Update README.md

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Nick Cano
2017-02-20 14:38:51 -08:00
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@@ -17,4 +17,4 @@ If you can't compile yourself, all of the binaries are in the `/bin/` directory.
# Usage
You may need to grab [this redistributable package from Microsoft](https://www.microsoft.com/en-us/download/details.aspx?id=5555) to run the binaries if you don't have Visual Studio. If you get errors about loading fonts or map, move [arial.ttf](https://github.com/GameHackingBook/GameHackingExamples/blob/master/arial.ttf) and [game.map](https://github.com/GameHackingBook/GameHackingExamples/blob/master/game.map) into the same directory as the binary and try again.
If you for same reason want to use the debug binaries, you will need the debug redistributable installed. This comes with Visual Studio 2010, and you can also find the stand-alone DLLs online. If this give you trouble, I'd recommend either sticking to the release binaries, or compiling on your local version of Visual studio given the compile steps above.
If you for same reason want to use the debug binaries, you will need the debug redistributable installed. This comes with Visual Studio 2010, and you can also find the stand-alone DLLs online. If this gives you trouble, I'd recommend either sticking to the release binaries, or compiling on your local version of Visual studio given the compile steps above.