Commit Graph

46 Commits

Author SHA1 Message Date
Khaled Ismaeel 531d9b866c Remove the now-redundant HEADERS list 2025-04-30 15:08:45 +02:00
Khaled Ismaeel 63469c9cd6 Use unified YAML schemas in the build process
In this commit we instruct the build system to use the unified schema
files  instead of collecting the `TUPLE-TREE-YAML` comments.

The fixes to C++ files are necessary because they depend on the order
of the fields in the schema, which was changed.
2025-04-30 15:08:45 +02:00
Ivan Krysak 492e5dc354 Yield: greatly simplify node size calculation 2025-02-13 13:09:50 +02:00
Ivan Krysak 9e6bf29f74 TTG: pull dump helper into the template 2024-06-27 11:05:49 +02:00
Ivan Krysak 44e5328477 Yield: add explicit directive support 2024-03-18 11:40:32 +00:00
Ivan Krysak e5328290c6 Yield: reorder disassembly processing
This commit moves stuff around to enforce complete information being
present by the time the "Internal" assembly output is ready.

Because of that, the "Internal" format needed to change, now it uses
tag representation close to PTML as opposed to the one close to LLVM's
used before now.
2024-03-18 10:58:52 +00:00
Ivan Krysak 4d7785f0bb Yield: remove unused 'plain' assembly style
When needed similar results can be achieved using `GenerateTagLessPTML`
option of the `PTMLBuilder`.
2024-03-18 11:58:11 +01:00
Kacper Kołodziej 46e9ea0e10 HexDump implementation
HexDumpPipe dumps content of binary file in the similar way as hexdump
tool with addition of PTML markup for instructions addresses.

Continuous parts of binary code are wrapped with <span
data-location-definition=""></span> where data-location-definition
attribute contains Entry/BasicBlock/Instruction addresses in generic
form. <span> tags can be nested if byte(s) belong to many instructions
in code.

At the end of the line every <span> is closed and opened on the next
line again if it still applies to the next byte.

MetaAddress are converted to IntervalMetaAddress (which implements own,
optional-less operator-) and stored in boost::icl::intruval_map. This
map is used to get addresses of instructions to which each byte belongs.
2023-07-31 11:29:41 +02:00
Ivan Krysak c838d2b019 CrossRelations: greatly simplify Relation Targets
This improves readability of the serialized version quite a bit.
2023-05-17 14:08:06 +02:00
Ivan Krysak 013696a939 yield: move SVG out of the ControlFlow
Since the file is also used for call graphs, it's placement is not ideal
2023-05-17 14:08:05 +02:00
Ivan Krysak 045cdefcac GraphLayout: move outside of yield 2023-05-17 14:08:04 +02:00
Ivan Krysak 44b9bfd04c Yield: SugiyamaStyle as a part of GraphLayout 2023-04-27 17:28:22 +02:00
Ivan Krysak 268f53cdeb Sugiyama: move the "main" file inside the layouter 2023-04-27 17:28:22 +02:00
Alessandro Di Federico f68b7866b3 Introduce BasicBlockID
This commit introduces `BasicBlockID` as the unique identifier for a
`efa::BasicBlock` into the CFG. A `BasicBlockID` is defined by a
`MetaAddress` plus an incremental integer. This enables us to have
multiple instances of the same block in a single function, which is
particularly useful when inlining multiple times the same function.

Apart from this, the commit also does the following:

* It drops representing `MetaAddress`es a `structs` in the IR. This created
  several issues related to ABI. We now represent them as strings.

* It defines more functions in `support.h`, instead of defining prototypes
  by hand in `CodeGenerator.cpp` and the like. Specifically, `unknownPC`
  and `raise_exception_helper`. We also introduce a C "constructor" for
  `PlainMetaAddress`.

* It significantly reduces the API of `GeneratedCodeBasicInfo`, which
  was supposed to be put on a diet since a long time.  Specifically,
  many jump target related methods have been moved to free functions in
  `IRHelpers.h`.  Also `GCBI::getSuccessors` has been pushed into its
  only user, `PruneRetSuccessors`, to prevent further usage of a
  deprecated API. In the future, it would be nice to drop it entirely.

* It introduces `efa::BasicBlock::InlinedFrom`.

* Introduce an enum to represent named argument indices for `newpc`.
  This enables us to more effectively manipulate its argument list.

* It improves the verification and error reporting for
  `efa::FunctionMetadata`.

* Update tests.

This commit is preliminary to another piece of work to improve the
generality of inlining beyond the simple "fake function" scenario, for
which the feature was originally conceived.
2023-02-23 14:51:10 +01:00
Antonio Frighetto c91a44363a Yield: split internal pipes off
A cyclic dependency between shared objects `revngYield` and
`revngFunctionIsolation` could exist if `FunctionIsolation`
were to use `yield`-defined methods. This has been prevented
by splitting pipes off within `Yield`.
2023-02-06 09:37:23 +01:00
Massimo Fioravanti dad043027d Rework and EFA yield cross relations
Yield and EFA shared the same namespace, this commits splits them and
introduces tuple tree containers as well.
2023-02-06 09:37:23 +01:00
Alessandro Di Federico 974dd0c680 yield::Function: do not use efa::BasicBlock
This change introduces some duplication but ensures an important
property of `tuple_tree_generate`d: data structures: all the leaves are
scalars. Previously, yield::Function was using efa::BasicBlock, making
things more difficult under certain conditions.
Specifically, we can rely on the fact that, when generating a visit to
the TupleTree, we know everything about all non-scalars.
2022-12-09 10:11:27 +01:00
Alessandro Di Federico 93872783f7 yield::ControlFlowGraph: use ROOT_TYPE 2022-12-09 10:11:27 +01:00
Alessandro Di Federico 66b12ad540 Yield: move CrossRelation into its own directory
Also, use ROOT_TYPE.
2022-12-09 10:11:27 +01:00
Giacomo Vercesi 4ae8df0ad2 Yield disassembler: drop support for AMDGPU 2022-11-02 11:50:40 +01:00
Ivan Krysak 5190f8f6c8 Yield: move PTML out of assembly namespace
This fixes an old issue: the headers were moved out out of assembly
a while back while cpp files had been forgotten.
2022-09-26 12:11:20 +02:00
Ivan Krysak fd994728bd Yield: introduce call graph slicing 2022-09-26 12:01:43 +02:00
Massimo Fioravanti 915c083661 Pipes: reorganize who defines pipes 2022-08-29 14:44:35 +02:00
Alessandro Di Federico 1d91ed9beb tuple_tree_generator: make C++ just a regular backend
The `tuple_tree_generator` component was still heavily treating C++ as a
special citizen.
This commit normalizes the situation.
2022-08-11 16:20:42 +02:00
Ivan Krysak dff7c5f37d Move yield pipes into revngYield 2022-08-05 21:46:28 +03:00
Ivan Krysak 8f4590bf00 Outline the cross-relation interface 2022-08-05 21:42:58 +03:00
Giacomo Vercesi 3e9058393e Rework YieldAssemblyHTML to output PTML 2022-07-28 08:47:34 +02:00
Ivan Krysak 479d0287c7 Import corner routing from caliban
(the following is the original commit message)

Now that every single node has gotten its exact position, the only
thing left to do is to route all the edges between them. First of
all, the special edges (like corners) need to be handled.
2022-06-15 16:04:44 +03:00
Ivan Krysak b69121bc0a Import vertical coordinate position from caliban
(the following is the original commit message)

Now, that it's precisely known how much space is needed between each
pair of the layers, it's possible to set the vertical coordinates for
each of the nodes based on the layer heights (the height of the
longest node within said layer) and the number of horizontal lanes
required after it.
2022-06-15 16:04:44 +03:00
Ivan Krysak acf5858099 Import edge lane selection from caliban
(the following is the original commit message)

Now that the nodes are placed into the grid (at least horizontally),
it's possible to focus on the edges. Since, the information about
the number of edges going from/to each of the layers is known, it's
possible to determine the number of horizontal space needed to placed
those.

In this part of the layouter, the focus is on three different laning
points:
- horizontal lanes between layers.
- entry lanes for each of the nodes.
- exit lanes for each of the nodes.

Indexation is done independently for each of the lane types.
2022-06-15 16:04:44 +03:00
Ivan Krysak 057ac648c3 Import horizontal coordinate position from caliban
(the following is the original commit message)

Since the predetermined order of the nodes for each layer was already
predetermined, what's left is to put their coordinates based on the
size of the nodes and the predefined margins between them.

Except the resulting layouts are extremely left-heavy. As such, it's
important to use the coordinate selection part to push as many nodes
to the right as possible to balance the graph out at least somewhat.
2022-06-15 16:04:44 +03:00
Ivan Krysak 98b098cbce Import graph layout finalization from caliban
(the following is the original commit message)

Since from this point on, no breaking changes will be done to the graph
It's possible to finalize the layout. Meaning that from this point
onwards the logical positions of the nodes remain unchanged.

Having this guarantee we can proceed to calculating their real
positions, starting from the horizontal coordinates.
2022-06-15 16:04:44 +03:00
Ivan Krysak eee95028d0 Import linear segment selection from caliban
(the following is the original commit message)

Now that the layer permutation is finalized, it's possible to select
a couple of node-groups that only depend on a single predecessor and
consider them a single linear segment. This allows to "draw" straight
vertical lines accross the layout for nodes that could benefit from
that.

Such linear segments are also paramount for good looking long edges
(both forwards and backwards facing).

\note: this part of the layouter could still use more work.
If you're looking to rework it, this is the spot.
2022-06-15 16:04:44 +03:00
Ivan Krysak 054f9a2b25 Import topological ordering from caliban
(the following is the original commit message)

To optimize the algorithms coming from now, having a topological
of the nodes of the graph is benefitial. And, considering, no new
nodes will be added to the graph from this point on, we can only
compute it once.

To optimize the ordering even further, augmented graph is used.
On top of the original (and earlier added artifical) edges, the graph
used for obtaining the ordering get a few extra edges added.

`llvm::ReversePostOrderTraversal` is used to convert the graph to the
ordered node list.
2022-06-15 16:04:44 +03:00
Ivan Krysak 678e203164 Import permutation selection from caliban
(the following is the original commit message)

To ensure the optimal layout is choosen, it's important to try out
and compare a few different permutations.

First of all, layers are optimized. Those layers, that only contain
irrelevant artificial nodes are removed and all the others are shifted
in order to maintain simple layer indexing.

Then, using a simple hill climbing the permutation with the lowest
number of edge crossings is selected. After which a technique based
on computing barycenters for nodes and layers is used as a fallback
to ensure even the least optimal layout is still usable.

On top of all that, simple clustering based on the classification
obtained while preparing the graph is used to keep original nodes
somewhat separate from the artificial ones.
2022-06-15 16:04:44 +03:00
Ivan Krysak c45f4d5e73 Import graph preparation from caliban
(the following is the original commit message)

Preparation includes:
- ensuring there are no loops.
- ensuring there are no edges spanning more than a single layer.
- ensuring there are no backwards facing edges that were not split
  into a bunch of parts to simplify laying them out.
- ensuring there are no self loops (they are treated similarly to
  backwards facing edges, which they theoretically are).

Subproducts include:
- `Classifier` allowing to cheaply determine whether a given node is
  adjacent to an artificial edge.
- `Ranks` container allowing to easily determine the layer each of the
  nodes belongs to.
2022-06-15 16:04:44 +03:00
Ivan Krysak 7e538776d4 Outline sugiyama style layouter interface 2022-06-15 16:04:44 +03:00
Ivan Krysak 7591788620 Implement node size calculation 2022-06-15 16:04:44 +03:00
Ivan Krysak 840a34c0a4 Implement CFG extraction 2022-06-15 16:04:44 +03:00
Ivan Krysak de9861815a Move fallthrough detection to yield::cfg 2022-06-15 16:02:44 +03:00
Ivan Krysak 80e9243e06 Add a basic CFG pipeline 2022-06-15 15:52:26 +03:00
Ivan Krysak f26ee02029 Use tuple tree generator for assembly description 2022-06-15 15:51:23 +03:00
Ivan Krysak cf3845b78d Add a way to output assembly as plain text 2022-05-06 18:51:47 +02:00
Ivan Krysak 1adc74e660 Import an assembly to html converter from caliban 2022-05-06 18:51:47 +02:00
Ivan Krysak 6e81dbe06c Add a disassembly helper 2022-05-06 18:51:47 +02:00
Ivan Krysak 36c63c1bb9 Implement the disassembler interface 2022-05-06 18:51:47 +02:00