input binary from revng2 downwards, allowing finding `.debug` files in
the correct paths.
This commit drops libptc in favor of its new form libtcg.
It brings several improvements, among which:
* The QEMU version we work on has been upgraded.
* CPUStateAccessAnalysis has been reimplemented in a way that makes it
easier to debug and solves some limitations (e.g., tracking leaking
pointers).
* Identification of pieces of the CPU state that are read by each helper
and fixing access to the CPU state is now performed at build-time.
* We no longer mmap the code we need to translate, dropping all the
issues related to code that needed to be mapped where something is
already present.
* We now have two distinct flavors of helper modules: the full one and
the "slim" one. The latter contains the definition only of functions
we intend to inline. It is used in most of the pipeline, a good thing
since we spend less time optimizing code we don't really care about.
The full module is only used on the re-compilation branch of the
pipeline.
* We no longer split the `cpu_loop` function.
* We change MetaAddress to rely on architectures from `model::` as
opposed to the LLVM ones.
* We no longer attach debug info to LLVM IR containing the original
assembly.
* We now verify that the lifted code only contains code we expect.