mirror of
https://github.com/revng/revng
synced 2026-06-21 14:07:57 +00:00
129 lines
3.8 KiB
C++
129 lines
3.8 KiB
C++
#pragma once
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//
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// This file is distributed under the MIT License. See LICENSE.md for details.
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//
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#include "revng/Model/Identifier.h"
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#include "revng/Model/NamedTypedRegister.h"
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#include "revng/Model/TypeDefinition.h"
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/* TUPLE-TREE-YAML
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name: RawFunctionDefinition
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type: struct
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inherits: TypeDefinition
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fields:
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- name: Architecture
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type: Architecture
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doc: The processor architecture of this function
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- name: Arguments
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optional: true
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sequence:
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type: SortedVector
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elementType: NamedTypedRegister
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doc: The argument registers must be valid in the target architecture
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- name: ReturnValues
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optional: true
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sequence:
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type: SortedVector
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elementType: NamedTypedRegister
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doc: The return value registers must be valid in the target architecture
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- name: ReturnValueComment
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type: string
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optional: true
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- name: PreservedRegisters
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optional: true
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sequence:
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type: SortedVector
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elementType: Register
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doc: The preserved registers must be valid in the target architecture
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- name: FinalStackOffset
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type: uint64_t
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optional: true
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- name: StackArgumentsType
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doc: The type of the struct representing stack arguments
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type: Type
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optional: true
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upcastable: true
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TUPLE-TREE-YAML */
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#include "revng/Model/Generated/Early/RawFunctionDefinition.h"
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class model::RawFunctionDefinition
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: public model::generated::RawFunctionDefinition {
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public:
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using generated::RawFunctionDefinition::RawFunctionDefinition;
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NamedTypedRegister &addArgument(model::Register::Values Location,
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model::UpcastableType &&Type) {
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auto [Iterator, Success] = Arguments().emplace(Location);
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revng_assert(Success);
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Iterator->Type() = std::move(Type);
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return *Iterator;
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}
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NamedTypedRegister &addReturnValue(model::Register::Values Location,
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model::UpcastableType &&Type) {
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auto [Iterator, Success] = ReturnValues().emplace(Location);
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revng_assert(Success);
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Iterator->Type() = std::move(Type);
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return *Iterator;
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}
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public:
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/// The helper for stack argument type unwrapping.
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/// Use this when you need to access/modify the existing struct,
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/// and \ref StackArgumentsType() when you need to assign a new one.
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model::StructDefinition *stackArgumentsType() {
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if (StackArgumentsType().isEmpty())
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return nullptr;
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else
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return &StackArgumentsType()->toStruct();
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}
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/// The helper for stack argument type unwrapping.
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/// Use this when you need to access/modify the existing struct,
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/// and \ref StackArgumentsType() when you need to assign a new one.
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const model::StructDefinition *stackArgumentsType() const {
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if (StackArgumentsType().isEmpty())
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return nullptr;
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else
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return &StackArgumentsType()->toStruct();
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}
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public:
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const llvm::SmallVector<const model::Type *, 4> edges() const {
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llvm::SmallVector<const model::Type *, 4> Result;
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for (const auto &Argument : Arguments())
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if (!Argument.Type().isEmpty())
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Result.push_back(Argument.Type().get());
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for (const auto &ReturnValue : ReturnValues())
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if (!ReturnValue.Type().isEmpty())
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Result.push_back(ReturnValue.Type().get());
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if (!StackArgumentsType().isEmpty())
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Result.push_back(StackArgumentsType().get());
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return Result;
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}
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llvm::SmallVector<model::Type *, 4> edges() {
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llvm::SmallVector<model::Type *, 4> Result;
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for (auto &Argument : Arguments())
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if (!Argument.Type().isEmpty())
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Result.push_back(Argument.Type().get());
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for (auto &ReturnValue : ReturnValues())
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if (!ReturnValue.Type().isEmpty())
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Result.push_back(ReturnValue.Type().get());
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if (!StackArgumentsType().isEmpty())
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Result.push_back(StackArgumentsType().get());
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return Result;
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}
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};
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#include "revng/Model/Generated/Late/RawFunctionDefinition.h"
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