mirror of
https://github.com/trailofbits/skills
synced 2026-06-21 14:12:00 +00:00
d5fe2e6a78
* feat(codex): add skill UI metadata * Use official Trail of Bits logo * fix: resolve code review findings for PR #175 Codex silently drops the icons as authored: its loader (codex-rs/core-skills resolve_asset_path) requires icon paths containing '..' to resolve under <plugin_root>/assets/, and the repo-root .codex/assets location fails that containment check. Verified empirically via codex app-server plugin/read: every iconSmall/iconLarge came back null; only brand_color applied. P1 fixed: - Vendor trail-of-bits-mark.svg into plugins/<name>/assets/ for all 38 plugins with skills and point every openai.yaml at ../../assets/trail-of-bits-mark.svg (the supported plugin-level shared asset pattern). Icons now resolve for marketplace installs too, since nothing escapes the plugin root. - Drop the .codex/ additions: .codex/skills/gh-cli/agents/ openai.yaml resolved nowhere (.codex/skills is not a Codex discovery root) and PR #173 removes the whole .codex/ tree P2 fixed: - Patch-bump all 38 touched plugins in plugin.json and marketplace.json so installed clients pick up the metadata Verified: - Static check replicating Codex's resolution algorithm: all 73 yaml files resolve under their plugin assets/ and exist - Live codex app-server probe: 71/72 loadable skills report resolved iconSmall/iconLarge and brand_color #D83A34 (claude-in-chrome-troubleshooting fails to load on main due to a pre-existing 64-char qualified-name limit, fixed by #173's rename; zeroize-audit's manifest mcpServers object is likewise a pre-existing Codex incompatibility fixed by #173) - validate_codex_skills.py, validate_plugin_metadata.py, prek all pass Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(codex): use skill-local icon assets --------- Co-authored-by: Dan Guido <dan@trailofbits.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Skill Improver Plugin
Iteratively reviews and fixes Claude Code skill quality issues until they meet standards. Runs automated fix-review cycles using the skill-reviewer agent from the plugin-dev plugin.
Requirements
plugin-devplugin must be installed (providesskill-revieweragent)
Commands
/skill-improver <SKILL_PATH> [--max-iterations N]
Start an improvement loop for a skill.
/skill-improver ./plugins/my-plugin/skills/my-skill
/skill-improver ./skills/my-skill/SKILL.md --max-iterations 15
/cancel-skill-improver [SESSION_ID]
Stop the active improvement loop. Changes made during the loop are preserved.
How It Works
/skill-improverresolves the skill path and creates a session state file- The skill-improver methodology reviews, fixes, and re-reviews iteratively
- A stop hook continues the loop until the quality bar is met or max iterations (default: 20) are reached
- The loop ends when Claude outputs
<skill-improvement-complete>or the limit is hit
Multiple sessions can run simultaneously on different skills. Each gets a unique session ID and separate state file in .claude/.
See SKILL.md for detailed methodology and issue categorization.
Troubleshooting
- "subagent not found": Install the
plugin-devplugin - Loop never completes: Check state with
cat .claude/skill-improver.*.local.md, cancel with/cancel-skill-improver - Orphaned state files: Remove with
trash .claude/skill-improver.*.local.md