mirror of
https://github.com/revng/revng
synced 2026-06-21 14:07:57 +00:00
42a2f2bf05b136193c92d0ffaf5e24cdb2d42cc2
This commit removes the inclusion of the `Binary.h` header in Tuple-Tree Generator files, allowing Model-independent Tuple Trees to be generated.
Purpose
revng is a static binary translator. Given a input ELF binary for one of the supported architectures (currently i386, x86-64, MIPS, ARM, AArch64 and s390x) it will analyze it and emit an equivalent LLVM IR. To do so, revng employs the QEMU intermediate representation (a series of TCG instructions) and then translates them to LLVM IR.
How to build
revng employs CMake as a build system.
In order to build revng, use orchestra and make sure you're building revng from source.
You can install as follows:
orc install revng
Remember to enter an orc shell to run revng:
orc shell
revng --help
You can run the test suite as follows:
orc install --test revng
Example run
The simplest possible example consists in the following:
# Install revng
orc install revng
# Install the ARM toolchain
orc install toolchain/arm/gcc
# Enter in the build directory
orc shell -c revng
# Build
ninja
# Create hello world program
cat > hello.c <<EOF
#include <stdio.h>
int main(int argc, char *argv[]) {
printf("Hello, world!\n");
}
EOF
# Compile
armv7a-hardfloat-linux-uclibceabi-gcc \
-Wl,-Ttext-segment=0x20000 \
-static hello.c \
-o hello.arm
# Translate
./bin/revng translate hello.arm
chmod +x hello.arm.translated
# Run translated version
./hello.arm.translated
# Hello, world!
Languages
C++
77.1%
Python
12.6%
MLIR
4.4%
CMake
1.9%
LLVM
1.4%
Other
2.5%