mirror of
https://github.com/revng/revng
synced 2026-06-21 14:07:57 +00:00
608b96b59b
Solved a bug that always allocated an `i32` for representing the return address PC in the `function_call` helper (third parameter). Now we allocate an `i64` or an `i32` depending on the input architecture of the translated binary.
237 lines
8.5 KiB
C++
237 lines
8.5 KiB
C++
/// \file functioncallidentification.cpp
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/// \brief Implementation of the FunctionCallIdentification pass, which
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/// identifies function calls.
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//
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// This file is distributed under the MIT License. See LICENSE.md for details.
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//
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// Local includes
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#include "debug.h"
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#include "functioncallidentification.h"
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using namespace llvm;
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char FunctionCallIdentification::ID = 0;
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static RegisterPass<FunctionCallIdentification> X("fci",
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"Function Call "
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"Identification",
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true,
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true);
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bool FunctionCallIdentification::runOnFunction(llvm::Function &F) {
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DBG("passes", { dbg << "Starting FunctionCallIdentification\n"; });
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auto &GCBI = getAnalysis<GeneratedCodeBasicInfo>();
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// Create function call marker
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// TODO: we could factor this out
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Module *M = F.getParent();
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LLVMContext &C = M->getContext();
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PointerType *Int8PtrTy = Type::getInt8PtrTy(C);
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auto *PCTy = IntegerType::get(C, GCBI.pcRegSize() * 8);
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auto *PCPtrTy = cast<PointerType>(GCBI.pcReg()->getType());
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std::initializer_list<Type *> FunctionArgsTy = {
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Int8PtrTy,
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Int8PtrTy,
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PCTy,
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PCPtrTy
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};
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using FT = FunctionType;
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auto *FunctionCallFT = FT::get(Type::getVoidTy(C), FunctionArgsTy, false);
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FunctionCall = cast<Function>(M->getOrInsertFunction("function_call",
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FunctionCallFT));
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// Initialize the function, if necessary
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if (FunctionCall->empty()) {
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FunctionCall->setLinkage(GlobalValue::InternalLinkage);
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auto *EntryBB = BasicBlock::Create(C, "", FunctionCall);
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ReturnInst::Create(C, EntryBB);
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assert(FunctionCall->user_begin() == FunctionCall->user_end());
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}
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// Collect function calls
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for (BasicBlock &BB : F) {
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if (!GCBI.isTranslated(&BB))
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continue;
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// Consider the basic block only if it's terminator is an actual jump and it
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// hasn't been already marked as a function call
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TerminatorInst *Terminator = BB.getTerminator();
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if (!GCBI.isJump(Terminator) || isCall(Terminator))
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continue;
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// To be a function call we need to find:
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//
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// * a call to "newpc"
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// * a store of the next PC
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// * a store to the PC
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//
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// TODO: the function call detection criteria in reachingdefinitions.cpp
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// is probably more elegant, import it.
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bool SaveRAFound = false;
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bool StorePCFound = false;
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uint64_t ReturnPC = GCBI.getNextPC(Terminator);
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uint64_t LastPC = ReturnPC;
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Constant *LinkRegister = nullptr;
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// We can meet up calls to newpc up to (1 + "size of the delay slot")
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// times
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unsigned NewPCLeft = 1 + GCBI.delaySlotSize();
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auto Visitor = [&BB,
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&GCBI,
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&NewPCLeft,
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&SaveRAFound,
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ReturnPC,
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&LastPC,
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&StorePCFound,
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&LinkRegister,
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&PCPtrTy] (RBasicBlockRange R) {
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for (Instruction &I : R) {
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if (auto *Store = dyn_cast<StoreInst>(&I)) {
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Value *V = Store->getValueOperand();
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Value *Pointer = Store->getPointerOperand();
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auto *TargetCSV = dyn_cast<GlobalVariable>(Pointer);
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if (TargetCSV != nullptr && GCBI.isPCReg(TargetCSV)) {
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StorePCFound = true;
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} else if (auto *Constant = dyn_cast<ConstantInt>(V)) {
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// Note that we willingly ignore stores to the PC here
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if (Constant->getLimitedValue() == ReturnPC) {
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assert(!SaveRAFound);
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SaveRAFound = true;
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// Find where the return address is being stored
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assert(LinkRegister == nullptr);
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if (TargetCSV != nullptr) {
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// The return address is being written to a register
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LinkRegister = TargetCSV;
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} else {
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// The return address is likely being written on the stack, we
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// have to check the last value on the stack and check if we're
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// writing there. This should cover basically all the cases,
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// and, if not, expanding this should be straightforward
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// Reference example:
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//
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// %1 = load i64, i64* @rsp
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// %2 = sub i64 %1, 8
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// %3 = inttoptr i64 %2 to i64*
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// store i64 4194694, i64* %3
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// store i64 %2, i64* @rsp
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// store i64 4194704, i64* @pc
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// Find the last write to the stack pointer
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Value *LastStackPointer = nullptr;
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for (Instruction &I : make_range(BB.rbegin(), BB.rend())) {
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if (auto *S = dyn_cast<StoreInst>(&I)) {
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auto *P = dyn_cast<GlobalVariable>(S->getPointerOperand());
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if (P != nullptr && GCBI.isSPReg(P)) {
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LastStackPointer = Store->getPointerOperand();
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break;
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}
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}
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}
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assert(LastStackPointer != nullptr);
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assert(skipCasts(LastStackPointer) == skipCasts(Pointer));
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// If LinkRegister is nullptr it means the return address is
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// being pushed on the top of the stack
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LinkRegister = ConstantPointerNull::get(PCPtrTy);
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}
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}
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}
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} else if (auto *Call = dyn_cast<CallInst>(&I)) {
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auto *Callee = Call->getCalledFunction();
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if (Callee != nullptr && Callee->getName() == "newpc") {
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assert(NewPCLeft > 0);
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uint64_t ProgramCounter = getLimitedValue(Call->getOperand(0));
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uint64_t InstructionSize = getLimitedValue(Call->getOperand(1));
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// Check that, w.r.t. to the last newpc, we're looking at the
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// immediately preceeding instruction, if not fail.
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if (ProgramCounter + InstructionSize != LastPC)
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return StopNow;
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// Update the last seen PC
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LastPC = ProgramCounter;
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NewPCLeft--;
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if (NewPCLeft == 0)
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return StopNow;
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}
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}
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}
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return Continue;
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};
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// TODO: adapt visitPredecessors from visitSuccessors
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GCBI.visitPredecessors(Terminator, Visitor);
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BasicBlock *ReturnBB = GCBI.getBlockAt(ReturnPC);
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if (SaveRAFound && StorePCFound && NewPCLeft == 0 && ReturnBB != nullptr) {
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// It's a function call, register it
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// Emit a call to "function_call" with three parameters: the first is the
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// callee basic block, the second the return basic block and the third is
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// the return address
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// If there is a single successor it can be anypc or an actual callee
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// basic block, both cases are fine. If there's more than one successor,
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// we want to register only the default successor of the switch statement
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// (typically anypc).
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// TODO: register in the call to function_call multiple call targets
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unsigned SuccessorsCount = Terminator->getNumSuccessors();
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Value *Callee = nullptr;
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if (SuccessorsCount == 0) {
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Callee = ConstantPointerNull::get(Int8PtrTy);
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} else if (SuccessorsCount == 1) {
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Callee = BlockAddress::get(Terminator->getSuccessor(0));
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} else {
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// If there are multiple successors, at least one should not be a jump
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// target
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bool Found = false;
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for (BasicBlock *Successor : successors(Terminator->getParent())) {
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if (!GCBI.isJumpTarget(Successor)) {
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// There should be only one non-jump target successor (i.e., anypc
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// or unepxectedpc).
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assert(!Found);
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Found = true;
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}
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}
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assert(Found);
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// It's an indirect call
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Callee = ConstantPointerNull::get(Int8PtrTy);
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}
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const std::initializer_list<Value *> Args {
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Callee,
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BlockAddress::get(ReturnBB),
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ConstantInt::get(PCTy, ReturnPC),
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LinkRegister
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};
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// If the instruction before the terminator is a call to exitTB, inject
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// the call to function_call before it, so it doesn't get purged
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auto It = Terminator->getIterator();
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if (It != Terminator->getParent()->begin()) {
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auto PrevIt = It;
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PrevIt--;
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if (isCallTo(&*PrevIt, "exitTB"))
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It = PrevIt;
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}
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CallInst::Create(FunctionCall, Args, "", &*It);
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}
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}
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DBG("passes", { dbg << "Ending FunctionCallIdentification\n"; });
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return false;
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}
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