Files
2016-09-14 10:30:33 +03:00

108 lines
2.3 KiB
C++

// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "PoolMonEx.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_WM_CREATE()
ON_WM_SETFOCUS()
ON_BN_CLICKED(IDC_REFRESH, &CMainFrame::OnBnClickedRefresh)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
};
// CMainFrame construction/destruction
CMainFrame::CMainFrame() {
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame() {
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) {
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// create a view to occupy the client area of the frame
if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW, CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL)) {
TRACE0("Failed to create view window\n");
return -1;
}
m_ToolBar.Create(this, IDD_DIALOGBAR, CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR);
if (!m_wndStatusBar.Create(this)) {
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
m_wndStatusBar.SetIndicators(indicators, sizeof(indicators) / sizeof(UINT));
SetIcon(AfxGetApp()->LoadIcon(IDR_MAINFRAME), TRUE);
SetIcon(AfxGetApp()->LoadIcon(IDR_MAINFRAME), FALSE);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) {
if (!CFrameWnd::PreCreateWindow(cs))
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
cs.lpszClass = AfxRegisterWndClass(0);
return TRUE;
}
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const {
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const {
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
// CMainFrame message handlers
void CMainFrame::OnSetFocus(CWnd* /*pOldWnd*/) {
// forward focus to the view window
m_wndView.SetFocus();
}
BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) {
// let the view have first crack at the command
if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
// otherwise, do default handling
return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
void CMainFrame::OnBnClickedRefresh()
{
m_wndView.Refresh();
}