FunctionMetadata was being deserialized every time they were
inspected. This commit introduces a cache structure to prevent this
excessive deserializations.
PromteCSVs creates wrappers around helpers. These helpers used to return
a struct in case the helper was changing a CSV.
In order to simplify the downstream pipeline, we now use out arguments
instead of returning a struct.
We need to prevent stub kinds used just to represent dead elements to be
displayed in the GUI and CL.
We do so by introducing a DeadKind which expands their targets to the
empty list.
The control-flow graph and all its hierarchy components
have been moved from `model` to `efa`. The CFG is now
serialized onto the LLVM IR module as a metadata.
FunctionIsolation used to expect the model to adhere too much to what
is on the IR. We relax some assumptions, particularly: 1) if there is
a leftover direct boundary, `IndirectBoundary` is set to it regardless;
2) in `handleDirectBoundary`, the actual successors of a block should
include all those in the model, however, we permit extra successors,
if they exist.
This is a big step to split revng-lift in two parts: one that only
writes the model and one that actually lifts to LLVM IR.
* Introduce `revng import binary`
* Split off `BinaryFile.h`
* Drop `revng.h`
* `GeneratedCodeBasicInfo`: use model
* Reduce role of `GeneratedCodeBasicInfo` in favor of
`model::Architecture` and `model::Register` methods
* `CodeGenerator`: adopt `RawBinaryView` and model
* `JumpTargetManager`: adopt `RawBinaryView` and model
* `ExternalJumpsHandler`: adopt model
* `InstructionTranslator`: discard `Architecture` in favor of
`EndianessMismatch`
* Many other changes
1. Hoist the logic to retrieve a model CallEdge from an llvm::CallInst
out of `getCallSitePrototype()`, in a separate `getCallEdge()`
function.
2. Modify `getCallSitePrototype()` so that the parent function's type is
optional.
This commit imports all the revng pipes (and other support utilities) to
be used with `revng-pipeline`. In particular, the pipes necessary for
binary translations have been introduced.
The goal of `OriginalName` is to keep track of the original name of a
symbol upon import.
In future, this will also be used to promote it to `CustomName`.
Model classes are now described by a YAML document, which is used to
generate C++ headers containing classes and all the boilerplate
required for YAML serialization/deserialization, usage in
SortedVectors, etc. See the README in include/revng/Model for more
info.