mirror of
https://github.com/zodiacon/PoolMonX
synced 2026-06-08 18:38:49 +00:00
108 lines
2.3 KiB
C++
108 lines
2.3 KiB
C++
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// MainFrm.cpp : implementation of the CMainFrame class
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//
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#include "stdafx.h"
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#include "PoolMonEx.h"
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#include "MainFrm.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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// CMainFrame
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IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)
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BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
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ON_WM_CREATE()
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ON_WM_SETFOCUS()
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ON_BN_CLICKED(IDC_REFRESH, &CMainFrame::OnBnClickedRefresh)
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END_MESSAGE_MAP()
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static UINT indicators[] =
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{
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ID_SEPARATOR, // status line indicator
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};
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// CMainFrame construction/destruction
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CMainFrame::CMainFrame() {
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// TODO: add member initialization code here
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}
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CMainFrame::~CMainFrame() {
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}
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int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) {
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if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
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return -1;
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// create a view to occupy the client area of the frame
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if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW, CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL)) {
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TRACE0("Failed to create view window\n");
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return -1;
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}
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m_ToolBar.Create(this, IDD_DIALOGBAR, CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR);
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if (!m_wndStatusBar.Create(this)) {
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TRACE0("Failed to create status bar\n");
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return -1; // fail to create
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}
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m_wndStatusBar.SetIndicators(indicators, sizeof(indicators) / sizeof(UINT));
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SetIcon(AfxGetApp()->LoadIcon(IDR_MAINFRAME), TRUE);
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SetIcon(AfxGetApp()->LoadIcon(IDR_MAINFRAME), FALSE);
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return 0;
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}
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BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) {
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if (!CFrameWnd::PreCreateWindow(cs))
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return FALSE;
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// TODO: Modify the Window class or styles here by modifying
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// the CREATESTRUCT cs
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cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
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cs.lpszClass = AfxRegisterWndClass(0);
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return TRUE;
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}
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// CMainFrame diagnostics
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#ifdef _DEBUG
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void CMainFrame::AssertValid() const {
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CFrameWnd::AssertValid();
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}
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void CMainFrame::Dump(CDumpContext& dc) const {
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CFrameWnd::Dump(dc);
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}
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#endif //_DEBUG
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// CMainFrame message handlers
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void CMainFrame::OnSetFocus(CWnd* /*pOldWnd*/) {
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// forward focus to the view window
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m_wndView.SetFocus();
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}
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BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) {
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// let the view have first crack at the command
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if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
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return TRUE;
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// otherwise, do default handling
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return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
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}
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void CMainFrame::OnBnClickedRefresh()
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{
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m_wndView.Refresh();
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}
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