Files
tyranid-DotNetToJScript/DotNetToJScript/JScriptGenerator.cs
T
2017-05-16 14:17:05 +01:00

91 lines
3.4 KiB
C#

// This file is part of DotNetToJScript - A tool to generate a
// JScript which bootstraps an arbitrary v2.NET Assembly and class.
// Copyright (C) James Forshaw 2017
//
// DotNetToJScript is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DotNetToJScript is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with DotNetToJScript. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Text;
namespace DotNetToJScript
{
class JScriptGenerator : IScriptGenerator
{
static string debug_enabled = @"function debug(s) { WScript.Echo(s); }" + Environment.NewLine;
static string debug_disabled = @"function debug(s) { }" + Environment.NewLine;
static string GetScriptHeader(RuntimeVersion version, bool enable_debug)
{
StringBuilder builder = new StringBuilder();
builder.AppendLine("function setversion() {");
switch (version)
{
case RuntimeVersion.Auto:
builder.AppendLine(Properties.Resources.jscript_auto_version_script);
break;
case RuntimeVersion.v2:
builder.AppendLine("new ActiveXObject('WScript.Shell').Environment('Process')('COMPLUS_Version') = 'v2.0.50727';");
break;
case RuntimeVersion.v4:
builder.AppendLine("new ActiveXObject('WScript.Shell').Environment('Process')('COMPLUS_Version') = 'v4.0.30319';");
break;
}
builder.AppendLine("}");
builder.AppendLine("function debug(s) {");
if (enable_debug)
{
builder.AppendLine("WScript.Echo(s);");
}
builder.AppendLine("}");
return builder.ToString();
}
public string ScriptName
{
get
{
return "JScript";
}
}
public bool SupportsScriptlet
{
get
{
return true;
}
}
public string GenerateScript(byte[] serialized_object, string entry_class_name, string additional_script, RuntimeVersion version, bool enable_debug)
{
StringBuilder builder = new StringBuilder();
for (int i = 0; i < serialized_object.Length; ++i)
{
builder.Append(serialized_object[i]);
if (i < serialized_object.Length - 1)
{
builder.Append(",");
}
if (i > 0 && (i % 32) == 0)
{
builder.AppendLine();
}
}
return GetScriptHeader(version, enable_debug)
+ Properties.Resources.jscript_template.Replace("%SERIALIZED%", builder.ToString()).Replace("%CLASS%", entry_class_name).Replace("%ADDEDSCRIPT%", additional_script);
}
}
}