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Files
rs-zerolog/array.go
T
Marc Brooks 2094837a2c Ensure that Event and Array objects returned to pool are cleared (#747)
* Added documentation for DurationFieldFormat

Added documentation for the new option added in PR#733
Added code markers some references to logger func/types.
Also, did a format-document pass to get rid of trailing blanks,
missing/extra blank lines, and other markdown warnings.

* Added documentation for Concurrency Safety

Added documentation to the Concurrency Safety section about not referencing 
Event objects after they are written.
Closes #731

* Ensure that Event and Array objects returned to pool are cleared

Help ensure no corruptible state remains in objects being returned to the pool.
Always clear the contextual properties to ensure the recycled (or erroneously referenced)
Event or Array are not accidentally used/shared.
Sets the truncates the buffer (setting length, not capacity, to zero).
Make it really obvious when you hold references as mentioned in #733
Clarified the documentation about holding references to CreateDict() events.
2026-01-11 15:57:13 +00:00

276 lines
7.1 KiB
Go

package zerolog
import (
"context"
"net"
"sync"
"time"
)
var arrayPool = &sync.Pool{
New: func() interface{} {
return &Array{
buf: make([]byte, 0, 500),
}
},
}
// Array is used to prepopulate an array of items
// which can be re-used to add to log messages.
type Array struct {
buf []byte
stack bool // enable error stack trace
ctx context.Context // Optional Go context
ch []Hook // hooks
}
func putArray(a *Array) {
// prevent any subsequent use of the Array contextual state and truncate the buffer
a.stack = false
a.ctx = nil
a.ch = nil
a.buf = a.buf[:0]
// Proper usage of a sync.Pool requires each entry to have approximately
// the same memory cost. To obtain this property when the stored type
// contains a variably-sized buffer, we add a hard limit on the maximum buffer
// to place back in the pool.
//
// See https://golang.org/issue/23199
const maxSize = 1 << 16 // 64KiB
if cap(a.buf) > maxSize {
return
}
arrayPool.Put(a)
}
// Arr creates an array to be added to an Event or Context.
// WARNING: This function is deprecated because it does not preserve
// the stack, hooks, and context from the parent event.
// Deprecated: Use Event.CreateArray or Context.CreateArray instead.
func Arr() *Array {
a := arrayPool.Get().(*Array)
a.buf = a.buf[:0]
a.stack = false
a.ctx = nil
a.ch = nil
return a
}
// MarshalZerologArray method here is no-op - since data is
// already in the needed format.
func (*Array) MarshalZerologArray(*Array) {
}
func (a *Array) write(dst []byte) []byte {
dst = enc.AppendArrayStart(dst)
if len(a.buf) > 0 {
dst = append(dst, a.buf...)
}
dst = enc.AppendArrayEnd(dst)
putArray(a)
return dst
}
// Object marshals an object that implement the LogObjectMarshaler
// interface and appends it to the array.
func (a *Array) Object(obj LogObjectMarshaler) *Array {
a.buf = appendObject(enc.AppendArrayDelim(a.buf), obj, a.stack, a.ctx, a.ch)
return a
}
// Str appends the val as a string to the array.
func (a *Array) Str(val string) *Array {
a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), val)
return a
}
// Bytes appends the val as a string to the array.
func (a *Array) Bytes(val []byte) *Array {
a.buf = enc.AppendBytes(enc.AppendArrayDelim(a.buf), val)
return a
}
// Hex appends the val as a hex string to the array.
func (a *Array) Hex(val []byte) *Array {
a.buf = enc.AppendHex(enc.AppendArrayDelim(a.buf), val)
return a
}
// RawJSON adds already encoded JSON to the array.
func (a *Array) RawJSON(val []byte) *Array {
a.buf = appendJSON(enc.AppendArrayDelim(a.buf), val)
return a
}
// Err serializes and appends the err to the array.
func (a *Array) Err(err error) *Array {
switch m := ErrorMarshalFunc(err).(type) {
case nil:
a.buf = enc.AppendNil(enc.AppendArrayDelim(a.buf))
case LogObjectMarshaler:
a = a.Object(m)
case error:
if !isNilValue(m) {
a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), m.Error())
}
case string:
a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), m)
default:
a.buf = enc.AppendInterface(enc.AppendArrayDelim(a.buf), m)
}
return a
}
// Errs serializes and appends errors to the array.
func (a *Array) Errs(errs []error) *Array {
for _, err := range errs {
switch m := ErrorMarshalFunc(err).(type) {
case nil:
a = a.Interface(nil)
case LogObjectMarshaler:
a = a.Object(m)
case error:
if !isNilValue(m) {
a = a.Str(m.Error())
}
case string:
a = a.Str(m)
default:
a = a.Interface(m)
}
}
return a
}
// Bool appends the val as a bool to the array.
func (a *Array) Bool(b bool) *Array {
a.buf = enc.AppendBool(enc.AppendArrayDelim(a.buf), b)
return a
}
// Int appends i as a int to the array.
func (a *Array) Int(i int) *Array {
a.buf = enc.AppendInt(enc.AppendArrayDelim(a.buf), i)
return a
}
// Int8 appends i as a int8 to the array.
func (a *Array) Int8(i int8) *Array {
a.buf = enc.AppendInt8(enc.AppendArrayDelim(a.buf), i)
return a
}
// Int16 appends i as a int16 to the array.
func (a *Array) Int16(i int16) *Array {
a.buf = enc.AppendInt16(enc.AppendArrayDelim(a.buf), i)
return a
}
// Int32 appends i as a int32 to the array.
func (a *Array) Int32(i int32) *Array {
a.buf = enc.AppendInt32(enc.AppendArrayDelim(a.buf), i)
return a
}
// Int64 appends i as a int64 to the array.
func (a *Array) Int64(i int64) *Array {
a.buf = enc.AppendInt64(enc.AppendArrayDelim(a.buf), i)
return a
}
// Uint appends i as a uint to the array.
func (a *Array) Uint(i uint) *Array {
a.buf = enc.AppendUint(enc.AppendArrayDelim(a.buf), i)
return a
}
// Uint8 appends i as a uint8 to the array.
func (a *Array) Uint8(i uint8) *Array {
a.buf = enc.AppendUint8(enc.AppendArrayDelim(a.buf), i)
return a
}
// Uint16 appends i as a uint16 to the array.
func (a *Array) Uint16(i uint16) *Array {
a.buf = enc.AppendUint16(enc.AppendArrayDelim(a.buf), i)
return a
}
// Uint32 appends i as a uint32 to the array.
func (a *Array) Uint32(i uint32) *Array {
a.buf = enc.AppendUint32(enc.AppendArrayDelim(a.buf), i)
return a
}
// Uint64 appends i as a uint64 to the array.
func (a *Array) Uint64(i uint64) *Array {
a.buf = enc.AppendUint64(enc.AppendArrayDelim(a.buf), i)
return a
}
// Float32 appends f as a float32 to the array.
func (a *Array) Float32(f float32) *Array {
a.buf = enc.AppendFloat32(enc.AppendArrayDelim(a.buf), f, FloatingPointPrecision)
return a
}
// Float64 appends f as a float64 to the array.
func (a *Array) Float64(f float64) *Array {
a.buf = enc.AppendFloat64(enc.AppendArrayDelim(a.buf), f, FloatingPointPrecision)
return a
}
// Time appends t formatted as string using zerolog.TimeFieldFormat.
func (a *Array) Time(t time.Time) *Array {
a.buf = enc.AppendTime(enc.AppendArrayDelim(a.buf), t, TimeFieldFormat)
return a
}
// Dur appends d to the array.
func (a *Array) Dur(d time.Duration) *Array {
a.buf = enc.AppendDuration(enc.AppendArrayDelim(a.buf), d, DurationFieldUnit, DurationFieldFormat, DurationFieldInteger, FloatingPointPrecision)
return a
}
// Interface appends i marshaled using reflection.
func (a *Array) Interface(i interface{}) *Array {
if obj, ok := i.(LogObjectMarshaler); ok {
return a.Object(obj)
}
a.buf = enc.AppendInterface(enc.AppendArrayDelim(a.buf), i)
return a
}
// IPAddr adds a net.IP IPv4 or IPv6 address to the array
func (a *Array) IPAddr(ip net.IP) *Array {
a.buf = enc.AppendIPAddr(enc.AppendArrayDelim(a.buf), ip)
return a
}
// IPPrefix adds a net.IPNet IPv4 or IPv6 Prefix (IP + mask) to the array
func (a *Array) IPPrefix(pfx net.IPNet) *Array {
a.buf = enc.AppendIPPrefix(enc.AppendArrayDelim(a.buf), pfx)
return a
}
// MACAddr adds a net.HardwareAddr MAC (Ethernet) address to the array
func (a *Array) MACAddr(ha net.HardwareAddr) *Array {
a.buf = enc.AppendMACAddr(enc.AppendArrayDelim(a.buf), ha)
return a
}
// Dict adds the dict Event to the array
func (a *Array) Dict(dict *Event) *Array {
dict.buf = enc.AppendEndMarker(dict.buf)
a.buf = append(enc.AppendArrayDelim(a.buf), dict.buf...)
return a
}
// Type adds the val's type using reflection to the array.
func (a *Array) Type(val interface{}) *Array {
a.buf = enc.AppendType(enc.AppendArrayDelim(a.buf), val)
return a
}