Improve the logic of the first iteration outline:
1) The cloning of the nodes involved in the first iteration outlining,
is now performed with a series of DFS visits from all the late entry
nodes in the `MetaRegion`, instead of performing a blind clone of all
the nodes and removing those not needed.
2) Restoring the edges between the cloned nodes has been subject to
minor changes.
3) The outline nodes are now assigned to a `MetaRegion` using a new
logic, instead of blindly assigning them to the parent `MetaRegion`.
Remove old broken code that handled `Set` nodes as source of retreatings
when inserting an `entry` dispatcher. This situation should no longer be
the case, because a `Set` node should not be the `source` of a
retreating edge. We assert this situation.
We now explicitly store the retreatings edges, that will eventually be
connected to the `continue` nodes, so that we can explicitly handle
them, without resorting to iterating over the predecessors of the
`EntryNode`, which although correct is a fragile method with respect to
defective situations.
In addition, we check that after the restructuring, all the retreating
edges that we connect to `continue` nodes, do point to the `EntryNode`
before the transformation.
Before this commit, the code was using an old arcane algorithm that was
adding and removing dummy frontier nodes, and relying on the
DominatorTree.
This commit drops the DominatorTree altogether, drops the use of
frontier nodes, and rewrites the algorithm only using successors and
predecessors.
Now a node outside a metaregion M is included in the metaregion only if
all its predecessors are part of the metaregion, and none of them is
already in another metaregion that is a transitive parent of M.
Before this commit, the whole body of each loop was outlined and
duplicated, only to be removed later if not necessary.
Now we only do this if there is more than one entry to the loop, which
is the simplest condition to detect when first iteration outlining is
needed.
This commit drops some old broken code that was a leftover from when
MarkAssignments didn't inject calls to Assign, and that was poorly
migrated to Assign, causing it to be dead code.
This commit fixes a bug in the hasSideEffects function, used to evaluate
if an ExprNode has side effects.
Before this commit, when calling hasSideEffects on a NotNode, the
return value was true if the operand of NotNode **did not** have side
effects, which is wrong.
This commit changes the behaviour so that a NotNode has side effects if
and only if its only operand has side effects.
This commit fixes a bug in the hasSideEffects function, used to evaluate
if an ExprNode has side effects.
Before this commit, when calling hasSideEffects on an AndNode, the
return value was true if **both** the LHS and RHS of the AndNode had
side effects, which is wrong.
This commit changes the behaviour so that if **either** LHS **or** the
RHS of the And have any side effect, than hasSideEffects returns true
for the And.
Before this commit, the simplifyShortCircuit beautifier did not recur on
the then/else branch of an IfNode, basically stopping recursion very
early and potentially missing a lot of beautification opportunities.
Introduce the hybrid beautifier aiming to simplify double `not`s (one on
the IR side (e.g., a `icmp ne`), and one on the `ExprNode` side on the
`GHAST` in the form of a `NotNode`.
To do this hybrid beautifier, we basically need to do the following:
- Implement a preliminary collection phase which computes which
`ExprNode`s are affected by which `BasicBlock`.
- Compute the so-called consesus, i.e., verify that for all the
`ExprNode`s affected by a certain `BasicBlock`, the transformation
would be beneficial in terms of output. Basically:
1) That the number of `!(!=)` transformed into `(==)` outscores the
number of correlated `(!=)` which are transformed into `!(==)`.
2) That the number of `!(==)` transformed into `(!=)` outscores the
number of correlated `(==)` which are transformed into `!(!=)`.
- Actually perform the transformation for those situations where the
consensus agrees.
A bug introduced no loop promotion by mistake, we now correctly exit the
loop promotion routine if the loop has been already promoted to `while`
or `do-while` loop.
Ensure that no backedges are left after the restructuring of all the
metaregions.
This additional assertion should help ensuring that no entries in the
`Backedges` set are left after the restructuring process, in turn making
it easier to spot bugs if backedges references are not handled correctly
during the steps of the restructuring.
Assign a value to cloned and collapsed nodes in terms of shortest path
from entry, which is a criterion we use to elect region entry.
The shortest path is computed at the beginning for the nodes present in
the CFG, but needs to keep updated for additional nodes that we insert
that may become loop entry candidates.
During the creation of the exit dispatcher, take care of removing from
the `Backedges` set the additional backedge that is collapsed in case
two exiting backedges do target the same destination.
When this is not done, a ghost backedge is left inside the set, making
it not coherent with the state of the graph.
In addition, we add an assertion which ensures that during this phase of
the restructuring dummy nodes are present only as source of retreating
edges, and have one and only one successor.
This commit does various things oriented at reducing the number of local
variables emitted in C:
- MarkAssignments now know that @Copy and @Assign involving
@LocalVariable only have side effects that affect the local variable
itself; this enables to reduce the number of times we're forced to
emit a local variable due to interfering side effects
- Drop the @AssignmentMarker FunctionTag; AddAssignmentMarkerPass now
doesn't emit @AssignmentMarker anymore; instead it emits groups of
@LocalVariable, @Copy, and @Assign, which benefit from the previous
point
- Drop 2 MarkAssignments::Reasons: HasManyUses and HasUsesOutsideOfBB;
both these have now been aggregated into the AlwaysAssign reason for
simplicity, representing all reasons non involving side effects
- Update BeautifyGHAST and how it reasons about side effects when
beautifying; before this commit it used @AssignmentMarker, now it
looks at @Assign
- Simplify ExitSSA; before this commit it was trying hard to be smart on
where it emitted the store instructions representing the incoming
values of the PHI that was being destroyed; this seemed smart when we
originally did it but it generated C code that was not really better
to read, so this useless complexity is finally gone
The beautification library was split into a separate library for
historical reason, having to do with LLVM passes, their dependencies,
and dirty hacks we had around.
Now the LLVM passes, and the hacks are gone, so we can merge back
everything together.
Now that the late stage of the decompilation pipeline is managed with
revng-pipeline, and we have a standalone tool for decompilation, we
have no need to use LLVM passes anymore for those stages.
This commit also renames the directories to avoid the confusing Pass
suffix, not what LLVM passes are gone.