mirror of
https://github.com/fancycode/MemoryModule
synced 2026-06-06 15:44:28 +00:00
f89837636a37340770dfa768f577060d79ace37f
- Only compile on 64bit, 32bit exception handling works differently. - Unregister table when module is unloaded. - Handle empty tables. - Fix wrong number of entries being passed to "RtlAddFunctionTable".
MemoryModule
The default windows API functions to load external libraries into a program
(LoadLibrary, LoadLibraryEx) only work with files on the filesystem. It's
therefore impossible to load a DLL from memory.
But sometimes, you need exactly this functionality (e.g. you don't want to distribute a lot of files or want to make disassembling harder). Common workarounds for this problems are to write the DLL into a temporary file first and import it from there. When the program terminates, the temporary file gets deleted.
MemoryModule is a library that can be used to load a DLL completely from
memory - without storing on the disk first.
See doc/readme.rst for more informations about the format of a DLL file and
a tutorial how they can be loaded directly.
Description
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