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863652f480
The goal of `OriginalName` is to keep track of the original name of a symbol upon import. In future, this will also be used to promote it to `CustomName`.
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#pragma once
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//
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// This file is distributed under the MIT License. See LICENSE.md for details.
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//
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#include "revng/ADT/RecursiveCoroutine.h"
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#include "revng/Model/Identifier.h"
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#include "revng/Model/QualifiedType.h"
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#include "revng/Model/VerifyHelper.h"
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/* TUPLE-TREE-YAML
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name: StructField
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doc: A field of a struct type in model, with offset, qualified type, and name
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type: struct
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fields:
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- name: Offset
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type: uint64_t
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- name: CustomName
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type: Identifier
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optional: true
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- name: OriginalName
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type: std::string
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optional: true
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- name: Type
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type: model::QualifiedType
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key:
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- Offset
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TUPLE-TREE-YAML */
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#include "revng/Model/Generated/Early/StructField.h"
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class model::StructField : public model::generated::StructField {
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public:
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using generated::StructField::StructField;
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public:
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Identifier name() const;
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public:
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bool verify() const debug_function;
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bool verify(bool Assert) const debug_function;
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RecursiveCoroutine<bool> verify(VerifyHelper &VH) const;
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void dump() const debug_function;
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};
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#include "revng/Model/Generated/Late/StructField.h"
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