Files
Whitecat18 28e7fac1d3 Upload
Rust-for-Malware-Development is an collection of proof of concepts with techniques and advanced evasion methods
2026-06-06 14:53:10 +05:30

73 lines
1.9 KiB
Markdown

# CPU Buffer Demo
A Windows GDI-based demonstration that creates a visually intensive animation using multiple buffers to increase CPU usage. This project showcases advanced Windows API usage and graphics programming techniques.
[⬇️ Download](https://download.5mukx.site/#/home?url=https://github.com/Whitecat18/Rust-for-Malware-Development/tree/main/Process/cpu_buffer)
## Features
- Double-buffered rendering system
- Real-time animation with configurable parameters
- Pause/Resume functionality
- Window focus handling
- GDI graphics manipulation
- CPU-intensive graphics operations
## Technical Details
The project implements a sophisticated graphics system using:
- Windows GDI (Graphics Device Interface)
- Double buffering for smooth rendering
- Custom window class and message handling
- Real-time animation timing system
- Bitmap manipulation and distortion effects
### Key Components
1. **Backbuffer System**
- Manages primary and secondary buffers
- Handles device context creation and management
- Implements buffer swapping for smooth rendering
2. **Object System**
- Manages animated objects with properties like:
- Amplitude
- Frequency
- Offset
- Position and dimensions
3. **Message Loop**
- Implements a custom message processing system
- Handles window events and user input
- Manages animation timing and frame updates
## Usage
1. Build the project using Cargo:
```bash
cargo build --release
```
2. Run the executable:
```bash
cargo run --release
```
3. Controls:
- Press Pause key to toggle animation
- Click window to force redraw
- Close window to exit
## Dependencies
- winapi: Windows API bindings
## Warning
This demo is designed to be CPU-intensive and should be used with caution. It's recommended to run this in a controlled environment where you can monitor system resources.
## Author
Created by @5mukx