`alloca` instruction are passed as variadic arguments to `newpc` to
prevent the optimizer from moving code around them. We used to cast them
all to `i8*`, however these casts where breaking the convention of
having all the `alloca` instructions at the beginning of the function.
Since these casts were not really necessary, they have now been dropped.
QEMU marks each input instruction with a special
pseudo-instruction. This commit makes revamb ignore such instructions
coming after a write to a `btarget` variable, which is an indication
that a delay slot is starting. In this way, the instruction will look
larger and re-translating part of it will not break the branch
instruction.
`support.c` used to be compiled using the system compiler and then
linked to the module generated by `revamb` as a separate translation
unit. This commit introduces a change that lets `clang` compile
`support.c`. This will allow us to make the CSV static, which should
enable more aggressive optimizations.
* Change the signature of the `root` function so that it accepts an
argument: the initial value of the stack pointer, which the main is
supposed to set up. QEMU now provides us with the offset of the stack
pointer.
* Let the build system compile `support.c` for each supported
architecture, both in normal and "tracing" mode.
* Remove the `--tracing` option, this is now handled by `support.c`, in
particular depending on which version of `support.c` you link, you can
have tracing enabled or not.
* In `support.c` drop global variables representing the stack pointer,
we no longer need them.
* In `support.c` fix some warnings while handling the stack on 32-bit
architectures.
* Extende the `translate` script to handle the new way we link the final
binary and the tracing mechanism.
Currently we're identifying basic blocks that are a jump target by
adding metadata on the terminator instruction. This is a problem in many
cases, therefore we now use the third parameter of `newpc` calls to
understand if a basic block is a jump target.
The third argument was set only at the very end of all our analysis,
before producing the output. We anticipate this so that is done before
each jump target harvesting, so that this information is available
through `GeneratedCodeBasicInfo`.
This commit removes all the ELF-specific code from the `CodeGenerator`
class by creating a new class, `BinaryFile` which contains all the
information about the program that might be needed in an image format
independent way. However, `BinaryFile` has some fields which are
specific to ELF, we might want to address this when additional file
formats are supported.
A key benefit of isolating this code is that we can anticipate the
parsing of the input file, so that we have its architecture available
earlier than when `CodeGenerator` is instantiated, therefore we can drop
the `--architecture` parameter.
This commit introduces the usage of symbols, if they are available. We
employ them to produce meaningful names for basic block names.
* Collect the symbols from `.symtab`/`.dynsym`
* Box the `Segments` into a new data structure (`BinaryInfo`) which also
handles symbols.
* `JumpTargetManager::nameForAddress`: produce a meaningful name using
symbols, if possible.
* Spread some `const`-ness
This commit introduces the `noreturn` analysis, whose aim is to detect
all the basic blocks the are doomed to lead to a `noreturn` syscall such
as `execve` or `exit`.
* Implement `NoreturnAnalysis`.
* Include and initialize in the `Architecture` data structure all the
necessary information to detect `noreturn` syscalls. Specifically, the
name of the QEMU helper for syscalls, the name of the register holding
the syscall number and the syscall numbers representing `noreturn`
syscalls.
* `ReachingDefinitionsPass`: make reaching definitions available both in
reaching definitions mode and reached loads mode. This part needs
further cleanup. We also might be willing to implement this with a
`Boost.Bimap`.
* Use `SET` to collect information useful for the
`NoreturnAnalysis`. Also restructure how the `OperationsStack` works
to be more streamlined and keep track of multiple information about
the instruction currently being tracked.
* Clear all the data that's not part of the analysis results at the end
of the `runOnFunction` method
* Clear all the data that's part of the analysis results when the
`PassManager` tells us so (`Pass::releaseMemory`)
* Do not use the `clear()` method, since it doesn't release memory
* Add some debugging information
* When generating the code for setting a label or jumping to it, give
sensible names to the new basic blocks.
* Keep track of the last seen PC during translation so it can be used to
obtain a sensible name for the basic block.
* Let `JumpTargetManager::getBlockAt` set a proper name to the basic
block before returning, if it doesn't already have one.
`forceFallthroughAfterHelper` handles the situation where there isn't a
PC-store between a call to an helper and to `exitTB`, in this case, we
force a branch to the fallthrough PC.
This commit also simplifies `InstructionTranslator::translateCall`:
remove jump to the dispatcher after a call to an helper in case the PC
was saved and it has changed. We don't really need to do this, QEMU will
generate a call to `exitTB` has necessary or
`forceFallthroughAfterHelper` will take care of the thing.
`TranslateDirectBranchesPass` now optionally depends on `SETPass`. This
allows us to reuse information obtained by SET and OSRA to pin potential
jump targets we detected to an `exitTB` call. In practice this means
that before a call to `exitTB` a conditional branch or a switch is
present to check if the destination of the jump is one of those we
expected, and if not, go to the dispatcher if the estimated destinations
were marked as approximate, or fail otherwise. Since this feature is
currently WIP, we never fail, we always go the dispatcher instead.
Since the amount of successors might grow during the iterative discovery
process, record the amount of successors as a `exitTB` argument.
* New `exitTB` argument: estimated number of successors.
* Move the code of the old implementation of the pass to the
`pinConstantStore` function.
* Update routine for cleanup of post-exitTB instructions.
* `findNextExitTB`: more reliable implementation of the search for the
next call to `exitTB`.
* Keep a reference to the basic block handling the failure of the
dispatcher's switch, so we can use it to report failure of our jump
target estimation.
Now `CodeGenerator::translate`, `CodeGenerator::translateCall` and
`CodeGenerator::newInstruction` all return
`CodeGenerator::TranslationResult` which covers all the possible results
that the caller needs to handle such abort, stop translation, force a
new basic block or simply proceed.
This patch also prevents reading a PTC temporary that has never been
written (typically due to a mistranslation) by emitting an abort.
* Import OSRA
* Improve the SET (aka `JumpTargetFromConstants`) by introducing the
`OperationsStack` class.
* Review `harvest` logic
* Allow to disable OSRA (along with the sumjump heuristic)
* Take the core of `getNextPC` out of it and move it to `getPC`, a
function returning both the current and the next PC. Also, fix a bug
when reaching the beginning of a basic block.
* Detect "reliable" jump targets: a "reliable" jump target is a jump
target obtained from a store to a PC but it's not a fallthrough jump.
This patch implements `VariableManager::storeToCPUStateOffset` and
`VariableManager::loadFromCPUStateOffset`, which handle in a single
point all the accesses by offset to the CPU state.
* `getTypeAtOffset`: introduce a feature to easily debug how we compute
which field is at a specified offset in the CPU state (`--debug
type-at-offset`).
* Let `getTypeAtOffset` and its wrappers return the offset inside a
field of the CPU state (useful when accessing the third byte of an
integer).
* Use a dedicated class for the `CorrectCPUStateUsage` worklist
If before a call to an heper the PC is saved, it means that the helper
can change the PC, therefore we need to go the dispatcher on return. In
this case, we also have to force the PC after the call to be a jump
target.
When we meet a new PC from the PTC input, find immediately the next PC.
This makes the information available early and removes the necessity for
`closeLastInstruction`.
Implement producing a CSV file containing information about the which
PCs have been translated. For each PC it is specified whether its a jump
target or not.
Pass local temporaries' allocas as parameters to newpc, so they can't be
promoted to SSA values by SROA, which creates problem when a basic block
must be split between a use and a def of such a value.
If EarlyCSE didn't produce any new code pointer, we use
GlobalValueNumbering which usually leads to better results, in
particular if we remove `newpc` markers and if it can make use of alias
information, which we introduce to let the compiler know that
loads/stores to the CPU state will never alias loads/stores to normal
memory.
* Before generating any load/store instruction mark it with the
appropriate aliasing information.
* Update `JumpTargetManager::harvest` to run GVN
* Move the `Visited` set of `JumpTargetsFromConstantsPass` in
`JumpTargetManager`, even if currently we clear it at each invocation
of the pass
The logic to implement harvesting of new code pointers when we're out of
them during translation, has been moved to `JumpTargetManager`. Its
interface has also been reduced and some logging has been introduced.
At the current stage, if there's nothing to `peek`, we first give a shot
of `SROA` and `TranslateDirectBranchesPass`, and then, if nothing came
out, we go for `EarlyCSE` and `JumpTargetsFromConstantsPass`.
Introduce an unreachable instruction after each emitted call to
`exit_tb` to terminate properly basic blocks. This patch also removes it
when appropropriate (i.e. in `TranslateDirectBranchesPass` and
`JumpTargetManager::translateIndirectJumps`).
Detect simplest cases of writes to the program counter while they're
being translated. This way, we avoid running expensive passes to collect
straightforward jump targets.
Note: if the PC-write value is the current PC, ignore it. Splitting the
basic block being created is problematic.
* Let `InstructionTranslator::newInstruction` return also the PC.
* `InstructionTranslator::translate`: make it aware of the current PC,
and make it abort in case of error and return a boolean to indicate
whether the translation should proceed or not.
* Simplify the fetch of a new address to translate.
* Let `InstructionTranslator::translateOpcode` return an error condition
in case of failure, instead of asserting.
* Introduce the `JumpTargetsFromConstantsPass` pass, which goes through
all the unvisited basic blocks looking for constants and trying to feed
them to `JumpTargetManager`, which will decide if they are code
pointers or not.
* To make life of `JumpTargetsFromConstantsPass` easier run
`EarlyCSEPass` before it, which is particularly useful to make explicit
constants that some architectures materialize in two steps (high and
low part).
* Remove the fake fallthrough workaround in `TranslateDirectBranchesPass`
which was used to register for exploration basic blocks after a direct
jump, which was necessary due to the fact that return instructions are
indirect jumps and were losing the basic blocks after function calls.
This is no longer necessary thanks to `JumpTargetsFromConstantsPass`.
In `TranslateDirectBranchesPass::getNextPC` we were using a normal
iterator backward with a faulty exit condition that lead us to skip the
first instruction in a basic block.
This patch implements a proper solution: use `reverse_iterator`.
In certain cases we have a call to `exitTB` right after an helper, in
particular in x86, after a syscall. We cannot know what the target
address will be, so we have to handle this as an indirect jump.
* `JumpTargetManager::getPrevPCWrite`: clean up.
* `JumpTargetManager::getPrevPCWrite`: while searching for stores to the
PC, also check for call instructions. If one is met, return nullptr.
* `TranslateDirectBranchesPass::runOnFunction` and
`JumpTargetManager::translateIndirectJumps`: insert new code before
`exitTB`, not the write to the PC.
* Move initialization and management of the structure describing the CPU
state (CPUStateType) into variablemanager.cpp.
* Support parts of CPU state outside "env" (e.g. the MIPSCPU
structure). Now "env" has an offset into the possibly larger CPU state
which we have to take into account where appropriate (see
VariableManager::envOffset).
* Link the helpers module into the generated module, including only what
is needed.
* Create some "no-op" or "abort" function corresponding to QEMU functions
not included in the helper module (e.g. logging and abort functions).
* Implement the CorrectCPUStateUsagePass pass, which starts from the
"env" global variable and looks for all its usages recursively, keeping
track of where pointers are pointing into the CPU state data structure,
and replaces all the load/stores with the global variable corresponding
to that specific field of the CPU state.
* After the linking phase, run SROA, the pass to adjust the CPU usage and
DCE.
* Let global variables have common linkage.
* Emit a call to an helper function (ExitTB) corresponding to each
exit_tb PTC instruction.
* Update TranslateDirectBranchesPass and
JumpTargetManager::translateIndirectJumps to look for the last write
to the PC before calls to ExitTB.
* Exposing the PC with JumpTargetManager::PC is not needed anymore. Users
from outside should only be interested in finding the the previous
write to the PC (using JumpTargetManager::getPrevPCWrite).