mirror of
https://github.com/revng/revng
synced 2026-06-21 14:07:57 +00:00
359 lines
10 KiB
C++
359 lines
10 KiB
C++
/// \file ASTNode.cpp
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/// \brief
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//
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// Copyright (c) rev.ng Srls 2017-2020.
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//
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// Standard includes
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#include <cstdlib>
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#include <fstream>
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#include <iostream>
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// LLVM includes
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#include <llvm/ADT/STLExtras.h>
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#include <llvm/IR/Constants.h>
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// Local libraries includes
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#include "revng-c/RestructureCFGPass/ASTNode.h"
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using namespace llvm;
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void IfNode::updateCondExprPtr(ExprNodeMap &Map) {
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revng_assert(ConditionExpression != nullptr);
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ConditionExpression = Map[ConditionExpression];
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}
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void ContinueNode::addComputationIfNode(IfNode *ComputationIfNode) {
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revng_assert(ComputationIf == nullptr);
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ComputationIf = ComputationIfNode;
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}
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IfNode *ContinueNode::getComputationIfNode() const {
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revng_assert(ComputationIf != nullptr);
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return ComputationIf;
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}
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// #### updateASTNodesPointers methods ####
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void IfNode::updateASTNodesPointers(ASTNodeMap &SubstitutionMap) {
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// Update the pointers to the `then` and `else` branches.
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if (hasThen()) {
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revng_assert(SubstitutionMap.count(Then) != 0);
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Then = SubstitutionMap[Then];
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}
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if (hasElse()) {
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revng_assert(SubstitutionMap.count(Else) != 0);
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Else = SubstitutionMap[Else];
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}
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}
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void ScsNode::updateASTNodesPointers(ASTNodeMap &SubstitutionMap) {
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if (RelatedCondition)
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Body = SubstitutionMap.at(RelatedCondition);
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revng_assert(Body);
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Body = SubstitutionMap.at(Body);
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}
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void SequenceNode::updateASTNodesPointers(ASTNodeMap &SubstitutionMap) {
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// Update all the pointers of the sequence node.
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for (auto NodeIt = NodeList.begin(); NodeIt != NodeList.end(); NodeIt++) {
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ASTNode *Node = *NodeIt;
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revng_assert(SubstitutionMap.count(Node) != 0);
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ASTNode *NewNode = SubstitutionMap[Node];
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*NodeIt = NewNode;
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}
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}
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void SwitchNode::updateASTNodesPointers(ASTNodeMap &SubstitutionMap) {
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for (auto &LabelCasePair : LabelCaseVec)
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LabelCasePair.second = SubstitutionMap.at(LabelCasePair.second);
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if (Default != nullptr)
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Default = SubstitutionMap.at(Default);
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}
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// #### isEqual methods ####
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template<typename SwitchNodeType>
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typename SwitchNodeType::case_value
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getCaseValueN(const SwitchNodeType *S,
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typename SwitchNodeType::case_container::size_type N) {
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return cast<SwitchNodeType>(S)->getCaseValueN(N);
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}
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bool SwitchNode::nodeIsEqual(const ASTNode *Node) const {
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auto *OtherSwitch = dyn_cast_or_null<SwitchNode>(Node);
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if (OtherSwitch == nullptr)
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return false;
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if (getOriginalBB() != Node->getOriginalBB())
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return false;
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ASTNode *OtherDefault = OtherSwitch->getDefault();
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ASTNode *ThisDefault = this->getDefault();
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if ((OtherDefault == nullptr) != (ThisDefault == nullptr))
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return false;
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if (ThisDefault and not ThisDefault->isEqual(OtherDefault))
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return false;
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// Continue the comparison only if the sequence node size are the same
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if (LabelCaseVec.size() != OtherSwitch->LabelCaseVec.size())
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return false;
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for (const auto &PairOfPairs :
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llvm::zip_first(cases_const_range(), OtherSwitch->cases_const_range())) {
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const auto &[ThisCase, OtherCase] = PairOfPairs;
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const auto &[ThisCaseLabel, ThisCaseChild] = ThisCase;
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const auto &[OtherCaseLabel, OtherCaseChild] = OtherCase;
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if (ThisCaseLabel != OtherCaseLabel)
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return false;
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if (not ThisCaseChild->isEqual(OtherCaseChild))
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return false;
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}
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return true;
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}
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bool CodeNode::nodeIsEqual(const ASTNode *Node) const {
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auto *OtherCode = dyn_cast_or_null<CodeNode>(Node);
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if (OtherCode == nullptr)
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return false;
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return (getOriginalBB() != nullptr)
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and (getOriginalBB() == OtherCode->getOriginalBB());
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}
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bool IfNode::nodeIsEqual(const ASTNode *Node) const {
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auto *OtherIf = dyn_cast_or_null<IfNode>(Node);
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if (OtherIf == nullptr)
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return false;
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if ((getOriginalBB() != nullptr)
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and (getOriginalBB() == OtherIf->getOriginalBB())) {
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// TODO: this is necessary since we may not have one between `then` or
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// `else` branches, refactor in a more elegant way
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bool ComparisonState = true;
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if (hasThen())
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ComparisonState = Then->isEqual(OtherIf->getThen());
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if (hasElse())
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ComparisonState = Else->isEqual(OtherIf->getElse());
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return ComparisonState;
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}
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return false;
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}
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bool ScsNode::nodeIsEqual(const ASTNode *Node) const {
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auto *OtherScs = dyn_cast_or_null<ScsNode>(Node);
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if (OtherScs == nullptr)
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return false;
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return Body->isEqual(OtherScs->getBody());
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}
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bool SetNode::nodeIsEqual(const ASTNode *Node) const {
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auto *OtherSet = dyn_cast_or_null<SetNode>(Node);
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if (OtherSet == nullptr)
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return false;
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return StateVariableValue == OtherSet->getStateVariableValue();
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}
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bool SequenceNode::nodeIsEqual(const ASTNode *Node) const {
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auto *OtherSequence = dyn_cast_or_null<SequenceNode>(Node);
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if (OtherSequence == nullptr)
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return false;
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links_container::size_type FirstDimension = NodeList.size();
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links_container::size_type SecondDimension = OtherSequence->listSize();
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// Continue the comparison only if the sequence node size are the same
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if (FirstDimension != SecondDimension)
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return false;
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revng_assert(FirstDimension == SecondDimension);
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for (links_container::size_type I = 0; I < FirstDimension; I++) {
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ASTNode *FirstNode = getNodeN(I);
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ASTNode *SecondNode = OtherSequence->getNodeN(I);
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// As soon as two nodes does not match, exit and make the comparison fail
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if (!FirstNode->isEqual(SecondNode))
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return false;
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}
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return true;
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}
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// #### Dump methods ####
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void CodeNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"" << this->getName();
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ASTFile << "\"";
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ASTFile << ",shape=\"box\",color=\"red\"];\n";
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}
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void IfNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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// TODO: Implement the printing of the conditional expression for the if.
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// ASTFile << "label=\"" << ConditionalNames;
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ASTFile << "label=\"" << this->getName();
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ASTFile << "\"";
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ASTFile << ",shape=\"invhouse\",color=\"blue\"];\n";
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if (this->getThen() != nullptr) {
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ASTFile << "node_" << this->getID() << " -> node_"
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<< this->getThen()->getID() << " [color=green,label=\"then\"];\n";
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this->getThen()->dump(ASTFile);
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}
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if (this->getElse() != nullptr) {
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ASTFile << "node_" << this->getID() << " -> node_"
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<< this->getElse()->getID() << " [color=green,label=\"else\"];\n";
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this->getElse()->dump(ASTFile);
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}
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}
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void ScsNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"" << this->getName();
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ASTFile << "\"";
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ASTFile << ",shape=\"circle\",color=\"black\"];\n";
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// After do-while and while match loop nodes could be empty
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// revng_assert(this->getBody() != nullptr);
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if (this->getBody() != nullptr) {
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ASTFile << "node_" << this->getID() << " -> node_"
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<< this->getBody()->getID() << " [color=green,label=\"body\"];\n";
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this->getBody()->dump(ASTFile);
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}
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}
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void SequenceNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"" << this->getName();
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ASTFile << "\"";
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ASTFile << ",shape=\"box\",color=\"black\"];\n";
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int SuccessorIndex = 0;
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for (ASTNode *Successor : this->nodes()) {
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ASTFile << "node_" << this->getID() << " -> node_" << Successor->getID()
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<< " [color=green,label=\"elem " << SuccessorIndex << "\"];\n";
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Successor->dump(ASTFile);
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SuccessorIndex += 1;
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}
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}
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void SwitchNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"" << this->getName();
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ASTFile << "\"";
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ASTFile << ",shape=\"hexagon\",color=\"black\"];\n";
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for (const auto &[LabelSet, Case] : cases()) {
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ASTFile << "node_" << this->getID() << " -> node_" << Case->getID()
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<< " [color=green,label=\"case ";
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// Cases can now be sets of cases, we need to print all of them on a edge.
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for (uint64_t Label : LabelSet) {
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ASTFile << Label << ',';
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}
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// Close the line.
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ASTFile << "\"];\n";
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// Continue dumping the children of the switch node.
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Case->dump(ASTFile);
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}
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if (ASTNode *Default = this->getDefault()) {
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ASTFile << "node_" << this->getID() << " -> node_" << Default->getID()
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<< " [color=green,label=\"default\"];\n";
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Default->dump(ASTFile);
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}
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}
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void BreakNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"loop break\"";
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ASTFile << ",shape=\"box\",color=\"red\"];\n";
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}
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void SwitchBreakNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"switch break\"";
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ASTFile << ",shape=\"box\",color=\"red\"];\n";
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}
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void ContinueNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"continue\"";
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ASTFile << ",shape=\"box\",color=\"red\"];\n";
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}
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void SetNode::dump(std::ofstream &ASTFile) {
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ASTFile << "node_" << this->getID() << " [";
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ASTFile << "label=\"" << this->getName();
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ASTFile << "\"";
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ASTFile << ",shape=\"box\",color=\"red\"];\n";
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}
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void ASTNode::dump(std::ofstream &ASTFile) {
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switch (getKind()) {
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case NK_Code:
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return llvm::cast<CodeNode>(this)->dump(ASTFile);
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case NK_Break:
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return llvm::cast<BreakNode>(this)->dump(ASTFile);
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case NK_Continue:
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return llvm::cast<ContinueNode>(this)->dump(ASTFile);
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case NK_If:
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return llvm::cast<IfNode>(this)->dump(ASTFile);
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case NK_Scs:
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return llvm::cast<ScsNode>(this)->dump(ASTFile);
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case NK_List:
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return llvm::cast<SequenceNode>(this)->dump(ASTFile);
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case NK_Switch:
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return llvm::cast<SwitchNode>(this)->dump(ASTFile);
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case NK_SwitchBreak:
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return llvm::cast<SwitchBreakNode>(this)->dump(ASTFile);
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case NK_Set:
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return llvm::cast<SetNode>(this)->dump(ASTFile);
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}
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}
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void ASTNode::deleteASTNode(ASTNode *A) {
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switch (A->getKind()) {
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case NodeKind::NK_Code:
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delete static_cast<CodeNode *>(A);
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break;
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case NodeKind::NK_Break:
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delete static_cast<BreakNode *>(A);
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break;
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case NodeKind::NK_Continue:
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delete static_cast<ContinueNode *>(A);
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break;
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case NodeKind::NK_If:
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delete static_cast<IfNode *>(A);
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break;
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case NodeKind::NK_Scs:
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delete static_cast<ScsNode *>(A);
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break;
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case NodeKind::NK_List:
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delete static_cast<SequenceNode *>(A);
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break;
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case NodeKind::NK_Switch:
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delete static_cast<SwitchNode *>(A);
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break;
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case NodeKind::NK_SwitchBreak:
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delete static_cast<SwitchBreakNode *>(A);
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break;
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case NodeKind::NK_Set:
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delete static_cast<SetNode *>(A);
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break;
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}
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}
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