Files
revng-revng/include/revng/Lift/LibTcg.h
Alessandro Di Federico 1429b526ab Introduce libtcg
This commit drops libptc in favor of its new form libtcg.

It brings several improvements, among which:

* The QEMU version we work on has been upgraded.
* CPUStateAccessAnalysis has been reimplemented in a way that makes it
  easier to debug and solves some limitations (e.g., tracking leaking
  pointers).
* Identification of pieces of the CPU state that are read by each helper
  and fixing access to the CPU state is now performed at build-time.
* We no longer mmap the code we need to translate, dropping all the
  issues related to code that needed to be mapped where something is
  already present.
* We now have two distinct flavors of helper modules: the full one and
  the "slim" one. The latter contains the definition only of functions
  we intend to inline. It is used in most of the pipeline, a good thing
  since we spend less time optimizing code we don't really care about.
  The full module is only used on the re-compilation branch of the
  pipeline.
* We no longer split the `cpu_loop` function.
* We change MetaAddress to rely on architectures from `model::` as
  opposed to the LLVM ones.
* We no longer attach debug info to LLVM IR containing the original
  assembly.
* We now verify that the lifted code only contains code we expect.
2025-10-31 17:25:03 +01:00

83 lines
2.4 KiB
C++

#pragma once
//
// This file is distributed under the MIT License. See LICENSE.md for details.
//
#include "qemu/libtcg/libtcg.h"
#include "revng/Model/Architecture.h"
class LibTcg {
public:
class TranslationBlock {
private:
LibTcgInterface &Interface;
LibTcgContext &Context;
LibTcgTranslationBlock Block;
public:
TranslationBlock(LibTcgInterface &Interface,
LibTcgContext &Context,
LibTcgTranslationBlock Block) :
Interface(Interface), Context(Context), Block(Block) {}
~TranslationBlock() {
Interface.translation_block_destroy(&Context, Block);
}
public:
LibTcgTranslationBlock &operator*() { return Block; }
const LibTcgTranslationBlock &operator*() const { return Block; }
LibTcgTranslationBlock *operator->() { return &Block; }
const LibTcgTranslationBlock *operator->() const { return &Block; }
};
private:
void *LibraryHandle = nullptr;
LibTcgInterface Interface;
LibTcgContext *Context = nullptr;
LibTcgArchInfo ArchInfo;
std::map<intptr_t, llvm::StringRef> GlobalNames;
public:
~LibTcg();
public:
static LibTcg get(model::Architecture::Values Architecture);
public:
const LibTcgArchInfo &archInfo() const { return ArchInfo; }
uint8_t *envPointer() { return Interface.env_ptr(Context); }
TranslationBlock translateBlock(const unsigned char *Buffer,
size_t Size,
uint64_t VirtualAddress,
uint32_t TranslateFlags) {
return TranslationBlock(Interface,
*Context,
Interface.translate_block(Context,
Buffer,
Size,
VirtualAddress,
TranslateFlags));
}
void dumpInstructionToBuffer(LibTcgInstruction *Instruction,
char *Buffer,
size_t Size) {
Interface.dump_instruction_to_buffer(Instruction, Buffer, Size);
}
const char *instructionName(LibTcgOpcode Opcode) {
return Interface.get_instruction_name(Opcode);
}
LibTcgHelperInfo helperInfo(LibTcgInstruction *InstructionInfo) {
return Interface.get_helper_info(InstructionInfo);
}
const auto &globalNames() const { return GlobalNames; }
};