mirror of
https://github.com/lifting-bits/remill
synced 2026-06-21 13:56:07 +00:00
Use _WIN32 instead of WIN32 to fix Windows builds (#498)
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+3
-3
@@ -23,7 +23,7 @@
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#include <utility>
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#include <vector>
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#ifndef WIN32
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#ifndef _WIN32
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# include <sys/stat.h>
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# include <unistd.h>
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#endif
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@@ -67,7 +67,7 @@ DEFINE_string(
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"Colon-separated list of search paths to use when searching for semantics files.");
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namespace {
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#ifdef WIN32
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#ifdef _WIN32
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extern "C" std::uint32_t GetProcessId(std::uint32_t handle);
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#endif
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@@ -75,7 +75,7 @@ extern "C" std::uint32_t GetProcessId(std::uint32_t handle);
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// conflict with the (deprecated) getpid function from the Windows
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// ucrt headers
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std::uint32_t nativeGetProcessID(void) {
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#ifdef WIN32
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#ifdef _WIN32
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return GetProcessId(0);
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#else
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return getpid();
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@@ -23,7 +23,7 @@
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#include <fstream>
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#include <vector>
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#ifndef WIN32
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#ifndef _WIN32
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# include <dirent.h>
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# include <fcntl.h>
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# include <sys/stat.h>
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@@ -47,7 +47,7 @@
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// Do not include windows.h, or its macros will end up shadowing our functions
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// (i.e.: MoveFile)
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#ifdef WIN32
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#ifdef _WIN32
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namespace {
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const std::uint32_t INVALID_FILE_ATTRIBUTES = static_cast<std::uint32_t>(-1);
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const std::uint32_t ERROR_NO_MORE_FILES = 18U;
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@@ -119,7 +119,7 @@ int link(const char *path1, const char *path2) {
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#endif
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namespace remill {
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#ifdef WIN32
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#ifdef _WIN32
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bool IsDirectory(const std::string &path_name) {
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auto attributes = GetFileAttributesA(path_name.data());
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if (attributes == INVALID_FILE_ATTRIBUTES) {
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@@ -272,7 +272,7 @@ bool RenameFile(const std::string &from_path, const std::string &to_path) {
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}
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}
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#ifndef WIN32
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#ifndef _WIN32
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namespace {
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enum : size_t { kCopyDataSize = 4096ULL };
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@@ -280,7 +280,7 @@ static uint8_t gCopyData[kCopyDataSize];
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} // namespace
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#endif
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#ifdef WIN32
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#ifdef _WIN32
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void CopyFile(const std::string &from_path, const std::string &to_path) {
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if (CopyFileA(from_path.data(), to_path.data(), false) == 0) {
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LOG(FATAL) << "Unable to copy all data read from " << from_path << " to "
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@@ -373,7 +373,7 @@ std::string CanonicalPath(const std::string &path) {
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// Returns the path separator character for this OS.
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const char *PathSeparator(void) {
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#ifdef WIN32
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#ifdef _WIN32
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return "\\";
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#else
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return "/";
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