Previously, we limited use of UseShellExecute when starting a new process to only Windows Desktop. However, CoreFx now supports UseShellExecute (appropriately calling `open` on macOS and `xdg-open` on Linux) so we can have a consistent code and remove some of the existing redundant code or unnecessary limiting code.
Based on standard practices, we need to have a copyright and license notice at the top of each source file. Removed existing copyrights and updated/added copyright notices for .h, .cpp, .cs, .ps1, and .psm1 files.
Updated module manifests for consistency to have Author = "PowerShell" and Company = "Microsoft Corporation". Removed multiple line breaks.
Separate PR coming to update contribution document for new source files: #6140
Manually reviewed each change.
Fix#6073
Transcription was relying on reading the screen buffer to record output from native commands.
This resulted in an unhandled exception calling an unimplemented API on non-Windows.
The fix is to use redirected output/error if reading the screen buffer is not supported.
We check whether screen scraping is supported or not only when the application is running standalone.
* Clean up ShellExecuteHelper and enable ShellExecute in NativeCommandProcessor
* Minor fix
* [Feature] Fix NativeCommandProcessor to clean up in case an exception is thron
* [Feature] Update tests
* [Feature] Address comments
* address one more comment
* Address some more comments
This change moves powershell to .NET Core 2.0. Major changes are:
1. PowerShell assemblies are now targeting `netcoreapp2.0`. We are using `microsoft.netcore.app-2.0.0-preview1-001913-00`, which is from dotnet-core build 4/4/17. We cannot target `netstandard2.0` because the packages `System.Reflection.Emit` and `System.Reflection.Emit.Lightweight`, which are needed for powershell class, cannot be referenced when targeting `netstandard2.0`.
2. Refactor code to remove most CLR stub types and extension types.
3. Update build scripts to enable CI builds. The `-cache` section is specified to depend on `appveyor.yml`, so the cache will be invalidated if `appveyor.yml` is changed.
4. Ship `netcoreapp` reference assemblies with powershell to fix the issues in `Add-Type` (#2764). By default `Add-Type` will reference all those reference assemblies when compiling C# code. If `-ReferenceAssembly` is specified, then we search reference assemblies first, then the framework runtime assemblies, and lastly the loaded assemblies (possibly a third-party one that was already loaded).
5. `dotnet publish` generates executable on Unix platforms, but doesn't set "x" permission and thus it cannot execute. Currently, the "x" permission is set in the build script, `dotnet/cli` issue [#6286](https://github.com/dotnet/cli/issues/6286) is tracking this.
6. Replace the use of some APIs with the ones that take `SecureString`.
7. osx.10.12 is required to update to `netcoreapp2.0` because `dotnet-cli` 2.0.0-preview only works on osx.10.12.
8. Add dependency to `System.ValueTuple` to work around a ambiguous type identity issue in coreclr. The issue is tracked by `dotnet/corefx` [#17797](https://github.com/dotnet/corefx/issues/17797). When moving to newer version of `netcoreapp2.0`, we need to verify if this dependency is still needed.
Our private implementation of FailFast was likely introduced
when each individual application needed it's own code to
get Watson reports. The CLR takes care of this for us now,
so we don't need our implementation.
Our method CheckForSevereException was also introduced in
the early days of the CLR - the exceptions it was checking
for aren't actually raised the CLR anymore, they just FailFast.
I removed them as there is a tiny bit of overhead (in code size)
and also in the generated code, e.g. dynamic sites called the method.
- Start native process in Prepare() instead of Complete()
in NativeCommandProcessor.
- Remove unneeded input, output, error threads. Replaced by
simpler primitives.
Mostly using R# to automatically refactor, with some manual
fixups where it wouldn't work automatically (e.g. xml comments
on fields) or some it seemed to miss.
Some minor code reformatting was also done on properties near
other stuff I was manually inspecting.
Fix#1465
On Linux, it's common to use error stream (2) as an information stream.
There is no errors in this case, it's just a way to report info.
When PowerShell redirects error stream, it wraps all output from stream 2
in NativeCommandError ErrorRecord.
That doesn't happen for interactive experience (when there is no
redirection), but it shows up in logs, scripting and non-console
powershell hosts (i.e. PowerShell ISE).
Here we change the formatter, so we are keeping the ErrorRecords
objects, but we are changing their default representation.
If it's a NativeCommandError, we don't use the regular ErrorRecord
formatter. It allows us keep ErrorRecord object,
but in redirection case it will look exectly like on the screen.
Also, we are change NativeCommandErrorMessage to use one line per
ErrorRecord to enable this scenario.
I (Jason Shirk) ran https://github.com/dotnet/codeformatter with the default rules, basically:
codeformatter /nocopyright "/c:DEBUG,UNIX,CORECLR" @files.rsp
This caused a few problems building, which were fixed up manually.
Notable changes:
`this.` is removed unless needed to disambiguate.
private instance fields are renamed to have a `_` prefix.
private static fields are renamed to have a `s_` prefix.
I left some projects alone (like PackageManagement) and also left some generated code alone.