Files
revng-revng/lib/RestructureCFGPass/BasicBlockNode.cpp
T
Andrea Gussoni 2e49e21925 Removed Switch BBNode and IfEqual AST node
Removed the `Switch` BBNode, which was used to create the intermediates
nodes for making an original `switch` node a nested tree of `if` checks.

Also removed the `IfEqual` AST node, which was used to represent the
intermediate check nodes in the AST, for later reconstructing the
original `Switch` node in the AST, when possible.
2019-03-12 14:55:02 +01:00

99 lines
2.8 KiB
C++

/// \file BasicBlockNode.cpp
/// \brief
//
// This file is distributed under the MIT License. See LICENSE.md for details.
//
// Standard includes
#include <cstdlib>
#include <map>
#include <set>
// Local libraries includes
#include "revng-c/RestructureCFGPass/BasicBlockNode.h"
#include "revng-c/RestructureCFGPass/RegionCFGTree.h"
#include "revng-c/RestructureCFGPass/Utils.h"
using namespace llvm;
BasicBlockNode::BasicBlockNode(RegionCFG *Parent,
llvm::BasicBlock *BB,
RegionCFG *Collapsed,
const std::string &Name,
Type T,
unsigned Value) :
ID(Parent->getNewID()),
Parent(Parent),
BB(BB),
CollapsedRegion(Collapsed),
NodeType(T),
Name(Name),
StateVariableValue(Value) {
}
void BasicBlockNode::removeNode() {
Parent->removeNode(this);
}
// TODO: Check why this implementation is really necessary.
void BasicBlockNode::printAsOperand(raw_ostream &O, bool PrintType) {
O << Name;
}
void BasicBlockNode::removeSuccessor(BasicBlockNode *Successor) {
// TODO: maybe add removeTrue and removeFalse?
// revng_assert(not isCheck());
for (auto It = Successors.begin(); It != Successors.end(); It++) {
if (*It == Successor) {
Successors.erase(It);
break;
}
}
}
void BasicBlockNode::removePredecessor(BasicBlockNode *Predecessor) {
for (auto It = Predecessors.begin(); It != Predecessors.end(); It++) {
if (*It == Predecessor) {
Predecessors.erase(It);
break;
}
}
}
using BBNodeMap = std::map<BasicBlockNode *, BasicBlockNode *>;
static void handleNeighbors(const BBNodeMap &SubstitutionMap,
BasicBlockNode::links_container &Neighbors) {
Neighbors.erase(std::remove_if(Neighbors.begin(),
Neighbors.end(),
[&SubstitutionMap](BasicBlockNode *N) {
return SubstitutionMap.count(N) == 0;
}),
Neighbors.end());
for (BasicBlockNode *&Neighbor : Neighbors) {
revng_assert(SubstitutionMap.count(Neighbor) != 0);
Neighbor = SubstitutionMap.at(Neighbor);
}
}
void BasicBlockNode::updatePointers(const BBNodeMap &SubstitutionMap) {
handleNeighbors(SubstitutionMap, Predecessors);
if (not isCheck()) {
handleNeighbors(SubstitutionMap, Successors);
} else { // don't screw up the if/then/else of check nodes
auto It = SubstitutionMap.find(getTrue());
if (It != SubstitutionMap.end())
setTrue(It->second);
else
setTrue(nullptr);
It = SubstitutionMap.find(getFalse());
if (It != SubstitutionMap.end())
setFalse(It->second);
else
setFalse(nullptr);
}
}