Files
simdjson-simdjson/include/jsonparser/stringparsing.h
T

185 lines
6.6 KiB
C++

#pragma once
#include "common_defs.h"
#include "jsonparser/simdjson_internal.h"
#include "jsonparser/jsoncharutils.h"
// begin copypasta
// These chars yield themselves: " \ /
// b -> backspace, f -> formfeed, n -> newline, r -> cr, t -> horizontal tab
// u not handled in this table as it's complex
static const u8 escape_map[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x0.
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0x22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x2f,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x4.
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x5c, 0, 0, 0, // 0x5.
0, 0, 0x08, 0, 0, 0, 0x12, 0, 0, 0, 0, 0, 0, 0, 0x0a, 0, // 0x6.
0, 0, 0x0d, 0, 0x09, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x7.
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static const u32 leading_zeros_to_utf_bytes[33] = {
1, 1, 1, 1, 1, 1, 1, 1, // 7 bits for first one
2, 2, 2, 2, // 11 bits for next
3, 3, 3, 3, 3, // 16 bits for next
4, 4, 4, 4, 4, // 21 bits for next
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; // error
static const u32 UTF_PDEP_MASK[5] = {0x00, // error
0x7f, 0x1f3f, 0x0f3f3f, 0x073f3f3f};
static const u32 UTF_OR_MASK[5] = {0x00, // error
0x00, 0xc080, 0xe08080, 0xf0808080};
// handle a unicode codepoint
// write appropriate values into dest
// src will always advance 6 bytes
// dest will advance a variable amount (return via pointer)
// return true if the unicode codepoint was valid
// We work in little-endian then swap at write time
really_inline bool handle_unicode_codepoint(const u8 **src_ptr, u8 **dst_ptr) {
u32 code_point = 0; // read the hex, potentially reading another \u beyond if
// it's a // wacky one
if (!hex_to_u32(*src_ptr + 2, &code_point)) {
return false;
}
*src_ptr += 6;
// check for the weirdo double-UTF-16 nonsense for things outside Basic
// Multilingual Plane.
if (code_point >= 0xd800 && code_point < 0xdc00) {
// TODO: sanity check and clean up; snippeted from RapidJSON and poorly
// understood at the moment
if (((*src_ptr)[0] != '\\') || (*src_ptr)[1] != 'u') {
return false;
}
u32 code_point_2 = 0;
if (!hex_to_u32(*src_ptr + 2, &code_point_2)) {
return false;
}
if (code_point_2 < 0xdc00 || code_point_2 > 0xdfff) {
return false;
}
code_point =
(((code_point - 0xd800) << 10) | (code_point_2 - 0xdc00)) + 0x10000;
*src_ptr += 6;
}
// TODO: check to see whether the below code is nonsense (it's really only a
// sketch at this point)
u32 lz = __builtin_clz(code_point);
u32 utf_bytes = leading_zeros_to_utf_bytes[lz];
u32 tmp =
_pdep_u32(code_point, UTF_PDEP_MASK[utf_bytes]) | UTF_OR_MASK[utf_bytes];
// swap and move to the other side of the register
tmp = __builtin_bswap32(tmp);
tmp >>= ((4 - utf_bytes) * 8) & 31; // if utf_bytes, this could become a shift
// by 32, hence the mask with 31
// use memcpy to avoid undefined behavior:
std::memcpy(*(u32 **)dst_ptr, &tmp, sizeof(u32)); //**(u32 **)dst_ptr = tmp;
*dst_ptr += utf_bytes;
return true;
}
really_inline bool parse_string(const u8 *buf, UNUSED size_t len,
ParsedJson &pj, u32 depth, u32 offset) {
using namespace std;
const u8 *src = &buf[offset + 1]; // we know that buf at offset is a "
u8 *dst = pj.current_string_buf_loc;
#ifdef DEBUG
cout << "Entering parse string with offset " << offset << "\n";
#endif
while (1) {
#ifdef DEBUG
for (u32 j = 0; j < 32; j++) {
char c = *(src + j);
if (isprint(c)) {
cout << c;
} else {
cout << '_';
}
}
cout << "| ... string handling input\n";
#endif
m256 v = _mm256_loadu_si256((const m256 *)(src));
u32 bs_bits =
(u32)_mm256_movemask_epi8(_mm256_cmpeq_epi8(v, _mm256_set1_epi8('\\')));
dumpbits32(bs_bits, "backslash bits 2");
u32 quote_bits =
(u32)_mm256_movemask_epi8(_mm256_cmpeq_epi8(v, _mm256_set1_epi8('"')));
dumpbits32(quote_bits, "quote_bits");
u32 quote_dist = __builtin_ctz(quote_bits);
u32 bs_dist = __builtin_ctz(bs_bits);
// store to dest unconditionally - we can overwrite the bits we don't like
// later
_mm256_storeu_si256((m256 *)(dst), v);
#ifdef DEBUG
cout << "quote dist: " << quote_dist << " bs dist: " << bs_dist << "\n";
#endif
if (quote_dist < bs_dist) {
#ifdef DEBUG
cout << "Found end, leaving!\n";
#endif
// we encountered quotes first. Move dst to point to quotes and exit
dst[quote_dist] = 0; // null terminate and get out
pj.write_tape(depth, pj.current_string_buf_loc - pj.string_buf, '"');
pj.current_string_buf_loc = dst + quote_dist + 1;
return true;
} else if (quote_dist > bs_dist) {
u8 escape_char = src[bs_dist + 1];
#ifdef DEBUG
cout << "Found escape char: " << escape_char << "\n";
#endif
// we encountered backslash first. Handle backslash
if (escape_char == 'u') {
// move src/dst up to the start; they will be further adjusted
// within the unicode codepoint handling code.
src += bs_dist;
dst += bs_dist;
if (!handle_unicode_codepoint(&src, &dst)) {
return false;
}
return true;
} else {
// simple 1:1 conversion. Will eat bs_dist+2 characters in input and
// write bs_dist+1 characters to output
// note this may reach beyond the part of the buffer we've actually
// seen. I think this is ok
u8 escape_result = escape_map[escape_char];
if (!escape_result)
return false; // bogus escape value is an error
dst[bs_dist] = escape_result;
src += bs_dist + 2;
dst += bs_dist + 1;
}
} else {
// they are the same. Since they can't co-occur, it means we encountered
// neither.
src += 32;
dst += 32;
}
return true;
}
// can't be reached
return true;
}