When a retreating edge involves as source node a `SetNode` belonging to
an internal region (which should be the default `SetNode` that remains
outside the collpased node), move it just after the `CheckNode` that is
being introduced, so that the semantics of the code remains untouched.
Use a `llvm::SmallString` for the `Name` field of `BasicBlockNode`.
This enables us to modify the name of the node, which is very useful
during debugging and manual inspection of the graph serialized in
output.
`BasicBlockNode` and `RegionCFG` classes are now template classes. This
means that the `BasicBlockNode` class can be used as a generic wrapper
for any type of object in the original graph (it is usually used to wrap
a `llvm::BasicBlock *` for decompilation purposes, but in tests it can
be used to wrap a `DotNode` object) that implementes `GraphTraits`.
Improved the interaction with the `StringRef` name field of
`BasicBlockNode`.
In case of artificial nodes, the name is left empty and created
on-the-fly for serialization purposes.
Removed the computation of the information contained in the
`NDuplicates` prevously done in the `MarkForSerialization` pass, since
the information is now precomputed in the `RestructureCFG` pass and
exposed with a dedicated method.
Add a `DotGraph` and `DotNode` classes, which implements `GraphTraits`,
so that we can create a `RegionCFG` starting from a graph specified in
a `.dot` file.
The `DotClass` implements a minimal parser for graph specified in `.dot`
format.
The `.dot` should begin with the specification of the name of the graph
`digraph TestGraph {`, followed by an arbitrary number of lines which
specify the edges in the graph (no attributes allowed, e.g., `a -> b;`).
The file should end with a single line ending in `}`.
Add helpers to test if two `RegionCFG` objects can be considered
equivalent.
This will be used in the test environment to check if the comb
transformation is consistent with the expected behavior.
Update the `OriginalBB` map (which will be later used for retrieving the
original basic block linked to a certain BBNode) during nested
`RegionCFG` creation and during flattening, which are steps that modify
the allocation of the `BBNode` objects.
The `RegionCFG::initialize` method is now a template method, which
accepts as input any kind of object which exposes the `GraphTraits`.
In this way we can build a `RegionCFG` object not only starting from
LLVM IR, which can be very useful for testing purpose.
Since we also removed the information about the original
`llvm::BasicBlock` inside the `BasicBlockNode`, we need to keep this
link to later feed this information to the GHAST in an external data
structure (potentially a `std::map`).
The `BasicBlockNode` does not contain anymore any pointer to the
`llvm::BasicBlock` object that generated the `BasicBlockNode`.
This change is necessary for decoupling completely the `BasicBlockNode`
and `RegionCFG` classes from the LLVM IR, so that we can build up a
`RegionCFG` from any object which implements the `GraphTraits`.
The `RegionCFG` does not contain anymore a map between
`llvm::BasicBlock` and `BasicBlockNode`.
The `removeNotReachables` method now can take care of removing any
reference of the removed nodes from any `MetaRegion` which contains any
reference to it.
We now match the `IfCheckNode` trees created by the dispatchers
insertion as an unique switch.
To this we introduced a new `SwitchCheckNode` AST type, which cannot
inherith from the `SwitchNode` since the underlying container for the
`case`s is different (the index is saved as an `unsigned`, while instead
in the `SwitchNode` we use a `ConstantInt *`.
The condition inside the `IfNode`s are now represented using a custom
`ExprNode` object, which has a new hierarchy of possible nodes present
in an expression (`not`, `and` and `or`).
Moved the `flipEmptyThen` post-processing inside the beautify pass.
The ownership of the `ExprNode` is kept inside the `ASTTree` object.
This means that during the flattening we also need to transfer these
objects and to adjust the pointers inside the `IfNode`s.
Remove the pointer to the corresponding `BasicBlockNode` inside each
`ASTNode`.
We now keep directly a pointer to the original `llvm::BasicBlock`.
To do this we need to explicitly mantain some information, like the
emptyness of the node (dummy node in the `RegionCFG`).
Some little changes (like the way we retrieve the CFGNode corresponding
to an ASTNode) in the flattening have been necessary too.
Add the `IfCheckNode` AST node type, which represents the `Check` nodes
in the RegionCFG. We need an explicit type in the AST since, with the
enforce pass drop before decompilation, we need to handle the code
emission for these type of nodes.
The type has been implemented as a derived type from the `IfNode`, since
they share a lot of similarities, in order to avoid modifications to the
AST simplification functions.
The methods that should not be invoked have been (as the ones that
modify the conditions of the nodes) override and implemented with an
`revng_abort` function
Add a new AST node type for representing the nodes which set the value
for the state variable before an entry or exit dispatcher.
In this way, when printing the decompiled code we do not need to inspect
the node further.
Removed the `Switch` BBNode, which was used to create the intermediates
nodes for making an original `switch` node a nested tree of `if` checks.
Also removed the `IfEqual` AST node, which was used to represent the
intermediate check nodes in the AST, for later reconstructing the
original `Switch` node in the AST, when possible.
Remove from the `IfEqualNode` the reference to the BBNode corresponding
to the original `switch`, since we cannot have the guarantee that this
node will remain allocated in the same place (the pointer could be
invalidated).
Also insert other fixes.