Perform a complete rewrite of the `SwitchNode` tiling routine.
The tiling now works in the following way:
- When encountering a node which will produce a `SwitchNode` (either a
standard `switch` or a dispatcher `switch`), we look for the following
situations:
1) We have a node, a successor (case) of the `switch`, which in turn
is the successor of all the other successors (cases) of the
`switch`.
2) We have a node, not a successor (case) of the `switch`, which is
the successor of all the successors (cases) of the `switch`.
- If we find such candidate node, this node will be the fallthrough of
the `switch`. In addition, depending on whether the `switch` dominates
the candidate fallthrough, we can incorporate it as the immediate
successor of the `SwitchNode` we are building.
- There is currently an exception to the above, due to how we currently
handle weaved `switch`es. In such cases, we mandate that the weaved
`switch` is nested inside the main corresponding `switch`. For this
reason, we have a special casing handling the "all inlined but one"
situation in the new code, while this part could in theory be merged
in the common criterion below, at the cost of dropping the invariant
of the nesting of weaved switch`es.
This commit drops ValueManipulationAnalysis, which in its original
design based on MinCut and Karger, was never enabled in the
decompilation pipeline.
Until now, VMA was only used in a severely weakened form in
initModelTypes. That for was so weakened that it barely did anything.
We already have a new design for VMA so that it can work before
DataLayoutAnalysis, and on Clift.
At this point, the old VMA is basically useless anyway, and the very few
occasions where it can do something will simply be solved by the
upcoming work on making some of the remaining casts implicit.
At this point it does not make sense to keep VMA alive anymore.
When running ModelToHeader in HeaderToModel, all types need to be
defined in the header for clang to successfully parse the file. Add an
option to `ModelToHeaderOptions` that forces all types to be printed
regardless of stack or inlining rules.
Fix the needed attributes to allow navigation from the use of an
artificial return struct for raw functions to their definition in
`types-and-globals.h`.
We introduce the `InlineDispatcherSwitch` beautify pass. Its goal is to
try and inline the body of some of the `case`s of a exit dispatcher, in
place of the `SetNode` corresponding to that `case`, if this doesn't
introduce duplication in the code (i.e., a single `SetNode` for that
specific case value is present).
Additionally, if the inlining procedure is able to completely remove the
necessity of an exit dispatcher altogether, the pass removes it.
The pass is able to handle chains of weaved dispatcher `switch`es
referring to the same original dispatcher `switch`, by handling the
inline operation and the possible simplification level-wise.
The inlining procedure, cannot take place if a `SetNode` is contained in
the body of the case we are trying to inline, since this can possibly
break the semantics of the state variable of a loop, by placing a
`SetNode` in a more internal loop.
We introduce the PromoteCallNoReturn beautification pass. Its goal is to
restructure sequence of statements, in order to have `call`s to
`noreturn` functions as _inlined_ in the middle of the statement
sequence, and leave _non local control flow statements_ at the end of
that scope. E.g., we prefer:
```
if (cond)
call noreturnfunc();
return;
```
to
```
if (!cond)
return;
call noreturnfunc();
```
In order to do this, contextually, we restructure the routine computing
the `fallthrough` property, in order to be able to differentiate between
the _non local control flow statements_, a call to a `noreturn`
function, or a generic mix of the two (useful when combining results
from the two situations above).
The new analysis is also used in the `promoteNoFallThrough` promotion
pass.
Introduce the `DispatcherKind` attribute as a field in the
`BasicBlockNode` and `ASTNode` classes, in order to be able to
distinguish entry and exit dispatchers, and the related set nodes.
This commit drops `needsTopScopeDeclaration`.
Now all the LocalVariables are declared at the top of the function.
In DecompileFunction.cpp, the emission of LocalVariables if handled at
the scope of GHAST `ASTNode`s instead of being LLVM BasicBlock-based.
This enables in the future to design and implement an analysis that for
each LocalVariable decides the C scope (represented by an `ASTNode`)
where it's declaration should be emitted to always be visible in all its
uses.
This Tag is used to tag all the funcitons that we use to decorate
integer literals to decide how to print them.
Using a single Tag shared among all the decorators enables more concise
code to handle it.
A bug in revng allowed to use any TaggedFunctionKinds in place of any
other one. That bug has been fixed and the wrong usages in revng-c have
been updated.
Improve the `fallThroughScope` computation, in order to handle calls to
`NoReturn` functions in the analysis, representing the fact that they
induce a `noFallthrough` scope (i.e., execution will not ever resume
after the call, and therefore we can later improve the nesting of the
code with the `promoteNoFallthrough` pass).
We introduce a simplification step, which looks for `switch`es that can
be reduced to simpler `if` statements.
Specifically, the logic is the following:
1) When we identify a `switch` statement composed by a single `case` and
a possible default, we transform it into an `if` with the `case` now
corresponding to the `then`, and the `default` corresponding to the
`else`, if present.
2) When we identify a `switch` statement composed by two `case`s, and no
`default` is present, we can promote it to an `if` with `then` `else`
branches.
Other key details:
- The promotion happens only if we can identify at least one of the
`case`s that have a single element in the `case` label. If this is not
the case, we do not promote one to RHS of the `if` condition.
- A new `CompareNode` class, inheriting from `ExprNode`, is created, in
order to represent the equality or inequality condition of an `IfNode`
instance that is the result of the promotion. This `CompareNode` can
represent for the LHS both an `llvm::Value` or the `loop_state_var`,
while it embeds the RHS constant which completes the comparison.
- We remove `SwitchBreak` AST nodes that may now appear as children of
an `if` node promoted from a `switch`.
- We introduce in the `CompareNode` the `weaved` concept. Indeed, if a
promotion of a weaved `switch` happens, we should avoid the
serialization of the instructions leading to the computation of the
condition of the original `switch`, because they have been already
emitted by the main related dominating `switch`.
We also introduce an additional simplification step, which takes care
of:
- Promoting `!(==)` to `(!=)` and `!(!=)` to `(==)`, if the inner
equal/not equal is represented via a `CompareNode`.
- Promoting `x == 0` to `!x` and `x != 0` to `x`.
To be able to correctly emit (or not) the instructions computing a
condition of an `IfNode`, we need to add the `EmittBB` flag, an
additional parameter to the `buildGHASTCondition` function, which
controls the emission of the statements of a basic block computing a
condition.
Consequently, the `IfNode` acquires a `IsWeaved` field, which is used to
mirror the property having the same name on `SwitchNode`. Being now
possible a promotion from a dual `SwitchNode` to an `IfNode`, we need to
represent this property on the `IfNode` too.
The `default` `case` is now a standard `case`, and it is identified only
by having the `label` set empty.
Therefore, a list of beautify and transformation actions now do not need
special casing in order to handle the `default` `case`, which is reached
during the standard iteration over the `case`s.
A special accessor is still necessary, in order to correctly emit the
`default` `case` in the backend.
Introduce implicit statements simplification phase, specifically:
- A implicit `return` simplification: `return` statements in `void`
type functions, which are not followed by any other scope, can be
omitted.
- A implicit `continue` simplification: `continue` statements whose
fallthrough leads directly to the end of the cycle scope (i.e., to
execute another iteration of the enclosing loop), can be omitted.
In order to avoid the printing of the implicit `return`, we need an
additional `emitReturn` parameter in the `emitBasicBlock` method of the
`CCodeGenerator` class.
Now, also `break` and `continue` on the AST, when printed, have the ID
number of the `ASTNode`, and in the name they preserve the original
`CFGNode` one also.
This commit reorders the argument passed to various `printDeclaration`
and `printDefinition` helper functions, to make them more uniform across
each other, and to accept the same arguments in the same order.
Improve the logic of the first iteration outline:
1) The cloning of the nodes involved in the first iteration outlining,
is now performed with a series of DFS visits from all the late entry
nodes in the `MetaRegion`, instead of performing a blind clone of all
the nodes and removing those not needed.
2) Restoring the edges between the cloned nodes has been subject to
minor changes.
3) The outline nodes are now assigned to a `MetaRegion` using a new
logic, instead of blindly assigning them to the parent `MetaRegion`.
We now explicitly store the retreatings edges, that will eventually be
connected to the `continue` nodes, so that we can explicitly handle
them, without resorting to iterating over the predecessors of the
`EntryNode`, which although correct is a fragile method with respect to
defective situations.
In addition, we check that after the restructuring, all the retreating
edges that we connect to `continue` nodes, do point to the `EntryNode`
before the transformation.
- Add PrepareLLVMIRForMLIR Pass.
This Pass performs massaging of the LLVM IR
produced by revng so it can be parsed/accepted
for the LLVM MLIR Dialect.
- Introduce new pipeline branch: llvmir-to-mlir.yml.
- Add LLVMIRToMLIR step.
- Add ImportLLVMToMLIRPipe pipe.