C++ 20 adds a new feature called "ranges", which provides components for dealing
with sequences of values: https://en.cppreference.com/w/cpp/ranges.
A range is like a normal object containing `begin` and `end`, except there are
also composable operations like maps, filters, joins, etc.
The iterator objects returned by a range's `begin` and `end` require a more
strict set of operations than is needed for a range-for loop.
This PR adds the extra operations needed to support turning `dom::array` and
`dom::object` into a range.
This PR does not depend on any C++ 20 behavior, the added operators are all
valid C++ 11, and are already part of the LegacyIterator concepts.
This PR adds extra code behind: `#if defined(__cpp_lib_ranges)` guards, which is
the new C++ 20 specified feature test macro for ranges support. When ranges
support is detected, extra compile time checks are added to ensure that
`dom::array` and `dom::object` satisfy the range concept. No runtime tests have
been added yet because these compile time checks should be sufficient.
If desired, the `static_assert` code could be moved out of the actual code
headers and put into a test file.
In the parse_many function, we have one thread doing the stage 1, while the main thread does stage 2. So if stage 1 and stage 2 take half the time, the parse_many could run at twice the speed. It is unlikely to do so. Still, we see benefits of about 40% due to threading.
To achieve this interleaving, we load the data in batches (blocks) of some size. In the current code (master), we create a new thread for each batch. Thread creation is expensive so our approach only works over sizeable batches. This PR improves things and makes parse_many faster when using small batches.
This fixes our parse_stream benchmark which is just busted.
This replaces the one-thread per batch routine by a worker object that reuses the same thread. In benchmarks, this allows us to get the same maximal speed, but with smaller processing blocks. It does not help much with larger blocks because the cost of the thread create gets amortized efficiently.
This PR makes parse_many beneficial over small datasets. It also makes us less dependent on the thread creation time.
Unfortunately, it is going to be difficult to say anything definitive in general. The cost of creating a thread varies widely depending on the OS. On some systems, it might be cheap, in others very expensive. It should be expected that the new code will depend less drastically on the performances of the underlying system, since we create juste one thread.
Co-authored-by: John Keiser <john@johnkeiser.com>
Co-authored-by: Daniel Lemire <lemire@gmai.com>