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https://github.com/PowerShell/PowerShell
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Remove redundant CharSet from StructLayout attributes. Part 1 (#26216)
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@@ -76,14 +76,14 @@ namespace Microsoft.PowerShell.Commands.Internal
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#region Struct
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct SID_AND_ATTRIBUTES
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{
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internal IntPtr Sid;
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internal uint Attributes;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct TOKEN_USER
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{
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internal SID_AND_ATTRIBUTES User;
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@@ -594,7 +594,7 @@ namespace Microsoft.PowerShell
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internal const int E_FILENOTFOUND = unchecked((int)0x80070002); // File not found
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internal const int ERROR_FILE_NOT_FOUND = 2; // File not found
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct CRYPTOAPI_BLOB
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{
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internal uint cbData;
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@@ -1287,28 +1287,28 @@ namespace System.Management.Automation.Security
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UNPROTECTED_SACL_SECURITY_INFORMATION = 0x10000000
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct LUID
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{
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internal uint LowPart;
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internal uint HighPart;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct LUID_AND_ATTRIBUTES
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{
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internal LUID Luid;
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internal uint Attributes;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct TOKEN_PRIVILEGE
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{
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internal uint PrivilegeCount;
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internal LUID_AND_ATTRIBUTES Privilege;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct ACL
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{
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internal byte AclRevision;
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@@ -1318,7 +1318,7 @@ namespace System.Management.Automation.Security
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internal ushort Sbz2;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct ACE_HEADER
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{
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internal byte AceType;
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@@ -1326,7 +1326,7 @@ namespace System.Management.Automation.Security
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internal ushort AceSize;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct SYSTEM_AUDIT_ACE
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{
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internal ACE_HEADER Header;
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@@ -1334,7 +1334,7 @@ namespace System.Management.Automation.Security
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internal uint SidStart;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct LSA_UNICODE_STRING
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{
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internal ushort Length;
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@@ -1342,7 +1342,7 @@ namespace System.Management.Automation.Security
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internal IntPtr Buffer;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct CENTRAL_ACCESS_POLICY
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{
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internal IntPtr CAPID;
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@@ -444,28 +444,28 @@ namespace System.Management.Automation
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out TOKEN_PRIVILEGE previousPrivilegeState,
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ref int returnLength);
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct TOKEN_PRIVILEGE
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{
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internal uint PrivilegeCount;
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internal LUID_AND_ATTRIBUTES Privilege;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct LUID
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{
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internal uint LowPart;
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internal uint HighPart;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct LUID_AND_ATTRIBUTES
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{
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internal LUID Luid;
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internal uint Attributes;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct PRIVILEGE_SET
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{
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internal uint PrivilegeCount;
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