mirror of
https://github.com/simdjson/simdjson
synced 2026-06-08 17:27:07 +00:00
277 lines
8.5 KiB
C++
277 lines
8.5 KiB
C++
#pragma once
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#include <inttypes.h>
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#include <string.h>
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#ifdef _MSC_VER
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/* Microsoft C/C++-compatible compiler */
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#include <intrin.h>
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#else
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#include <x86intrin.h>
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#endif
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#include <iomanip>
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#include <iostream>
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#include "simdjson/jsonformatutils.h"
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#define JSONVALUEMASK 0xFFFFFFFFFFFFFF;
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/////////////
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// TODO: move this to be more like a real class
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// currently, you need to create it like so...
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// ParsedJson *pj_ptr = allocate_ParsedJson(numberofbytes); // allocate memory
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// for parsing up to numberofbytes and we clear it like so
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// deallocate_ParsedJson(pj_ptr); That's obviously not very C++-ish. It should
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// be trivial to add a constructor and a destructor.
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////////////
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struct ParsedJson {
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public:
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size_t bytecapacity; // indicates how many bits are meant to be supported by
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// structurals
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size_t depthcapacity; // how deep we can go
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size_t tapecapacity;
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size_t stringcapacity;
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u32 current_loc;
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u8 *structurals;
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u32 n_structural_indexes;
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u32 *structural_indexes;
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u64 *tape;
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u32 *containing_scope_offset;
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void **ret_address;
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u8 *string_buf; // should be at least bytecapacity
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u8 *current_string_buf_loc;
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// this should be called when parsing (right before writing the tapes)
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void init() {
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current_string_buf_loc = string_buf;
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current_loc = 0;
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}
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// print the json to stdout (should be valid)
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// return false if the tape is likely wrong (e.g., you did not parse a valid JSON).
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bool printjson() {
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size_t tapeidx = 0;
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u64 tape_val = tape[tapeidx];
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u8 type = (tape_val >> 56);
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size_t howmany = 0;
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if (type == 'r') {
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howmany = tape_val & JSONVALUEMASK;
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} else {
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printf("Error: no starting root node?");
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return false;
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}
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if(howmany > tapecapacity) {
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printf("We may be exceeding the tape capacity. Is this a valid document?\n");
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return false;
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}
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tapeidx++;
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bool *inobject = new bool[depthcapacity];
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size_t *inobjectidx = new size_t[depthcapacity];
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int depth = 1; // only root at level 0
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inobjectidx[depth] = 0;
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for (; tapeidx < howmany; tapeidx++) {
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tape_val = tape[tapeidx];
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u64 payload = tape_val & JSONVALUEMASK;
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type = (tape_val >> 56);
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if (!inobject[depth]) {
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if ((inobjectidx[depth] > 0) && (type != ']'))
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printf(", ");
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inobjectidx[depth]++;
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} else { //if (inobject) {
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if ((inobjectidx[depth] > 0) && ((inobjectidx[depth] & 1) == 0) &&
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(type != '}'))
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printf(", ");
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if (((inobjectidx[depth] & 1) == 1))
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printf(" : ");
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inobjectidx[depth]++;
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}
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switch (type) {
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case '"': // we have a string
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putchar('"');
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print_with_escapes((const unsigned char *)(string_buf + payload));
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putchar('"');
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break;
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case 'l': // we have a long int
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if(tapeidx + 1 >= howmany) return false;
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printf("%" PRId64, (int64_t) tape[tapeidx++]);
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break;
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case 'd': // we have a double
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if(tapeidx + 1 >= howmany) return false;
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printf("%f", *((double * )& tape[tapeidx++]));
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break;
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case 'n': // we have a null
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printf("null");
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break;
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case 't': // we have a true
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printf("true");
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break;
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case 'f': // we have a false
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printf("false");
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break;
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case '{': // we have an object
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printf("\n");
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printf("%*s\n%*s", depth, "{", depth + 1, "");
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depth++;
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inobject[depth] = true;
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inobjectidx[depth] = 0;
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break;
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case '}': // we end an object
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depth--;
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printf("\n%*s}\n%*s", depth - 1, "", depth, "");
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break;
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case '[': // we start an array
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printf("\n");
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printf("%*s\n%*s", depth, "[", depth + 1, "");
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depth++;
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inobject[depth] = false;
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inobjectidx[depth] = 0;
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break;
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case ']': // we end an array
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depth--;
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printf("\n%*s]\n%*s", depth - 1, "", depth, "");
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break;
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case 'r': // we start and end with the root node
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printf("should we be hitting the root node?\n");
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return false;
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default:
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printf("bug %c\n", type);
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return false;
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}
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}
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return true;
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}
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// all elements are stored on the tape using a 64-bit word.
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//
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// strings, double and ints are stored as
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// a 64-bit word with a pointer to the actual value
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//
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//
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//
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// for objects or arrays, store [ or { at the beginning and } and ] at the
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// end. For the openings ([ or {), we annotate them with a reference to the
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// location on the tape of the end, and for then closings (} and ]), we
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// annotate them with a reference to the location of the opening
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//
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//
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// this should be considered a private function
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really_inline void write_tape(u64 val, u8 c) {
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tape[current_loc++] = val | (((u64)c) << 56);
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}
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really_inline void write_tape_s64(s64 i) {
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write_tape(0, 'l');
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tape[current_loc++] =*( (u64*) &i);
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}
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really_inline void write_tape_double(double d) {
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write_tape(0, 'd');
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static_assert(sizeof(d) == sizeof(tape[current_loc]),
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"mismatch size");
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tape[current_loc++] =*( (u64*) &d);
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}
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really_inline u32 get_current_loc() { return current_loc; }
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really_inline void annotate_previousloc(u32 saved_loc, u64 val) {
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tape[saved_loc] |= val;
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}
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// public interface
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#if 1
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struct ParsedJsonHandle {
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ParsedJson &pj;
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u32 depth;
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u32 scope_header; // the start of our current scope that contains our
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// current location
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u32 location; // our current location on a tape
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explicit ParsedJsonHandle(ParsedJson &pj_)
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: pj(pj_), depth(0), scope_header(0), location(0) {}
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// OK with default copy constructor as the way to clone the POD structure
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// some placeholder navigation. Will convert over to a more native C++-ish
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// way of doing things once it's working (i.e. ++ and -- operators and get
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// start/end iterators) return true if we can do the navigation, false
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// otherwise
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bool next(); // valid if we're not at the end of a scope
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bool prev(); // valid if we're not at the start of a scope
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bool up(); // valid if we are at depth != 0
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bool down(); // valid if we're at a [ or { call site; moves us to header of
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// that scope
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// void to_start_scope(); // move us to the start of our current
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// scope; always succeeds void to_end_scope(); // move us to the
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// start of our current scope; always succeeds
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// these navigation elements move us across scope if need be, so allow us to
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// iterate over everything at a given depth
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// bool next_flat(); // valid if we're not at the end of a
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// tape bool prev_flat(); // valid if we're not at the start
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// of a tape
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void print(std::ostream &os); // print the thing we're currently pointing at
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u8 get_type(); // retrieve the character code of what we're looking at:
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// [{"sltfn are the possibilities
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s64 get_s64(); // get the s64 value at this node; valid only if we're at "s"
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double get_double(); // get the double value at this node; valid only if
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// we're at "d"
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char *
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get_string(); // get the string value at this node; valid only if we're at "
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};
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#endif
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};
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#ifdef DEBUG
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inline void dump256(m256 d, const std::string &msg) {
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for (u32 i = 0; i < 32; i++) {
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std::cout << std::setw(3) << (int)*(((u8 *)(&d)) + i);
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if (!((i + 1) % 8))
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std::cout << "|";
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else if (!((i + 1) % 4))
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std::cout << ":";
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else
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std::cout << " ";
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}
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std::cout << " " << msg << "\n";
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}
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// dump bits low to high
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inline void dumpbits(u64 v, const std::string &msg) {
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for (u32 i = 0; i < 64; i++) {
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std::cout << (((v >> (u64)i) & 0x1ULL) ? "1" : "_");
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}
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std::cout << " " << msg << "\n";
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}
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inline void dumpbits32(u32 v, const std::string &msg) {
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for (u32 i = 0; i < 32; i++) {
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std::cout << (((v >> (u32)i) & 0x1ULL) ? "1" : "_");
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}
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std::cout << " " << msg << "\n";
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}
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#else
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#define dump256(a, b) ;
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#define dumpbits(a, b) ;
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#define dumpbits32(a, b) ;
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#endif
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// dump bits low to high
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inline void dumpbits_always(u64 v, const std::string &msg) {
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for (u32 i = 0; i < 64; i++) {
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std::cout << (((v >> (u64)i) & 0x1ULL) ? "1" : "_");
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}
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std::cout << " " << msg << "\n";
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}
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inline void dumpbits32_always(u32 v, const std::string &msg) {
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for (u32 i = 0; i < 32; i++) {
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std::cout << (((v >> (u32)i) & 0x1ULL) ? "1" : "_");
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}
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std::cout << " " << msg << "\n";
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}
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