Files
Lauri Vasama aa2597d13b model::Function: add stack frame name and comment
* StackFrameType() is removed.
* StackFrame() is introduced in its place.
* Use StackFrame().Type() to acess the stack frame type.
2026-02-13 08:41:39 +02:00

60 lines
1.8 KiB
C++

#pragma once
//
// This file is distributed under the MIT License. See LICENSE.md for details.
//
#include "revng/ADT/MutableSet.h"
#include "revng/ADT/SortedVector.h"
#include "revng/Model/CallSitePrototype.h"
#include "revng/Model/CommonFunctionMethods.h"
#include "revng/Model/FunctionAttribute.h"
#include "revng/Model/StackFrame.h"
#include "revng/Model/StatementComment.h"
#include "revng/Model/TypeDefinition.h"
#include "revng/Support/MetaAddress.h"
#include "revng/Support/MetaAddress/YAMLTraits.h"
#include "revng/TupleTree/TupleTree.h"
#include "revng/Model/Generated/Early/Function.h"
namespace model {
class VerifyHelper;
}
class model::Function : public model::generated::Function,
public model::CommonFunctionMethods<Function> {
public:
using generated::Function::Function;
public:
/// The helper for stack frame type unwrapping.
/// Use this when you need to access/modify the existing struct,
/// and \ref StackFrame().Type() when you need to assign a new one.
model::StructDefinition *stackFrameType() {
if (StackFrame().Type().isEmpty())
return nullptr;
else
return StackFrame().Type()->getStruct();
}
/// The helper for stack argument type unwrapping.
/// Use this when you need to access/modify the existing struct,
/// and \ref StackFrame().Type() when you need to assign a new one.
const model::StructDefinition *stackFrameType() const {
if (StackFrame().Type().isEmpty())
return nullptr;
else
return StackFrame().Type()->getStruct();
}
public:
bool verify() const debug_function;
bool verify(bool Assert) const debug_function;
bool verify(VerifyHelper &VH) const;
void dumpTypeGraph(const char *Path,
const model::Binary &Binary) const debug_function;
};
#include "revng/Model/Generated/Late/Function.h"