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863652f480
The goal of `OriginalName` is to keep track of the original name of a symbol upon import. In future, this will also be used to promote it to `CustomName`.
56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
#pragma once
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//
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// This file is distributed under the MIT License. See LICENSE.md for details.
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//
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#include "revng/ADT/MutableSet.h"
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#include "revng/Model/Identifier.h"
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#include "revng/Model/Types.h"
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#include "revng/Model/VerifyHelper.h"
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/* TUPLE-TREE-YAML
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name: DynamicFunction
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doc: Function defined in a dynamic library
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type: struct
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fields:
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- name: OriginalName
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doc: The name of the symbol for this dynamic function
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type: std::string
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- name: CustomName
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doc: An optional custom name
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type: Identifier
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optional: true
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- name: Prototype
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doc: The prototype of the function
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reference:
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pointeeType: model::Type
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rootType: model::Binary
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- name: Attributes
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doc: Function attributes
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sequence:
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type: MutableSet
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elementType: model::FunctionAttribute::Values
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optional: true
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key:
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- OriginalName
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TUPLE-TREE-YAML */
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#include "revng/Model/Generated/Early/DynamicFunction.h"
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class model::DynamicFunction : public model::generated::DynamicFunction {
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public:
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using generated::DynamicFunction::DynamicFunction;
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public:
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Identifier name() const;
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public:
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bool verify() const debug_function;
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bool verify(bool Assert) const debug_function;
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bool verify(VerifyHelper &VH) const;
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void dump() const debug_function;
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};
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#include "revng/Model/Generated/Late/DynamicFunction.h"
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