Files
2015-04-20 09:12:03 -07:00

38 lines
1.2 KiB
C

#include "DirectXHook.h"
DWORD __stdcall reportInitEndScene(LPDIRECT3DDEVICE9 discoveredDeviceAddress)
{
return DirectXHook::getInstance()->initHookCallback(discoveredDeviceAddress);
}
__declspec(naked) void endSceneTrampoline()
{
__asm
{
MOV EAX, DWORD PTR SS:[ESP + 0x4]
PUSH EAX
CALL reportInitEndScene
JMP EAX
}
}
DX_API myReset(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters)
{
return DirectXHook::getInstance()->resetHookCallback(pDevice, pPresentationParameters);
}
DX_API myEndScene(LPDIRECT3DDEVICE9 pDevice)
{
return DirectXHook::getInstance()->endSceneHookCallback(pDevice);
}
DX_API myDrawPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount)
{
return DirectXHook::getInstance()->drawPrimitiveHookCallback(pDevice, PrimitiveType, StartVertex, PrimitiveCount);
}
DX_API myDrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount)
{
return DirectXHook::getInstance()->drawIndexedPrimitiveHookCallback(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
}